Player Matchup

Sylvanus
Sylvanus
Original Rule
Sylvanus
Level 156
God Stats
8W - 4L
1,865 SR
Queue Stats
264W - 246L
1,611 Elo+
Party 2
Fenrir
Fenrir
OriginalMeta
Fenrir
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 289L
1,510 Elo+
Party 3
Chaac
Chaac
Purdrax
Chaac
Level 134
God Stats
0W - 1L
1,744 SR
Queue Stats
26W - 15L
1,662 Elo+
Party 2
Freya
Freya
x2eZ MaJiiN x
Freya
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
1,038W - 1,018L
1,579 Elo+
Party 3
Charybdis
Charybdis
zx SkEiTh xz
Charybdis
Level 138
God Stats
5W - 3L
1,518 SR
Queue Stats
343W - 349L
1,531 Elo+
Party 3
Team Averages
Level 149
1,625 SR
1,578 Elo+

VS

Team Averages
Level 130
1,647 SR
1,581 Elo+
Osiris
Osiris
BadderRELLIK
Osiris
Level 154
God Stats
4W - 2L
1,898 SR
Queue Stats
66W - 77L
1,670 Elo+
Party 1
Da Ji
Da Ji
DigAHoleAndCry
Da Ji
Level 107
God Stats
1W - 3L
1,765 SR
Queue Stats
44W - 52L
1,565 Elo+
Party 1
Chronos
Chronos
Lapis Luck
Chronos
Level 123
God Stats
2W - 3L
1,525 SR
Queue Stats
40W - 59L
1,565 Elo+
Party 1
Athena
Athena
Mictlanx
Athena
Level 141
God Stats
3W - 4L
1,321 SR
Queue Stats
108W - 103L
1,538 Elo+
Solo
Cernunnos
Cernunnos
My 8th Name
Cernunnos
Level 124
God Stats
4W - 4L
1,725 SR
Queue Stats
35W - 50L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Original Rule
Sylvanus
10
2 / 1 / 2
7,165
448
3,803
11,217
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
0 / 6 / 3
7,176
449
3,501
12,841
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Purdrax
Chaac
14
2 / 4 / 0
8,451
528
10,576
18,281
16,621
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 1
7,692
481
3,771
11,070
7,514
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
zx SkEiTh xz
Charybdis
13
1 / 4 / 1
7,779
486
6,354
10,233
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 2 / 1
9,759
610
14,980
13,362
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 5
9,486
593
6,678
9,543
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Lapis Luck
Chronos
16
6 / 0 / 4
9,965
623
10,419
10,933
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Mictlanx
Athena
12
0 / 1 / 8
8,183
511
3,514
10,886
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
My 8th Name
Cernunnos
15
3 / 3 / 2
9,257
579
8,830
8,335
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
1
1.75
W
5
0
5
7.5
W
Chronos
Lapis Luck
Chronos
6
0
4
8
W
Athena
Mictlanx
Athena
0
1
8
4
W
Cernunnos
My 8th Name
Cernunnos
3
3
2
1.33
L
Sylvanus
Original Rule
Sylvanus
2
1
2
3
L
Fenrir
0
6
3
0.25
L
Chaac
Purdrax
Chaac
2
4
0
0.5
L
1
3
1
0.5
L
Charybdis
zx SkEiTh xz
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
44,421
63,642
Taken
53,059
37,870
Mitigated
37,089
19,478
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,980
8,291
0
5,703
13,362
15,567
432
227
13,135
0
64,691
W
6,678
838
0
4,022
9,543
3,751
229
405
9,138
0
55,046
W
Chronos
Lapis Luck
Chronos
10,419
3,322
0
5,915
10,933
5,512
2,958
543
10,390
57,981
5,922
W
Athena
Mictlanx
Athena
3,514
772
639
2,805
10,886
9,814
161
3,453
7,433
15,068
2,089
W
Cernunnos
My 8th Name
Cernunnos
8,830
4,316
0
1,130
8,335
2,445
1,128
2,946
5,389
0
66,554
L
Sylvanus
Original Rule
Sylvanus
3,803
1,154
3,639
3,568
11,217
5,482
0
2,298
8,919
15,543
0
L
Fenrir
3,501
844
0
551
12,841
4,669
0
1,752
11,089
0
43,371
L
Chaac
Purdrax
Chaac
10,576
3,719
0
5,171
18,281
16,621
0
2,630
15,651
0
57,436
L
3,771
1,316
0
4,016
11,070
7,514
245
2,205
8,865
48,791
0
L
Charybdis
zx SkEiTh xz
Charybdis
6,354
3,380
0
2,533
10,233
3,584
0
3,835
6,398
0
54,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
46,650
435
Minions Killed
452
0
Camps Cleared
0
1,533,970
Distance Traveled
1,650,875
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,759
610
114
7
0
306,455
1
W
Da Ji
9,486
593
89
6
0
369,960
0
W
Chronos
9,965
623
111
7
0
324,841
1
W
Athena
8,183
511
18
1
0
346,901
6
W
Cernunnos
9,257
579
120
8
0
302,718
0
L
Sylvanus
7,165
448
28
2
0
303,928
4
L
Fenrir
7,176
449
74
5
0
332,543
5
L
Chaac
8,451
528
117
7
0
309,146
1
L
Freya
7,692
481
99
6
0
301,450
7
L
Charybdis
7,779
486
117
7
0
286,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role