Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CelticSoothsayer
Anubis
Level 146
God Stats
3W - 3L
1,734 SR
Queue Stats
286W - 297L
1,502 Elo+
Party 1
Fenrir
Fenrir
JAE THE WZRD
Fenrir
Level 121
God Stats
9W - 7L
1,610 SR
Queue Stats
382W - 363L
1,537 Elo+
Party 2
Team Averages
Level 124
1,569 SR
1,508 Elo+

VS

Team Averages
Level 101
1,548 SR
1,531 Elo+
Bellona
Bellona
Killer-of-Abyss
Bellona
Level 135
God Stats
12W - 7L
1,687 SR
Queue Stats
544W - 502L
1,582 Elo+
Party 4
Ullr
Ullr
SmokeAd
Ullr
Level 125
God Stats
3W - 4L
1,460 SR
Queue Stats
192W - 157L
1,620 Elo+
Party 4
Kumbhakarna
Kumbhakarna
mira-bai123
Kumbhakarna
Level 87
God Stats
5W - 6L
1,606 SR
Queue Stats
97W - 97L
1,544 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
rvela30
Morgan Le Fay
Level 80
God Stats
6W - 7L
1,568 SR
Queue Stats
209W - 241L
1,475 Elo+
Party 3
Bakasura
Bakasura
velagzz
Bakasura
Level 76
God Stats
57W - 71L
1,419 SR
Queue Stats
225W - 270L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 2 / 1
7,173
717
5,105
8,027
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
 
Cernunnos
11
4 / 1 / 2
6,279
628
7,026
5,031
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
 
The Morrigan
11
2 / 0 / 4
6,047
605
4,963
3,860
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 0 / 2
6,541
654
5,480
4,092
1,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
3 / 1 / 3
6,187
619
3,943
6,636
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,198
620
4,895
8,257
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
SmokeAd
Ullr
8
1 / 3 / 1
5,197
520
2,883
6,488
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
mira-bai123
Kumbhakarna
6
0 / 2 / 1
4,621
462
1,864
9,083
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
rvela30
Morgan Le Fay
9
0 / 4 / 0
4,812
481
3,836
7,354
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
velagzz
Bakasura
9
2 / 4 / 1
5,732
573
1,011
6,533
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
1
2.25
W
Cernunnos
 
Cernunnos
4
1
2
5
W
The Morrigan
 
The Morrigan
2
0
4
4
W
3
0
2
4
W
Fenrir
3
1
3
4.5
L
1
3
1
0.5
L
Ullr
SmokeAd
Ullr
1
3
1
0.5
L
Kumbhakarna
mira-bai123
Kumbhakarna
0
2
1
0.25
L
Morgan Le Fay
rvela30
Morgan Le Fay
0
4
0
0
L
Bakasura
velagzz
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
14,489
27,646
Taken
37,715
13,395
Mitigated
14,382
11,544
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,105
1,892
0
2,808
8,027
4,754
1,000
0
7,872
0
33,871
W
Cernunnos
 
Cernunnos
7,026
3,634
0
2,489
5,031
1,603
1,020
732
4,299
0
37,875
W
The Morrigan
 
The Morrigan
4,963
1,459
0
990
3,860
1,458
0
1,196
2,537
28,958
6,927
W
5,480
298
0
3,280
4,092
1,929
527
2,110
1,982
38,950
0
W
Fenrir
3,943
622
0
1,977
6,636
3,651
0
1,662
4,974
0
17,735
L
4,895
1,683
0
2,267
8,257
6,136
0
686
7,571
0
35,890
L
Ullr
SmokeAd
Ullr
2,883
1,485
0
750
6,488
1,200
0
0
6,488
0
21,995
L
Kumbhakarna
mira-bai123
Kumbhakarna
1,864
399
184
2,202
9,083
3,293
0
1,921
7,162
9,762
0
L
Morgan Le Fay
rvela30
Morgan Le Fay
3,836
459
0
1,650
7,354
1,931
366
4,103
3,251
31,609
0
L
Bakasura
velagzz
Bakasura
1,011
856
0
1,020
6,533
1,822
0
2,218
4,315
0
16,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
26,560
342
Minions Killed
230
0
Camps Cleared
0
972,069
Distance Traveled
994,642
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,173
717
92
9
0
206,455
3
W
Cernunnos
6,279
628
79
8
0
166,827
1
W
The Morrigan
6,047
605
66
7
0
205,456
5
W
Anubis
6,541
654
78
8
0
186,984
1
W
Fenrir
6,187
619
27
3
0
206,347
4
L
Bellona
6,198
620
81
8
0
200,377
0
L
Ullr
5,197
520
49
5
0
183,376
4
L
Kumbhakarna
4,621
462
13
1
0
196,883
5
L
Morgan Le Fay
4,812
481
41
4
0
186,910
2
L
Bakasura
5,732
573
46
5
0
227,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role