Player Matchup

Ymir
Ymir
PFX Primal
Ymir
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
47W - 42L
1,714 Elo+
Party 1
Fenrir
Fenrir
sYe DabCity
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Neith
Neith
uneemployed
Neith
Level 128
God Stats
233W - 213L
1,548 SR
Queue Stats
681W - 765L
1,495 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,570 Elo+

VS

Team Averages
Level 99
1,459 SR
1,453 Elo+
Mercury
Mercury
GauntCracker21
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 116L
1,437 Elo+
Solo
Artio
Artio
ODDBREAKER94059
Artio
Level 117
God Stats
2W - 9L
1,300 SR
Queue Stats
172W - 213L
1,434 Elo+
Solo
Kukulkan
Kukulkan
x614x Ron
Kukulkan
Level 72
God Stats
38W - 42L
1,576 SR
Queue Stats
46W - 50L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,795
816
7,154
13,464
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
3 / 2 / 7
8,804
734
6,309
6,908
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 3
10,132
844
13,616
7,594
3,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,979
665
4,444
8,972
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 3
7,730
644
4,889
13,136
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
x614x Ron
Kukulkan
11
1 / 4 / 3
7,700
642
4,339
9,016
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
2
3
3
1.17
W
2
2
10
3.5
W
Fenrir
3
2
7
3.25
W
8
1
3
9.5
L
Kukulkan
x614x Ron
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
13,672
27,966
Taken
31,124
17,009
Mitigated
19,145
8,764
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,444
2,248
0
0
8,972
3,135
0
2,032
6,940
0
14,985
L
4,889
865
1,247
4,030
13,136
12,300
0
3,970
9,166
8,534
0
W
7,154
1,158
0
3,873
13,464
11,444
383
5,727
6,537
31,807
0
W
Fenrir
6,309
3,940
319
1,686
6,908
2,451
0
1,743
4,998
0
26,713
W
13,616
5,370
0
2,886
7,594
3,114
2,179
1,515
5,923
0
39,912
L
Kukulkan
x614x Ron
Kukulkan
4,339
517
331
1,275
9,016
3,710
0
1,650
7,366
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
23,409
141
Minions Killed
80
7
Camps Cleared
2
546,119
Distance Traveled
499,107
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,979
665
21
2
2
196,959
3
L
Artio
7,730
644
10
1
0
151,289
0
W
Ymir
9,795
816
48
4
2
205,714
1
W
Fenrir
8,804
734
26
2
3
146,984
1
W
Neith
10,132
844
67
6
2
193,421
3
L
Kukulkan
7,700
642
49
4
0
150,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role