Player Matchup

Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Aniemosity
Danzaburou
Level 156
God Stats
0W - 1L
1,681 SR
Queue Stats
48W - 49L
1,670 Elo+
Solo
Bastet
Bastet
BlackOrphanz
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,640 Elo+
Solo
Ares
Ares
JershR
Ares
Level 143
God Stats
2W - 3L
1,291 SR
Queue Stats
117W - 91L
1,676 Elo+
Party 2
Shiva
Shiva
Tyler6IX9INE
Shiva
Level 149
God Stats
5W - 4L
1,391 SR
Queue Stats
48W - 38L
1,691 Elo+
Party 2
Team Averages
Level 132
1,473 SR
1,635 Elo+

VS

Team Averages
Level 103
1,667 SR
1,610 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BigFoniez
Achilles
Level 114
God Stats
32W - 37L
1,319 SR
Queue Stats
138W - 146L
1,624 Elo+
Party 1
Agni
Agni
LegendarySki11z
Agni
Level 137
God Stats
11W - 1L
2,051 SR
Queue Stats
73W - 45L
1,712 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MANZ_IN_BLACK
Ah Muzen Cab
Level 62
God Stats
9W - 4L
1,965 SR
Queue Stats
51W - 28L
1,657 Elo+
Party 3
Terra
Terra
PhoenixDraco109
Terra
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 5 / 0
7,250
725
5,153
9,439
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Aniemosity
Danzaburou
12
0 / 5 / 0
6,457
646
3,377
7,882
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
13
0 / 3 / 0
6,596
660
8,293
9,417
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
JershR
Ares
13
1 / 7 / 2
7,306
731
5,666
14,855
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 0
7,014
701
7,207
14,527
10,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 0 / 8
8,738
874
5,695
12,415
12,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
BigFoniez
Achilles
17
12 / 1 / 6
9,487
949
12,988
10,672
6,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 13
8,761
876
12,455
5,295
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MANZ_IN_BLACK
Ah Muzen Cab
14
1 / 2 / 10
7,616
762
6,329
8,092
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 14
8,477
848
6,450
10,015
14,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
4
Kills
26
26
Deaths
4
2
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
W
Guan Yu
 
Guan Yu
4
0
8
8
L
Danzaburou
Aniemosity
Danzaburou
0
5
0
0
W
Achilles
BigFoniez
Achilles
12
1
6
15
L
Bastet
0
3
0
0
L
Ares
JershR
Ares
1
7
2
0.29
W
5
1
13
11.5
W
Ah Muzen Cab
MANZ_IN_BLACK
Ah Muzen Cab
1
2
10
3
W
4
0
14
11
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
43,917
56,120
Taken
46,489
33,290
Mitigated
38,491
7,120
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,153
226
0
2,216
9,439
4,114
87
3,007
6,432
25,461
0
W
Guan Yu
 
Guan Yu
5,695
855
1,712
3,342
12,415
12,376
457
2,506
9,909
5,410
25,616
L
Danzaburou
Aniemosity
Danzaburou
3,377
887
0
1,145
7,882
2,769
0
3,369
4,513
0
17,177
W
Achilles
BigFoniez
Achilles
12,988
4,733
0
3,604
10,672
6,831
129
3,668
7,004
0
26,626
L
Bastet
8,293
1,668
0
874
9,417
3,187
0
4,570
4,847
0
21,103
L
Ares
JershR
Ares
5,666
164
0
516
14,855
12,288
0
4,595
10,260
20,272
0
W
12,455
1,007
0
650
5,295
1,813
643
1,566
3,729
37,487
0
W
Ah Muzen Cab
MANZ_IN_BLACK
Ah Muzen Cab
6,329
2,890
0
1,886
8,092
3,289
2,094
1,527
6,565
0
21,457
W
6,450
1,116
1,753
1,530
10,015
14,182
149
1,552
8,463
10,636
0
L
7,207
1,439
99
2,270
14,527
10,932
0
4,847
9,680
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
43,079
154
Minions Killed
211
0
Camps Cleared
0
884,837
Distance Traveled
1,111,554
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,250
725
45
5
0
165,750
5
W
Guan Yu
8,738
874
53
5
0
237,665
0
L
Danzaburou
6,457
646
33
3
0
126,793
3
W
Achilles
9,487
949
38
4
0
240,981
1
L
Bastet
6,596
660
28
3
0
228,754
0
L
Ares
7,306
731
24
2
0
179,463
2
W
Agni
8,761
876
71
7
0
214,178
0
W
Ah Muzen Cab
7,616
762
37
4
0
214,322
0
W
Terra
8,477
848
12
1
0
204,408
2
L
Shiva
7,014
701
24
2
0
184,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role