Player Matchup

Ares
Ares
Miquill
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Nickel Jiggler
Baron Samedi
Level 67
God Stats
1W - 2L
987 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
RareDevil1337
Hou Yi
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,805 Elo+
Party 3
Chaac
Chaac
soant
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,811 Elo+
Solo
Ymir
Ymir
someNinjasmurf
Ymir
Level 8
God Stats
0W - 2L
1,449 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Team Averages
Level 49
1,387 SR
1,616 Elo+

VS

Team Averages
Level 113
1,626 SR
1,454 Elo+
Zeus
Zeus
Crocobear
Zeus
Level 82
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 1
Loki
Loki
DeanToadblatt
Loki
Level 60
God Stats
4W - 1L
1,710 SR
Queue Stats
25W - 22L
1,269 Elo+
Party 1
Hou Yi
Hou Yi
KubiScrub
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Party 1
Atlas
Atlas
llidion
Atlas
Level 157
God Stats
1W - 1L
1,669 SR
Queue Stats
58W - 39L
1,750 Elo+
Party 1
Bacchus
Bacchus
sprycrash
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Miquill
Ares
16
0 / 11 / 6
10,928
1,093
6,290
26,515
27,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Nickel Jiggler
Baron Samedi
16
3 / 12 / 2
11,206
1,121
13,550
25,212
10,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 2
11,253
1,125
11,326
17,036
5,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
soant
Chaac
16
0 / 13 / 5
10,173
1,017
16,751
26,387
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 3
10,843
1,084
4,329
25,578
29,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
14 / 2 / 20
13,301
1,330
32,440
7,947
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 1 / 26
12,230
1,223
17,415
10,951
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
KubiScrub
Hou Yi
20
18 / 1 / 26
14,575
1,458
35,451
12,738
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
llidion
Atlas
19
9 / 2 / 31
13,160
1,316
21,111
17,219
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
sprycrash
Bacchus
18
2 / 1 / 28
11,862
1,186
6,220
9,846
13,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
181
7
Kills
50
50
Deaths
7
18
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
2
20
12
W
7
1
26
20
W
Hou Yi
KubiScrub
Hou Yi
18
1
26
31
L
Ares
Miquill
Ares
0
11
6
0.27
L
Baron Samedi
Nickel Jiggler
Baron Samedi
3
12
2
0.33
L
3
7
2
0.57
W
Atlas
llidion
Atlas
9
2
31
12.25
L
Chaac
soant
Chaac
0
13
5
0.19
L
1
7
3
0.36
W
Bacchus
sprycrash
Bacchus
2
1
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,246
Damage
112,637
120,728
Taken
58,701
91,603
Mitigated
33,922
13,335
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
32,440
5,818
0
456
7,947
2,968
0
1,738
6,209
52,070
0
W
17,415
3,957
0
281
10,951
4,500
0
3,159
7,614
0
34,991
W
Hou Yi
KubiScrub
Hou Yi
35,451
27,272
0
5,607
12,738
5,755
0
5,069
7,445
0
51,044
L
Ares
Miquill
Ares
6,290
1,032
0
470
26,515
27,901
0
12,702
13,607
14,326
0
L
Baron Samedi
Nickel Jiggler
Baron Samedi
13,550
657
2,790
4,128
25,212
10,672
0
10,740
14,188
26,423
0
L
11,326
4,847
0
716
17,036
5,164
0
9,347
7,444
0
32,257
W
Atlas
llidion
Atlas
21,111
7,267
0
1,684
17,219
6,901
0
9,999
6,970
31,908
0
L
Chaac
soant
Chaac
16,751
2,138
0
4,608
26,387
18,694
0
11,885
14,211
0
25,192
L
4,329
632
0
623
25,578
29,172
0
13,634
11,507
25,076
0
W
Bacchus
sprycrash
Bacchus
6,220
473
0
400
9,846
13,798
0
4,204
5,489
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
65,128
125
Minions Killed
182
3
Camps Cleared
7
864,166
Distance Traveled
906,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,301
1,330
71
7
1
170,606
1
W
Loki
12,230
1,223
30
3
3
206,947
1
W
Hou Yi
14,575
1,458
36
4
0
189,638
0
L
Ares
10,928
1,093
8
1
0
169,060
0
L
Baron Samedi
11,206
1,121
22
2
1
154,535
0
L
Hou Yi
11,253
1,125
30
3
2
187,202
0
W
Atlas
13,160
1,316
30
3
0
174,250
0
L
Chaac
10,173
1,017
19
2
0
187,274
1
L
Ymir
10,843
1,084
46
5
0
166,095
2
W
Bacchus
11,862
1,186
15
2
3
165,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role