Player Matchup

King Arthur
King Arthur
NutzHanging
King Arthur
Level 107
God Stats
0W - 1L
1,558 SR
Queue Stats
37W - 42L
1,432 Elo+
Party 3
Ymir
Ymir
SisterFister1
Ymir
Level 151
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 41L
1,347 Elo+
Party 3
Susano
Susano
illoqic
Susano
Level 99
God Stats
42W - 69L
1,304 SR
Queue Stats
787W - 790L
1,511 Elo+
Party 1
Izanami
Izanami
rıĸo
Izanami
Level 94
God Stats
14W - 9L
1,656 SR
Queue Stats
261W - 233L
1,550 Elo+
Party 1
Sol
Sol
vPROJECT_MERKv
Sol
Level 152
God Stats
16W - 16L
1,562 SR
Queue Stats
220W - 223L
1,570 Elo+
Party 1
Team Averages
Level 121
1,516 SR
1,482 Elo+

VS

Team Averages
Level 103
1,569 SR
1,592 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FeelinWavvy
Sylvanus
Level 127
God Stats
6W - 3L
1,738 SR
Queue Stats
126W - 113L
1,539 Elo+
Party 2
Osiris
Osiris
MoonAzra
Osiris
Level 148
God Stats
13W - 10L
1,497 SR
Queue Stats
261W - 244L
1,503 Elo+
Party 2
Thor
Thor
SoloChamps
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,834 Elo+
Party 4
Baron Samedi
Baron Samedi
Thesupersaiyanj
Baron Samedi
Level 141
God Stats
5W - 8L
1,609 SR
Queue Stats
343W - 267L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NutzHanging
King Arthur
10
1 / 3 / 0
5,523
552
4,606
9,756
3,924
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 3
4,788
479
3,444
9,472
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
illoqic
Susano
9
3 / 2 / 2
5,358
536
4,243
6,385
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
rıĸo
Izanami
10
1 / 3 / 0
5,468
547
1,209
6,503
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 1
5,279
528
6,300
6,538
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 3
4,987
499
6,011
5,951
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
FeelinWavvy
Sylvanus
8
1 / 2 / 5
5,250
525
3,537
7,549
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
MoonAzra
Osiris
11
3 / 1 / 0
6,238
624
9,180
9,992
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
7 / 2 / 2
6,257
626
5,086
6,638
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Thesupersaiyanj
Baron Samedi
11
3 / 1 / 2
6,123
612
5,515
4,871
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
14
14
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
Sylvanus
FeelinWavvy
Sylvanus
1
2
5
1.75
W
Osiris
MoonAzra
Osiris
3
1
0
3
L
King Arthur
NutzHanging
King Arthur
1
3
0
0.33
L
0
3
3
0.5
W
7
2
2
4
W
Baron Samedi
Thesupersaiyanj
Baron Samedi
3
1
2
4
L
Susano
illoqic
Susano
3
2
2
2
L
Izanami
rıĸo
Izanami
1
3
0
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
29,329
38,654
Taken
35,001
14,130
Mitigated
16,664
9,940
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,011
2,925
0
2,006
5,951
1,700
459
2,927
3,024
0
28,418
W
Sylvanus
FeelinWavvy
Sylvanus
3,537
954
791
2,596
7,549
2,996
23
4,031
3,518
11,035
2,315
W
Osiris
MoonAzra
Osiris
9,180
4,582
0
6,520
9,992
7,655
0
0
9,992
0
37,433
L
King Arthur
NutzHanging
King Arthur
4,606
475
0
1,929
9,756
3,924
0
0
9,756
0
28,831
L
3,444
958
0
1,894
9,472
4,903
0
2,485
6,987
10,314
0
W
5,086
1,178
0
2,442
6,638
1,877
56
1,485
5,153
0
26,453
W
Baron Samedi
Thesupersaiyanj
Baron Samedi
5,515
801
481
2,176
4,871
2,436
38
323
4,548
35,046
0
L
Susano
illoqic
Susano
4,243
871
0
2,309
6,385
1,830
0
1,644
4,741
0
19,360
L
Izanami
rıĸo
Izanami
1,209
354
0
940
6,503
1,749
0
3,559
2,944
0
30,392
L
6,300
2,534
0
2,868
6,538
1,724
0
1,007
5,531
21,456
4,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
28,855
210
Minions Killed
270
0
Camps Cleared
0
936,398
Distance Traveled
963,677
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,987
499
53
5
0
177,944
1
W
Sylvanus
5,250
525
22
2
0
192,987
2
W
Osiris
6,238
624
75
8
0
195,542
1
L
King Arthur
5,523
552
59
6
0
191,535
2
L
Ymir
4,788
479
11
1
0
174,408
1
W
Thor
6,257
626
49
5
0
210,292
4
W
Baron Samedi
6,123
612
71
7
0
186,912
2
L
Susano
5,358
536
30
3
0
205,525
2
L
Izanami
5,468
547
62
6
0
188,168
2
L
Sol
5,279
528
48
5
0
176,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role