Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AHydroHomie
Jormungandr
Level 64
God Stats
3W - 3L
1,647 SR
Queue Stats
297W - 268L
1,558 Elo+
Party 1
Rama
Rama
Agridyne
Rama
Level 36
God Stats
6W - 6L
1,758 SR
Queue Stats
27W - 26L
1,631 Elo+
Party 1
Ra
Ra
NikaStan
Ra
Level 59
God Stats
3W - 5L
1,909 SR
Queue Stats
11W - 10L
1,806 Elo+
Party 3
Fenrir
Fenrir
cTmprospect
Fenrir
Level 25
God Stats
3W - 3L
1,670 SR
Queue Stats
88W - 29L
1,685 Elo+
Party 3
Team Averages
Level 57
1,697 SR
1,636 Elo+

VS

Team Averages
Level 42
1,538 SR
1,593 Elo+
Chaac
Chaac
Kraykor94
Chaac
Level 26
God Stats
5W - 0L
1,889 SR
Queue Stats
38W - 27L
1,598 Elo+
Party 2
Medusa
Medusa
PhukMeDaddy
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
aspiegirl
Kukulkan
Level 9
God Stats
8W - 7L
1,474 SR
Queue Stats
19W - 16L
1,535 Elo+
Party 2
Sobek
Sobek
iSea Dragon
Sobek
Level 157
God Stats
8W - 11L
1,326 SR
Queue Stats
394W - 403L
1,546 Elo+
Solo
Anubis
Anubis
icamedaddy
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 7 / 7
8,219
747
5,161
18,304
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
AHydroHomie
Jormungandr
16
4 / 4 / 11
9,153
832
12,237
12,614
9,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
4 / 5 / 5
8,621
784
6,837
10,583
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 5 / 6
10,336
940
14,864
9,641
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
0 / 7 / 8
8,501
773
4,183
14,909
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kraykor94
Chaac
15
3 / 4 / 10
8,581
780
10,164
16,128
8,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
5 / 3 / 15
9,265
842
16,617
10,743
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
aspiegirl
Kukulkan
15
3 / 4 / 9
8,587
781
6,505
6,235
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 2 / 13
10,185
926
7,626
12,878
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
icamedaddy
Anubis
17
9 / 5 / 15
9,913
901
14,473
10,632
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
18
Kills
28
28
Deaths
18
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
7
0.64
L
Jormungandr
AHydroHomie
Jormungandr
4
4
11
2.38
L
Rama
4
5
5
1.3
W
Chaac
Kraykor94
Chaac
3
4
10
2
L
9
5
6
2.4
W
Medusa
5
3
15
4.17
W
Kukulkan
aspiegirl
Kukulkan
3
4
9
1.88
L
Fenrir
0
7
8
0.57
W
8
2
13
7.25
W
Anubis
icamedaddy
Anubis
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,282
Damage
55,385
66,051
Taken
56,616
42,758
Mitigated
32,999
13,559
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,161
472
174
2,995
18,304
13,315
406
8,269
10,035
12,818
0
L
Jormungandr
AHydroHomie
Jormungandr
12,237
2,949
0
750
12,614
9,744
483
4,773
7,841
33,717
0
L
Rama
6,837
5,524
0
2,515
10,583
3,326
882
5,719
4,864
0
21,639
W
Chaac
Kraykor94
Chaac
10,164
1,027
0
3,495
16,128
8,465
640
8,040
8,088
0
28,693
L
14,864
1,416
1,414
2,420
9,641
4,939
0
2,823
6,818
51,892
0
W
Medusa
16,617
7,119
0
970
10,743
3,574
631
6,313
4,430
0
31,711
W
Kukulkan
aspiegirl
Kukulkan
6,505
763
587
394
6,235
1,663
1,279
4,378
1,857
26,572
0
L
Fenrir
4,183
979
1,495
1,796
14,909
11,434
72
7,020
7,889
0
13,167
W
7,626
422
0
2,639
12,878
15,306
234
6,555
6,323
16,213
0
W
Anubis
icamedaddy
Anubis
14,473
203
0
2,346
10,632
3,991
264
6,976
3,656
25,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
46,531
180
Minions Killed
168
0
Camps Cleared
0
1,074,218
Distance Traveled
1,160,155
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,219
747
10
1
0
227,851
1
L
Jormungandr
9,153
832
34
3
0
214,522
0
L
Rama
8,621
784
24
2
0
174,240
0
W
Chaac
8,581
780
46
4
0
240,091
3
L
Ra
10,336
940
97
9
0
227,587
0
W
Medusa
9,265
842
40
4
0
247,456
0
W
Kukulkan
8,587
781
40
4
0
226,568
1
L
Fenrir
8,501
773
15
1
0
230,018
0
W
Sobek
10,185
926
19
2
0
228,079
3
W
Anubis
9,913
901
23
2
0
217,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role