Player Matchup

Achilles
Achilles
Joeknowsthehoes
Achilles
Level 114
God Stats
0W - 2L
1,524 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 1
Agni
Agni
OPtater
Agni
Level 66
God Stats
3W - 4L
1,510 SR
Queue Stats
177W - 205L
1,490 Elo+
Solo
Yemoja
Yemoja
QuickboltSnipez
Yemoja
Level 104
God Stats
6W - 5L
1,612 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Janus
Janus
Smellbeess
Janus
Level 109
God Stats
4W - 9L
1,326 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 1
Rama
Rama
TheFallenAtlas
Rama
Level 147
God Stats
5W - 2L
1,781 SR
Queue Stats
23W - 25L
1,459 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,475 Elo+

VS

Team Averages
Level 133
1,662 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Catfxshh
Medusa
Level 119
God Stats
14W - 7L
1,690 SR
Queue Stats
44W - 32L
1,562 Elo+
Solo
Nu Wa
Nu Wa
SteelThunder69
Nu Wa
Level 131
God Stats
6W - 4L
1,724 SR
Queue Stats
110W - 109L
1,420 Elo+
Solo
Hera
Hera
TippAlip
Hera
Level 118
God Stats
20W - 16L
1,745 SR
Queue Stats
28W - 20L
1,643 Elo+
Solo
Shiva
Shiva
iiSamurai
Shiva
Level 138
God Stats
1W - 0L
1,650 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 0 / 2
7,002
700
4,407
6,814
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
OPtater
Agni
14
3 / 2 / 0
7,341
734
5,731
7,733
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,282
628
1,258
8,548
7,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
13
1 / 4 / 0
7,019
702
4,966
8,758
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,349
635
3,786
6,858
2,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 1 / 5
7,678
768
2,458
4,879
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Catfxshh
Medusa
16
6 / 0 / 5
8,662
866
10,712
7,942
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 5
8,505
851
6,289
2,990
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
14
1 / 3 / 6
7,758
776
7,724
6,184
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
iiSamurai
Shiva
14
2 / 2 / 7
7,893
789
8,610
9,648
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
14
14
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
5
3.5
W
Medusa
Catfxshh
Medusa
6
0
5
8.5
L
Achilles
2
0
2
3
L
Agni
OPtater
Agni
3
2
0
1.5
L
0
5
3
0.3
L
Janus
1
4
0
0.25
W
4
1
5
6.5
L
0
3
1
0.17
W
Hera
1
3
6
1.33
W
Shiva
iiSamurai
Shiva
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
35,793
38,711
Taken
31,643
18,162
Mitigated
14,542
4,095
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,458
502
617
2,589
4,879
1,799
1,877
1,556
3,258
0
14,405
W
Medusa
Catfxshh
Medusa
10,712
4,894
0
4,035
7,942
3,086
1,179
2,566
5,239
0
39,744
L
Achilles
4,407
743
0
979
6,814
4,613
0
2,324
4,368
337
13,003
L
Agni
OPtater
Agni
5,731
151
0
380
7,733
2,172
0
887
6,794
25,188
0
L
1,258
158
540
200
8,548
7,055
0
3,170
5,260
4,774
0
L
Janus
4,966
262
16
568
8,758
2,263
0
3,371
5,191
25,102
0
W
6,289
1,979
258
275
2,990
893
3,786
1,166
1,763
28,648
0
L
3,786
2,370
0
1,412
6,858
2,059
0
3,629
3,085
0
16,609
W
Hera
7,724
1,034
0
2,003
6,184
2,092
1,747
2,999
3,121
23,891
0
W
Shiva
iiSamurai
Shiva
8,610
1,692
60
1,395
9,648
6,672
357
3,733
5,722
0
24,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
40,496
143
Minions Killed
223
0
Camps Cleared
0
910,204
Distance Traveled
1,009,697
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,678
768
37
4
0
199,277
1
W
Medusa
8,662
866
50
5
0
211,762
2
L
Achilles
7,002
700
14
1
0
174,250
0
L
Agni
7,341
734
48
5
0
183,150
1
L
Yemoja
6,282
628
5
1
0
153,282
0
L
Janus
7,019
702
46
5
0
205,058
1
W
Nu Wa
8,505
851
47
5
0
172,510
2
L
Rama
6,349
635
30
3
0
194,464
3
W
Hera
7,758
776
51
5
0
201,023
3
W
Shiva
7,893
789
38
4
0
225,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role