Player Matchup

Cerberus
Cerberus
ONTITO
Cerberus
Level 142
God Stats
4W - 7L
1,704 SR
Queue Stats
339W - 203L
1,647 Elo+
Party 1
Ra
Ra
TheGreatAtaturk
Ra
Level 124
God Stats
2W - 4L
1,586 SR
Queue Stats
147W - 132L
1,640 Elo+
Solo
Hun Batz
Hun Batz
UnitaryP45
Hun Batz
Level 157
God Stats
4W - 6L
1,858 SR
Queue Stats
306W - 158L
1,721 Elo+
Party 1
Team Averages
Level 141
1,716 SR
1,670 Elo+

VS

Team Averages
Level 133
1,690 SR
1,597 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BDawgPlays
Jing Wei
Level 149
God Stats
1W - 0L
1,751 SR
Queue Stats
49W - 46L
1,704 Elo+
Solo
Zeus
Zeus
SitDown6565
Zeus
Level 121
God Stats
6W - 4L
1,819 SR
Queue Stats
108W - 115L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ONTITO
Cerberus
15
3 / 4 / 9
10,967
685
15,777
27,673
34,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 6 / 5
10,600
663
9,029
14,144
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
UnitaryP45
Hun Batz
16
7 / 6 / 4
11,577
724
16,714
16,086
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 4 / 6
12,527
783
17,010
20,859
21,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
BDawgPlays
Jing Wei
18
5 / 2 / 8
13,017
814
19,113
17,669
6,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 3
10,532
658
12,775
10,434
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
14
16
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
4
6
2.75
W
Jing Wei
BDawgPlays
Jing Wei
5
2
8
4.5
L
Cerberus
ONTITO
Cerberus
3
4
9
1.88
W
1
6
3
0.42
L
2
6
5
0.75
L
Hun Batz
UnitaryP45
Hun Batz
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
48,898
57,903
Taken
48,962
47,785
Mitigated
31,007
12,744
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,010
5,262
0
3,038
20,859
21,520
208
8,702
11,614
0
30,426
W
Jing Wei
BDawgPlays
Jing Wei
19,113
12,540
0
5,561
17,669
6,139
2,407
11,016
6,378
0
74,567
L
Cerberus
ONTITO
Cerberus
15,777
1,239
599
3,744
27,673
34,548
120
6,439
21,234
36,190
0
W
12,775
1,090
0
715
10,434
3,348
0
5,615
4,627
48,447
0
L
9,029
558
1,982
3,202
14,144
4,938
0
2,983
11,161
52,443
0
L
Hun Batz
UnitaryP45
Hun Batz
16,714
6,718
1,647
1,570
16,086
8,299
305
3,822
12,264
0
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
36,076
192
Minions Killed
192
5
Camps Cleared
10
860,705
Distance Traveled
904,245
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,527
783
21
1
3
307,438
5
W
Jing Wei
13,017
814
90
6
2
335,288
2
L
Cerberus
10,967
685
42
3
2
289,499
1
W
Zeus
10,532
658
81
5
5
261,519
4
L
Ra
10,600
663
98
6
2
294,225
3
L
Hun Batz
11,577
724
52
3
1
276,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role