Player Matchup

Danzaburou
Danzaburou
CharlieCorona
Danzaburou
Level 124
God Stats
1W - 1L
1,608 SR
Queue Stats
24W - 24L
1,523 Elo+
Party 1
Shiva
Shiva
Elmekkos
Shiva
Level 115
God Stats
11W - 11L
1,716 SR
Queue Stats
232W - 223L
1,544 Elo+
Party 1
Agni
Agni
MadaraUzumaki17
Agni
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,725 Elo+
Party 1
Eset
Eset
TaqueroMEX123
Eset
Level 141
God Stats
7W - 1L
1,605 SR
Queue Stats
11W - 9L
1,153 Elo+
Party 1
Chaac
Chaac
serenatsukinoxd
Chaac
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,543 Elo+

VS

Team Averages
Level 117
1,659 SR
1,679 Elo+
Artemis
Artemis
ArakuneYoukai
Artemis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
Dageca
Kukulkan
Level 103
God Stats
0W - 1L
1,720 SR
Queue Stats
17W - 8L
1,733 Elo+
Party 2
Shiva
Shiva
Quørrah
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,649 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Varoth
Kumbhakarna
Level 143
God Stats
1W - 2L
1,758 SR
Queue Stats
34W - 31L
1,672 Elo+
Party 2
Ra
Ra
XM3RLINX
Ra
Level 147
God Stats
1W - 2L
1,816 SR
Queue Stats
24W - 23L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharlieCorona
Danzaburou
19
1 / 1 / 22
12,405
1,128
13,823
10,496
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Elmekkos
Shiva
19
6 / 2 / 23
13,395
1,218
19,785
16,340
16,990
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 15
12,841
1,167
15,090
6,391
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 0 / 12
14,732
1,339
27,256
8,573
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 21
12,683
1,153
15,932
13,365
9,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
1 / 11 / 2
11,076
1,007
13,770
19,941
5,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Dageca
Kukulkan
17
3 / 6 / 2
11,967
1,088
14,235
13,192
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Quørrah
Shiva
16
0 / 9 / 2
10,432
948
10,643
28,388
16,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Varoth
Kumbhakarna
16
0 / 4 / 4
10,902
991
3,254
22,054
28,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 2
11,523
1,048
6,793
11,262
3,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
18
35
Kills
6
6
Deaths
35
93
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
11
2
0.18
W
Danzaburou
CharlieCorona
Danzaburou
1
1
22
12
L
Kukulkan
Dageca
Kukulkan
3
6
2
0.67
W
Shiva
Elmekkos
Shiva
6
2
23
8.75
W
7
1
15
14.5
L
Shiva
Quørrah
Shiva
0
9
2
0.11
W
16
0
12
22
L
Kumbhakarna
Varoth
Kumbhakarna
0
4
4
0.5
L
2
5
2
0.6
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,886
Damage
48,695
55,165
Taken
94,837
36,446
Mitigated
58,533
12,863
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
13,770
5,621
0
528
19,941
5,777
0
9,185
10,644
0
32,509
W
Danzaburou
CharlieCorona
Danzaburou
13,823
5,401
0
3,725
10,496
4,214
0
5,536
4,960
0
45,789
L
Kukulkan
Dageca
Kukulkan
14,235
563
0
132
13,192
3,805
0
8,044
4,956
43,298
0
W
Shiva
Elmekkos
Shiva
19,785
765
93
488
16,340
16,990
0
5,204
11,136
6,528
31,596
W
15,090
1,247
0
475
6,391
2,425
0
2,956
3,435
27,693
0
L
Shiva
Quørrah
Shiva
10,643
1,132
44
1,375
28,388
16,816
0
13,680
14,424
0
24,950
W
27,256
1,026
1,788
1,257
8,573
3,197
0
5,029
3,544
41,034
0
L
Kumbhakarna
Varoth
Kumbhakarna
3,254
134
258
162
22,054
28,857
0
8,915
12,857
16,559
0
L
6,793
226
1,936
1,113
11,262
3,278
0
4,259
6,825
31,311
0
W
15,932
1,858
0
5,037
13,365
9,620
0
5,557
7,808
0
33,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,056
Gold Earned
55,900
229
Minions Killed
236
11
Camps Cleared
6
1,108,030
Distance Traveled
1,001,466
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,076
1,007
34
3
0
172,457
0
W
Danzaburou
12,405
1,128
98
9
0
204,485
1
L
Kukulkan
11,967
1,088
74
7
1
212,666
0
W
Shiva
13,395
1,218
43
4
1
241,045
1
W
Agni
12,841
1,167
22
2
2
208,982
0
L
Shiva
10,432
948
33
3
0
194,393
0
W
Eset
14,732
1,339
36
3
4
232,410
3
L
Kumbhakarna
10,902
991
20
2
1
193,009
0
L
Ra
11,523
1,048
75
7
4
228,941
2
W
Chaac
12,683
1,153
30
3
4
221,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role