Player Matchup

Chronos
Chronos
 
Chronos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Any RepIy
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
Camomattchow
Nu Wa
Level 14
God Stats
1W - 0L
1,283 SR
Queue Stats
4W - 4L
1,679 Elo+
Party 1
Bacchus
Bacchus
ImJustaBandit
Bacchus
Level 44
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 19L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
lkeeegan
Jormungandr
Level 25
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 7L
1,679 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,581 Elo+

VS

Team Averages
Level 63
1,492 SR
1,362 Elo+
Cerberus
Cerberus
ACESANDEIGHTS76
Cerberus
Level 10
God Stats
0W - 5L
1,254 SR
Queue Stats
5W - 15L
1,355 Elo+
Party 2
Vamana
Vamana
Andersoncig
Vamana
Level 127
God Stats
0W - 1L
1,826 SR
Queue Stats
16W - 15L
1,295 Elo+
Solo
Poseidon
Poseidon
BLZNMTLVeDoo
Poseidon
Level 89
God Stats
0W - 3L
1,549 SR
Queue Stats
49W - 69L
1,447 Elo+
Party 2
Mercury
Mercury
SexPuma
Mercury
Level 64
God Stats
0W - 3L
1,326 SR
Queue Stats
11W - 18L
1,410 Elo+
Party 2
Izanami
Izanami
w00bd00b
Izanami
Level 27
God Stats
2W - 6L
1,503 SR
Queue Stats
29W - 52L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 5 / 8
13,151
822
19,635
19,414
8,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Any RepIy
Achilles
20
11 / 0 / 7
12,975
811
14,082
23,248
22,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 7
10,780
674
16,151
12,389
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
20
9 / 1 / 11
13,058
816
17,135
12,050
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
lkeeegan
Jormungandr
18
3 / 2 / 5
11,647
728
10,666
17,218
22,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 5 / 4
10,455
653
7,489
21,333
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
18
4 / 6 / 5
11,447
715
12,300
23,095
16,101
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
BLZNMTLVeDoo
Poseidon
17
2 / 9 / 4
10,888
681
13,408
17,398
5,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SexPuma
Mercury
17
3 / 7 / 1
10,666
667
7,915
15,832
5,829
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
w00bd00b
Izanami
18
3 / 3 / 2
10,952
685
10,701
13,936
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
29
Kills
12
13
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
5
8
1.8
L
Cerberus
0
5
4
0.4
L
Vamana
4
6
5
1.08
W
Achilles
Any RepIy
Achilles
11
0
7
14.5
L
Poseidon
BLZNMTLVeDoo
Poseidon
2
9
4
0.44
W
1
5
7
0.9
W
Bacchus
9
1
11
14.5
L
Mercury
SexPuma
Mercury
3
7
1
0.5
W
Jormungandr
lkeeegan
Jormungandr
3
2
5
2.75
L
Izanami
w00bd00b
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,669
Damage
51,813
84,319
Taken
91,594
69,422
Mitigated
50,348
22,899
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,635
11,145
0
5,120
19,414
8,960
8,947
4,230
15,184
75,602
0
L
Cerberus
7,489
730
326
4,922
21,333
18,046
362
16,604
4,014
30,032
0
L
Vamana
12,300
4,654
281
6,631
23,095
16,101
0
15,214
6,921
4,172
41,264
W
Achilles
Any RepIy
Achilles
14,082
4,749
1,339
10,647
23,248
22,198
993
6,995
16,253
4,315
30,327
L
Poseidon
BLZNMTLVeDoo
Poseidon
13,408
1,358
333
2,026
17,398
5,917
590
10,255
6,744
44,615
0
W
16,151
5,774
75
1,848
12,389
4,623
791
3,074
9,315
36,724
0
W
Bacchus
17,135
1,426
0
2,770
12,050
10,908
398
3,043
9,007
32,628
0
L
Mercury
SexPuma
Mercury
7,915
4,362
0
345
15,832
5,829
311
12,261
3,163
0
22,548
W
Jormungandr
lkeeegan
Jormungandr
10,666
2,920
0
1,100
17,218
22,733
378
5,057
10,961
44,319
0
L
Izanami
w00bd00b
Izanami
10,701
5,321
0
2,302
13,936
4,455
0
8,599
4,949
0
59,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
54,408
267
Minions Killed
322
0
Camps Cleared
0
1,626,097
Distance Traveled
1,514,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,151
822
107
7
0
315,082
3
L
Cerberus
10,455
653
57
4
0
268,008
1
L
Vamana
11,447
715
71
4
0
322,546
0
W
Achilles
12,975
811
29
2
0
380,016
1
L
Poseidon
10,888
681
70
4
0
282,119
0
W
Nu Wa
10,780
674
34
2
0
278,605
0
W
Bacchus
13,058
816
17
1
0
351,275
1
L
Mercury
10,666
667
33
2
0
355,457
0
W
Jormungandr
11,647
728
80
5
0
301,119
0
L
Izanami
10,952
685
91
6
0
286,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role