Player Matchup

Atlas
Atlas
DIRT00782
Atlas
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 62L
1,378 Elo+
Solo
Aphrodite
Aphrodite
Rodrii05
Aphrodite
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
13W - 12L
1,448 Elo+
Solo
Ra
Ra
Sadoggie
Ra
Level 13
God Stats
7W - 6L
1,349 SR
Queue Stats
7W - 6L
1,222 Elo+
Solo
Danzaburou
Danzaburou
Stinkyketch
Danzaburou
Level 45
God Stats
4W - 15L
1,521 SR
Queue Stats
245W - 305L
1,365 Elo+
Solo
Medusa
Medusa
ttwister11
Medusa
Level 100
God Stats
18W - 21L
1,671 SR
Queue Stats
65W - 57L
1,492 Elo+
Solo
Team Averages
Level 62
1,473 SR
1,381 Elo+

VS

Team Averages
Level 34
1,492 SR
1,362 Elo+
Cabrakan
Cabrakan
AlienMax7928
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,225 Elo+
Party 1
Ao Kuang
Ao Kuang
DictadorMRC69
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
Hidra70
Zhong Kui
Level 29
God Stats
65W - 72L
1,418 SR
Queue Stats
82W - 101L
1,310 Elo+
Solo
Atlas
Atlas
Modularhickory2
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
Paracoe
Cliodhna
Level 13
God Stats
5W - 6L
1,541 SR
Queue Stats
5W - 6L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DIRT00782
Atlas
16
1 / 6 / 3
10,406
650
5,494
21,112
9,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Rodrii05
Aphrodite
19
3 / 3 / 4
11,709
732
7,194
13,994
7,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 2 / 4
12,666
792
10,661
13,656
6,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Stinkyketch
Danzaburou
18
3 / 6 / 6
11,457
716
10,996
14,902
5,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Medusa
ttwister11
Medusa
18
3 / 4 / 2
11,190
699
13,410
14,184
5,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlienMax7928
Cabrakan
19
2 / 4 / 9
11,765
735
5,890
17,228
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
DictadorMRC69
Ao Kuang
11
0 / 0 / 0
6,954
435
0
0
0
Zhong Kui
Hidra70
Zhong Kui
20
9 / 3 / 5
12,043
753
21,057
17,865
15,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 3 / 6
11,568
723
12,190
18,688
19,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Paracoe
Cliodhna
20
7 / 3 / 6
12,188
762
21,399
15,589
7,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
20
21
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AlienMax7928
Cabrakan
2
4
9
1.63
W
Atlas
DIRT00782
Atlas
1
6
3
0.42
L
Ao Kuang
DictadorMRC69
Ao Kuang
0
0
0
0
L
Zhong Kui
Hidra70
Zhong Kui
9
3
5
3.83
L
2
3
6
1.67
L
Cliodhna
Paracoe
Cliodhna
7
3
6
3.33
W
Aphrodite
Rodrii05
Aphrodite
3
3
4
1.67
W
3
2
4
2.5
W
Danzaburou
Stinkyketch
Danzaburou
3
6
6
1
W
Medusa
ttwister11
Medusa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,755
Damage
60,536
77,848
Taken
69,370
34,747
Mitigated
66,573
27,564
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AlienMax7928
Cabrakan
5,890
275
367
4,098
17,228
24,354
0
5,422
11,806
35,109
0
W
Atlas
DIRT00782
Atlas
5,494
1,801
0
3,318
21,112
9,910
875
12,932
8,180
20,465
0
L
Ao Kuang
DictadorMRC69
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Hidra70
Zhong Kui
21,057
4,942
0
4,951
17,865
15,065
1,443
6,908
10,957
55,674
5,677
L
12,190
5,731
303
4,617
18,688
19,908
252
3,542
15,146
47,556
0
L
Cliodhna
Paracoe
Cliodhna
21,399
1,592
0
5,165
15,589
7,246
123
7,477
8,112
0
58,048
W
Aphrodite
Rodrii05
Aphrodite
7,194
1,444
7,014
8,590
13,994
7,270
650
9,605
4,389
33,521
0
W
10,661
510
644
4,807
13,656
6,386
1,292
3,495
10,161
64,829
0
W
Danzaburou
Stinkyketch
Danzaburou
10,996
3,322
0
733
14,902
5,688
2,734
4,287
10,615
0
44,824
W
Medusa
ttwister11
Medusa
13,410
4,364
608
1,850
14,184
5,493
849
6,967
7,217
0
49,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
54,518
328
Minions Killed
275
0
Camps Cleared
0
1,427,244
Distance Traveled
1,204,491
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,765
735
57
4
0
289,136
0
W
Atlas
10,406
650
25
2
0
227,257
0
L
Ao Kuang
6,954
435
0
0
0
0
0
L
Zhong Kui
12,043
753
75
5
0
288,937
0
L
Atlas
11,568
723
71
4
0
309,958
1
L
Cliodhna
12,188
762
72
5
0
316,460
2
W
Aphrodite
11,709
732
71
4
0
310,851
3
W
Ra
12,666
792
126
8
0
310,431
0
W
Danzaburou
11,457
716
47
3
0
280,214
0
W
Medusa
11,190
699
59
4
0
298,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role