Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
chronTHEic
Hun Batz
Level 160
God Stats
1W - 5L
1,386 SR
Queue Stats
737W - 1,326L
1,298 Elo+
Solo
Fenrir
Fenrir
edmon300
Fenrir
Level 60
God Stats
1W - 1L
1,933 SR
Queue Stats
52W - 39L
1,378 Elo+
Solo
Xbalanque
Xbalanque
iori_kof97
Xbalanque
Level 124
God Stats
3W - 3L
1,733 SR
Queue Stats
191W - 187L
1,396 Elo+
Solo
Hercules
Hercules
theonceler423
Hercules
Level 123
God Stats
2W - 4L
1,272 SR
Queue Stats
191W - 211L
1,399 Elo+
Solo
Team Averages
Level 117
1,565 SR
1,394 Elo+

VS

Team Averages
Level 65
1,393 SR
1,302 Elo+
Artemis
Artemis
BLACKMAJIC617
Artemis
Level 101
God Stats
1W - 2L
1,400 SR
Queue Stats
115W - 128L
1,374 Elo+
Solo
Nike
Nike
BlueTsunami808
Nike
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,150 Elo+
Party 1
Sol
Sol
Creeperking4839
Sol
Level 66
God Stats
5W - 3L
1,401 SR
Queue Stats
82W - 70L
1,483 Elo+
Solo
Kali
Kali
CrustyOtter
Kali
Level 37
God Stats
1W - 0L
1,159 SR
Queue Stats
3W - 3L
1,150 Elo+
Party 1
Neith
Neith
UrolithicEye
Neith
Level 83
God Stats
2W - 1L
1,503 SR
Queue Stats
39W - 61L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
4 / 4 / 14
10,340
795
16,849
10,133
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
chronTHEic
Hun Batz
12
1 / 8 / 5
7,849
604
4,775
12,210
4,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
edmon300
Fenrir
17
8 / 6 / 7
9,888
761
6,416
17,817
12,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
iori_kof97
Xbalanque
17
8 / 10 / 8
11,356
874
13,119
16,480
5,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
theonceler423
Hercules
15
1 / 6 / 10
8,791
676
9,824
18,017
21,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
10 / 3 / 15
11,381
875
17,205
12,341
5,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 17
9,484
730
7,265
12,148
8,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 4 / 19
11,250
865
17,348
13,732
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
9 / 7 / 15
11,016
847
12,218
12,638
6,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
5 / 2 / 24
10,863
836
9,817
9,887
4,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
124
22
Kills
34
34
Deaths
22
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
14
2.75
W
Artemis
10
3
15
5.83
W
2
6
17
1.75
W
8
4
19
4.38
W
9
7
15
2.36
W
5
2
24
8.5
L
Hun Batz
chronTHEic
Hun Batz
1
8
5
0.44
L
Fenrir
edmon300
Fenrir
8
6
7
1.92
L
Xbalanque
iori_kof97
Xbalanque
8
10
8
1.2
L
Hercules
theonceler423
Hercules
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
63,853
74,657
Taken
60,746
50,976
Mitigated
29,108
18,126
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,849
780
788
3,151
10,133
7,015
496
3,646
6,487
31,689
0
W
Artemis
17,205
11,885
1,869
5,394
12,341
5,257
656
3,658
8,683
0
32,784
W
7,265
1,451
758
1,047
12,148
8,035
199
4,485
7,663
4,693
11,452
W
17,348
8,006
751
6,237
13,732
5,265
3,193
3,972
9,760
38,485
0
W
12,218
5,716
0
1,630
12,638
6,357
713
4,120
8,518
0
19,110
W
9,817
3,869
1,539
3,459
9,887
4,194
1,490
3,789
6,098
0
24,779
L
Hun Batz
chronTHEic
Hun Batz
4,775
614
1,051
1,668
12,210
4,016
336
3,470
8,740
0
11,467
L
Fenrir
edmon300
Fenrir
6,416
948
689
3,307
17,817
12,632
0
3,800
14,017
0
11,486
L
Xbalanque
iori_kof97
Xbalanque
13,119
7,154
241
2,633
16,480
5,811
141
4,459
12,021
0
30,824
L
Hercules
theonceler423
Hercules
9,824
2,057
0
4,598
18,017
21,502
173
3,641
14,376
6,297
10,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
53,994
112
Minions Killed
141
0
Camps Cleared
0
1,075,042
Distance Traveled
1,076,583
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,340
795
35
3
0
245,699
0
W
Artemis
11,381
875
42
3
0
205,420
6
W
Nike
9,484
730
23
2
0
189,186
0
W
Sol
11,250
865
34
3
0
209,230
0
W
Kali
11,016
847
8
1
0
222,512
0
W
Neith
10,863
836
34
3
0
250,235
0
L
Hun Batz
7,849
604
18
1
0
229,599
0
L
Fenrir
9,888
761
7
1
0
247,001
1
L
Xbalanque
11,356
874
35
3
0
141,794
0
L
Hercules
8,791
676
17
1
0
210,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role