Player Matchup

Jing Wei
Jing Wei
Camzッ
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Easy Breezzzyy
Nu Wa
Level 102
God Stats
6W - 6L
1,566 SR
Queue Stats
64W - 72L
1,480 Elo+
Party 2
Atlas
Atlas
ItsSchmeaton
Atlas
Level 89
God Stats
3W - 6L
1,255 SR
Queue Stats
107W - 132L
1,536 Elo+
Party 2
Shiva
Shiva
Skender-IX_
Shiva
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
392W - 367L
1,492 Elo+
Solo
Arachne
Arachne
TwinHILL83
Arachne
Level 63
God Stats
4W - 6L
1,584 SR
Queue Stats
101W - 120L
1,449 Elo+
Party 2
Team Averages
Level 80
1,481 SR
1,478 Elo+

VS

Team Averages
Level 108
1,485 SR
1,486 Elo+
Sol
Sol
BrushfireBean49
Sol
Level 86
God Stats
2W - 3L
1,243 SR
Queue Stats
16W - 16L
1,476 Elo+
Party 1
Ganesha
Ganesha
KiinggRedd
Ganesha
Level 129
God Stats
11W - 8L
1,517 SR
Queue Stats
120W - 125L
1,478 Elo+
Solo
Hera
Hera
Monsterelf345
Hera
Level 64
God Stats
31W - 30L
1,479 SR
Queue Stats
52W - 67L
1,463 Elo+
Party 3
Charybdis
Charybdis
Shikamarshi
Charybdis
Level 148
God Stats
22W - 18L
1,574 SR
Queue Stats
210W - 229L
1,453 Elo+
Party 3
Shiva
Shiva
SpecOpsCoder1922
Shiva
Level 113
God Stats
3W - 1L
1,610 SR
Queue Stats
42W - 35L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Camzッ
Jing Wei
5
0 / 4 / 0
3,294
471
3,847
5,358
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 0
3,828
547
2,046
2,049
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 1
3,515
502
3,018
7,918
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,820
403
0
174
72
Breastplate

Breastplate

+20
Physical Protection

Arachne
TwinHILL83
Arachne
6
0 / 2 / 0
3,533
505
491
3,843
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,065
724
2,096
2,637
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
KiinggRedd
Ganesha
6
0 / 0 / 4
3,707
530
1,876
4,161
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,370
624
1,631
2,114
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Shikamarshi
Charybdis
8
4 / 0 / 3
4,971
710
4,534
4,346
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 3
4,355
622
2,705
3,613
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Jing Wei
Camzッ
Jing Wei
0
4
0
0
L
1
1
0
1
L
0
3
1
0.17
W
Ganesha
KiinggRedd
Ganesha
0
0
4
2
W
1
0
0
1
W
Charybdis
Shikamarshi
Charybdis
4
0
3
5.5
L
0
0
0
0
W
2
1
3
3.5
L
Arachne
TwinHILL83
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
12,842
19,342
Taken
16,871
4,805
Mitigated
5,214
4,944
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,096
416
0
1,392
2,637
661
1,062
489
2,108
24,936
0
L
Jing Wei
Camzッ
Jing Wei
3,847
3,383
0
1,469
5,358
825
0
1,271
3,941
0
11,468
L
2,046
421
0
500
2,049
627
0
1,383
604
15,129
0
L
3,018
1,469
163
2,348
7,918
2,331
0
1,423
6,435
8,496
0
W
Ganesha
KiinggRedd
Ganesha
1,876
399
10
1,690
4,161
2,034
0
1,124
2,997
8,055
0
W
1,631
289
0
1,257
2,114
460
0
856
1,120
17,760
0
W
Charybdis
Shikamarshi
Charybdis
4,534
2,336
379
2,502
4,346
975
0
1,479
2,827
0
23,901
L
0
0
0
0
174
72
0
0
174
0
464
W
2,705
555
0
301
3,613
1,084
0
788
2,755
0
18,172
L
Arachne
TwinHILL83
Arachne
491
491
0
464
3,843
950
0
1,190
2,585
0
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,990
Gold Earned
22,468
78
Minions Killed
201
0
Camps Cleared
0
553,341
Distance Traveled
676,109
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,065
724
56
8
0
135,952
2
L
Jing Wei
3,294
471
17
2
0
129,447
0
L
Nu Wa
3,828
547
24
3
0
118,711
1
L
Atlas
3,515
502
7
1
0
128,030
3
W
Ganesha
3,707
530
3
0
0
130,471
2
W
Hera
4,370
624
45
6
0
134,408
0
W
Charybdis
4,971
710
60
9
0
122,989
0
L
Shiva
2,820
403
0
0
0
20,162
1
W
Shiva
4,355
622
37
5
0
152,289
0
L
Arachne
3,533
505
30
4
0
156,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role