Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dg FasterGraph
Arachne
Level 121
God Stats
4W - 6L
1,211 SR
Queue Stats
107W - 124L
1,484 Elo+
Party 1
Sobek
Sobek
SantiRedondo
Sobek
Level 68
God Stats
11W - 16L
1,479 SR
Queue Stats
95W - 137L
1,437 Elo+
Solo
Team Averages
Level 105
1,397 SR
1,474 Elo+

VS

Team Averages
Level 116
1,448 SR
1,606 Elo+
Bastet
Bastet
JNJANIME YT
Bastet
Level 117
God Stats
4W - 6L
1,397 SR
Queue Stats
43W - 72L
1,349 Elo+
Solo
Nu Wa
Nu Wa
PFX Primal
Nu Wa
Level 109
God Stats
1W - 1L
1,448 SR
Queue Stats
47W - 42L
1,776 Elo+
Party 2
Shiva
Shiva
sYe DabCity
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 2 / 5
11,073
738
10,377
7,022
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 6
10,467
698
7,836
12,039
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 2 / 8
11,031
735
6,702
27,699
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 3
9,239
616
9,235
7,554
2,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
2 / 5 / 4
10,099
673
19,192
8,733
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 4
9,256
617
10,115
14,473
6,577
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
6
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
5
4.25
W
3
2
6
3
L
Bastet
3
2
3
2.25
L
Nu Wa
2
5
4
0.8
W
2
2
8
3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
38,542
46,760
Taken
30,760
26,058
Mitigated
12,015
17,104
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,377
3,518
0
350
7,022
2,155
1,688
2,293
4,729
63,394
0
W
7,836
5,617
0
5,120
12,039
3,919
1,155
4,249
7,790
0
23,365
L
Bastet
9,235
2,527
0
1,074
7,554
2,580
0
3,594
3,866
0
13,773
L
Nu Wa
19,192
6,262
0
575
8,733
2,858
823
4,976
3,633
73,196
0
W
6,702
179
73
11,561
27,699
19,984
0
12,990
14,709
35,876
0
L
10,115
2,103
751
3,276
14,473
6,577
0
8,761
5,480
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
28,594
214
Minions Killed
191
8
Camps Cleared
6
880,979
Distance Traveled
756,710
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,073
738
132
9
3
269,654
3
W
Arachne
10,467
698
31
2
4
322,536
0
L
Bastet
9,239
616
25
2
0
241,159
4
L
Nu Wa
10,099
673
116
8
4
246,986
2
W
Sobek
11,031
735
51
3
1
288,789
1
L
Shiva
9,256
617
50
3
2
268,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role