Player Matchup

Shiva
Shiva
GriimReaperr
Shiva
Level 129
God Stats
32W - 26L
1,713 SR
Queue Stats
448W - 444L
1,603 Elo+
Solo
Fafnir
Fafnir
LogiBear
Fafnir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Rweper
Nu Wa
Level 67
God Stats
23W - 18L
1,726 SR
Queue Stats
499W - 461L
1,578 Elo+
Solo
Horus
Horus
SinkEradicator
Horus
Level 108
God Stats
29W - 26L
1,306 SR
Queue Stats
136W - 129L
1,530 Elo+
Solo
Chernobog
Chernobog
SunnyDurf
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,542 Elo+

VS

Team Averages
Level 127
1,412 SR
1,573 Elo+
Ullr
Ullr
ChubbyOstrich
Ullr
Level 116
God Stats
5W - 3L
1,280 SR
Queue Stats
407W - 281L
1,578 Elo+
Party 1
Chang'e
Chang'e
IBBA-0315
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
LilDewd
Ne Zha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 212L
1,588 Elo+
Solo
Chronos
Chronos
mockingJ3
Chronos
Level 120
God Stats
0W - 2L
1,266 SR
Queue Stats
38W - 38L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
traumaticoyster
Sylvanus
Level 159
God Stats
26W - 26L
1,515 SR
Queue Stats
260W - 272L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,205
575
12,043
13,889
12,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
LogiBear
Fafnir
11
1 / 1 / 7
7,588
474
3,489
11,702
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Rweper
Nu Wa
15
4 / 3 / 2
9,010
563
8,178
6,642
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
8,635
540
8,558
10,803
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
SunnyDurf
Chernobog
17
4 / 1 / 1
9,748
609
9,058
8,572
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,255
578
10,971
9,558
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
IBBA-0315
Chang'e
13
2 / 3 / 2
7,714
482
5,236
11,029
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
LilDewd
Ne Zha
10
1 / 4 / 2
6,207
388
4,108
14,330
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
mockingJ3
Chronos
14
1 / 2 / 0
8,569
536
1,930
7,876
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
1 / 4 / 0
8,539
534
7,421
15,130
12,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
3
1
4
5
L
Chang'e
IBBA-0315
Chang'e
2
3
2
1
L
Ne Zha
LilDewd
Ne Zha
1
4
2
0.5
W
Fafnir
LogiBear
Fafnir
1
1
7
4.5
W
Nu Wa
Rweper
Nu Wa
4
3
2
1.67
W
3
2
6
3
W
Chernobog
SunnyDurf
Chernobog
4
1
1
4.5
L
Chronos
mockingJ3
Chronos
1
2
0
0.5
L
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,326
Damage
29,666
51,608
Taken
57,923
30,519
Mitigated
25,850
16,571
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,971
6,056
0
925
9,558
2,659
376
4,200
5,358
0
69,507
W
12,043
2,777
361
2,188
13,889
12,931
418
6,455
7,434
0
68,224
L
Chang'e
IBBA-0315
Chang'e
5,236
304
134
6,137
11,029
2,302
216
1,350
9,679
53,686
0
L
Ne Zha
LilDewd
Ne Zha
4,108
1,100
264
4,622
14,330
5,527
0
4,134
10,196
0
22,285
W
Fafnir
LogiBear
Fafnir
3,489
1,082
65
2,889
11,702
8,893
3
1,776
9,527
16,027
0
W
Nu Wa
Rweper
Nu Wa
8,178
2,197
0
826
6,642
1,432
380
274
6,368
60,345
0
W
8,558
3,675
797
4,809
10,803
3,861
773
3,218
7,442
0
56,223
W
Chernobog
SunnyDurf
Chernobog
9,058
5,558
0
4,636
8,572
3,402
0
2,022
6,550
0
86,381
L
Chronos
mockingJ3
Chronos
1,930
383
0
1,225
7,876
2,468
0
577
7,299
52,993
0
L
Sylvanus
7,421
2,085
0
7,563
15,130
12,894
0
1,406
13,724
50,164
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
40,284
513
Minions Killed
540
0
Camps Cleared
0
1,552,624
Distance Traveled
1,434,496
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,255
578
144
9
0
285,308
5
W
Shiva
9,205
575
122
8
0
310,869
0
L
Chang'e
7,714
482
102
6
0
283,162
1
L
Ne Zha
6,207
388
34
2
0
298,417
8
W
Fafnir
7,588
474
27
2
0
309,357
10
W
Nu Wa
9,010
563
109
7
0
296,442
6
W
Horus
8,635
540
102
6
0
341,698
1
W
Chernobog
9,748
609
153
10
0
294,258
6
L
Chronos
8,569
536
122
8
0
298,164
5
L
Sylvanus
8,539
534
138
9
0
269,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role