Player Matchup

Horus
Horus
CianksUwU
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,697 Elo+
Party 2
Agni
Agni
UnderToker
Agni
Level 125
God Stats
5W - 4L
1,496 SR
Queue Stats
24W - 18L
1,575 Elo+
Solo
Sylvanus
Sylvanus
abisac03
Sylvanus
Level 109
God Stats
39W - 39L
1,622 SR
Queue Stats
275W - 276L
1,547 Elo+
Party 2
Skadi
Skadi
aiker14
Skadi
Level 103
God Stats
5W - 3L
1,907 SR
Queue Stats
112W - 102L
1,542 Elo+
Party 2
Thor
Thor
chiquielias3000
Thor
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 203L
1,533 Elo+
Party 2
Team Averages
Level 109
1,605 SR
1,579 Elo+

VS

Team Averages
Level 61
1,540 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
ElderBuffalo42
Kumbhakarna
Level 46
God Stats
6W - 2L
1,477 SR
Queue Stats
67W - 89L
1,445 Elo+
Solo
Bastet
Bastet
MoonDawg69
Bastet
Level 118
God Stats
7W - 2L
1,408 SR
Queue Stats
44W - 32L
1,563 Elo+
Party 1
Olorun
Olorun
PatMahineyGently
Olorun
Level 48
God Stats
7W - 2L
1,669 SR
Queue Stats
15W - 8L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
TouchMeTunon
Danzaburou
Level 64
God Stats
1W - 0L
1,646 SR
Queue Stats
39W - 26L
1,574 Elo+
Party 1
Bellona
Bellona
kaizer107
Bellona
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 24L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CianksUwU
Horus
15
0 / 3 / 2
9,554
354
2,191
27,297
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 7
14,392
533
34,417
19,179
14,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
abisac03
Sylvanus
15
2 / 10 / 9
11,336
420
14,704
31,428
42,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
aiker14
Skadi
20
5 / 7 / 7
13,591
503
26,420
19,773
8,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 7 / 4
13,626
505
16,240
26,405
10,156
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElderBuffalo42
Kumbhakarna
17
1 / 6 / 21
12,753
472
9,215
32,774
40,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
MoonDawg69
Bastet
20
10 / 5 / 10
14,824
549
19,322
24,273
11,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 7 / 7
14,835
549
28,675
22,264
10,245
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TouchMeTunon
Danzaburou
20
7 / 7 / 10
15,214
563
22,974
26,769
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
kaizer107
Bellona
20
1 / 3 / 13
15,601
578
20,955
22,434
25,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
28
Kills
30
30
Deaths
28
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Horus
CianksUwU
Horus
0
3
2
0.33
W
Kumbhakarna
ElderBuffalo42
Kumbhakarna
1
6
21
1.92
W
Bastet
MoonDawg69
Bastet
10
5
10
3
W
11
7
7
2.07
W
Danzaburou
TouchMeTunon
Danzaburou
7
7
10
1.71
L
12
3
7
5.17
L
Sylvanus
abisac03
Sylvanus
2
10
9
0.65
L
Skadi
aiker14
Skadi
5
7
7
1.21
L
9
7
4
1.57
W
Bellona
kaizer107
Bellona
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,972
Damage
101,141
124,082
Taken
128,514
100,088
Mitigated
98,719
35,939
Healing
35,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CianksUwU
Horus
2,191
832
1,982
10,610
27,297
23,315
210
7,335
19,962
0
29,299
W
Kumbhakarna
ElderBuffalo42
Kumbhakarna
9,215
2,242
0
4,382
32,774
40,288
568
12,992
19,782
23,421
0
W
Bastet
MoonDawg69
Bastet
19,322
4,885
899
4,982
24,273
11,726
876
10,257
14,016
0
110,270
W
28,675
14,387
1,422
6,852
22,264
10,245
2,518
9,643
12,621
93,896
0
W
Danzaburou
TouchMeTunon
Danzaburou
22,974
12,061
0
11,210
26,769
10,619
3,889
8,913
17,856
0
131,342
L
34,417
3,157
0
6,619
19,179
14,905
0
4,228
14,951
125,738
0
L
Sylvanus
abisac03
Sylvanus
14,704
2,102
4,031
6,536
31,428
42,831
349
13,469
17,959
30,984
0
L
Skadi
aiker14
Skadi
26,420
10,761
0
1,745
19,773
8,881
1,459
5,633
14,140
0
120,871
L
16,240
4,260
0
4,416
26,405
10,156
0
8,172
18,233
0
96,639
W
Bellona
kaizer107
Bellona
20,955
5,477
0
6,014
22,434
25,841
1,285
7,316
15,118
4,468
123,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
73,227
609
Minions Killed
668
0
Camps Cleared
0
2,355,048
Distance Traveled
2,529,924
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,554
354
64
2
0
469,180
2
W
Kumbhakarna
12,753
472
30
1
0
475,030
4
W
Bastet
14,824
549
142
5
0
574,543
3
W
Olorun
14,835
549
113
4
0
453,499
1
W
Danzaburou
15,214
563
176
7
0
482,145
0
L
Agni
14,392
533
175
6
0
518,832
7
L
Sylvanus
11,336
420
38
1
0
404,856
3
L
Skadi
13,591
503
168
6
0
460,190
2
L
Thor
13,626
505
164
6
0
501,990
0
W
Bellona
15,601
578
207
8
0
544,707
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role