Player Matchup

Scylla
Scylla
QuAd Rambo
Scylla
Level 119
God Stats
1W - 1L
1,775 SR
Queue Stats
93W - 55L
1,770 Elo+
Party 2
Gilgamesh
Gilgamesh
Rioo TR
Gilgamesh
Level 124
God Stats
2W - 1L
1,916 SR
Queue Stats
90W - 57L
1,704 Elo+
Party 2
Loki
Loki
iSabre
Loki
Level 17
God Stats
3W - 2L
1,594 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 2
Team Averages
Level 87
1,762 SR
1,726 Elo+

VS

Team Averages
Level 66
1,391 SR
1,502 Elo+
Fenrir
Fenrir
AzakanaYone6663
Fenrir
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 105L
1,634 Elo+
Party 1
Amaterasu
Amaterasu
LiamS597
Amaterasu
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
171W - 128L
1,634 Elo+
Party 1
Hera
Hera
WeepierPrawn9
Hera
Level 105
God Stats
0W - 3L
1,173 SR
Queue Stats
16W - 32L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QuAd Rambo
Scylla
16
9 / 3 / 5
10,867
836
21,501
8,517
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Rioo TR
Gilgamesh
14
4 / 3 / 9
10,392
799
12,065
16,280
14,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
iSabre
Loki
14
2 / 4 / 9
9,211
709
7,504
8,074
2,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
10,023
771
8,097
22,181
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
LiamS597
Amaterasu
15
2 / 2 / 7
9,856
758
6,184
15,866
11,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 5
9,370
721
7,314
11,549
6,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
9
10
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Amaterasu
LiamS597
Amaterasu
2
2
7
2.75
W
Scylla
QuAd Rambo
Scylla
9
3
5
3.83
W
Gilgamesh
Rioo TR
Gilgamesh
4
3
9
2.83
L
3
9
5
0.61
W
Loki
iSabre
Loki
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
21,595
32,871
Taken
49,596
20,855
Mitigated
40,529
8,715
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,097
1,970
299
7,640
22,181
22,706
132
7,883
14,298
70
17,584
L
Amaterasu
LiamS597
Amaterasu
6,184
1,829
0
3,058
15,866
11,340
101
8,016
7,850
0
36,108
W
Scylla
QuAd Rambo
Scylla
21,501
4,049
967
2,005
8,517
3,057
91
2,425
6,092
59,904
0
W
Gilgamesh
Rioo TR
Gilgamesh
12,065
3,421
508
4,418
16,280
14,979
37
4,119
12,161
0
34,680
L
7,314
2,228
0
1,086
11,549
6,483
864
5,942
5,607
24,213
0
W
Loki
iSabre
Loki
7,504
1,911
0
817
8,074
2,819
0
1,325
6,749
0
21,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
29,249
144
Minions Killed
129
6
Camps Cleared
6
725,654
Distance Traveled
733,317
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,023
771
16
1
2
272,101
1
L
Amaterasu
9,856
758
69
5
3
279,322
1
W
Scylla
10,867
836
83
6
2
221,858
0
W
Gilgamesh
10,392
799
32
2
2
263,801
2
L
Hera
9,370
721
44
3
1
181,894
0
W
Loki
9,211
709
29
2
2
239,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role