Player Matchup

Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Dorky_Pants
Nemesis
Level 107
God Stats
7W - 4L
1,699 SR
Queue Stats
270W - 275L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Emerald_Anton
Ao Kuang
Level 103
God Stats
20W - 10L
1,928 SR
Queue Stats
169W - 166L
1,528 Elo+
Party 1
Awilix
Awilix
jemag2731
Awilix
Level 124
God Stats
8W - 2L
1,500 SR
Queue Stats
180W - 173L
1,519 Elo+
Party 1
Chang'e
Chang'e
pegui69
Chang'e
Level 121
God Stats
17W - 14L
1,570 SR
Queue Stats
111W - 108L
1,539 Elo+
Party 3
Team Averages
Level 111
1,639 SR
1,518 Elo+

VS

Team Averages
Level 121
1,411 SR
1,535 Elo+
Fenrir
Fenrir
CharmedIce9466
Fenrir
Level 109
God Stats
3W - 3L
1,341 SR
Queue Stats
296W - 276L
1,571 Elo+
Party 2
Poseidon
Poseidon
DAVISFAM215
Poseidon
Level 108
God Stats
5W - 9L
1,546 SR
Queue Stats
246W - 218L
1,530 Elo+
Party 2
Anhur
Anhur
HuntSquishyJack
Anhur
Level 124
God Stats
24W - 24L
1,586 SR
Queue Stats
192W - 183L
1,563 Elo+
Party 2
Artio
Artio
SkiVvAlker
Artio
Level 159
God Stats
0W - 4L
1,250 SR
Queue Stats
253W - 261L
1,481 Elo+
Solo
Tiamat
Tiamat
XUXUB3ANZ
Tiamat
Level 105
God Stats
4W - 6L
1,334 SR
Queue Stats
130W - 127L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 7
8,595
537
8,176
11,437
6,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Dorky_Pants
Nemesis
11
1 / 1 / 9
7,847
490
4,730
13,455
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Emerald_Anton
Ao Kuang
13
6 / 2 / 3
8,325
520
5,165
9,983
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
jemag2731
Awilix
16
11 / 1 / 4
9,923
620
12,912
9,822
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
pegui69
Chang'e
14
5 / 4 / 7
8,736
546
10,627
11,190
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,601
475
4,457
14,088
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
DAVISFAM215
Poseidon
13
3 / 5 / 3
7,509
469
6,984
9,290
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 2
7,970
498
10,721
11,927
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
14
2 / 3 / 3
7,959
497
6,372
14,579
8,676
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
XUXUB3ANZ
Tiamat
10
0 / 4 / 1
6,068
379
1,244
5,135
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
9
9
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
7
6.5
L
2
7
3
0.5
L
Poseidon
DAVISFAM215
Poseidon
3
5
3
0.9
W
Nemesis
Dorky_Pants
Nemesis
1
1
9
5.5
W
Ao Kuang
Emerald_Anton
Ao Kuang
6
2
3
3.75
L
2
7
2
0.43
L
Artio
2
3
3
1.17
L
Tiamat
XUXUB3ANZ
Tiamat
0
4
1
0.13
W
Awilix
jemag2731
Awilix
11
1
4
13
W
Chang'e
pegui69
Chang'e
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
29,778
55,887
Taken
55,019
21,763
Mitigated
24,953
24,211
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,176
1,984
957
5,586
11,437
6,581
252
4,099
7,177
0
49,622
L
4,457
860
0
1,633
14,088
9,258
0
3,676
10,412
0
12,948
L
Poseidon
DAVISFAM215
Poseidon
6,984
1,375
0
2,192
9,290
3,082
0
3,812
5,478
39,332
6,249
W
Nemesis
Dorky_Pants
Nemesis
4,730
1,536
1,877
4,687
13,455
6,088
138
3,138
10,317
0
20,302
W
Ao Kuang
Emerald_Anton
Ao Kuang
5,165
1,040
0
4,719
9,983
2,959
0
2,788
7,181
42,815
0
L
10,721
6,648
0
1,910
11,927
2,086
0
1,449
10,478
0
50,028
L
Artio
6,372
910
299
4,573
14,579
8,676
0
5,864
8,715
46,495
0
L
Tiamat
XUXUB3ANZ
Tiamat
1,244
26
0
620
5,135
1,851
188
991
4,144
21,311
0
W
Awilix
jemag2731
Awilix
12,912
5,237
0
929
9,822
2,734
0
307
9,515
0
72,143
W
Chang'e
pegui69
Chang'e
10,627
479
1,315
4,141
11,190
3,401
0
3,664
7,488
60,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
37,107
429
Minions Killed
325
0
Camps Cleared
0
1,592,335
Distance Traveled
1,336,873
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,595
537
95
6
0
321,234
0
L
Fenrir
7,601
475
17
1
0
301,266
6
L
Poseidon
7,509
469
67
4
0
294,916
5
W
Nemesis
7,847
490
36
2
0
321,934
5
W
Ao Kuang
8,325
520
84
5
0
315,993
1
L
Anhur
7,970
498
89
6
0
247,323
4
L
Artio
7,959
497
97
6
0
275,713
4
L
Tiamat
6,068
379
55
3
0
217,655
3
W
Awilix
9,923
620
112
7
0
339,457
2
W
Chang'e
8,736
546
102
6
0
293,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role