Player Matchup

Bastet
Bastet
 
Bastet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Facing_Ls
Anubis
Level 63
God Stats
66W - 64L
1,427 SR
Queue Stats
67W - 66L
1,395 Elo+
Solo
Kukulkan
Kukulkan
GooeyChewy
Kukulkan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,318 Elo+
Party 1
Charybdis
Charybdis
Warlord8828
Charybdis
Level 68
God Stats
4W - 8L
1,073 SR
Queue Stats
63W - 94L
1,410 Elo+
Party 2
Shiva
Shiva
xXMeatManXx
Shiva
Level 127
God Stats
5W - 8L
1,313 SR
Queue Stats
59W - 82L
1,344 Elo+
Party 1
Team Averages
Level 103
1,363 SR
1,393 Elo+

VS

Team Averages
Level 64
1,454 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KingYeska
Loki
Level 15
God Stats
4W - 2L
1,814 SR
Queue Stats
19W - 16L
1,530 Elo+
Solo
Sobek
Sobek
W3-Gatsu
Sobek
Level 67
God Stats
8W - 12L
1,342 SR
Queue Stats
1,363W - 1,607L
1,466 Elo+
Solo
Vulcan
Vulcan
haha_shot_ya1
Vulcan
Level 58
God Stats
0W - 5L
1,329 SR
Queue Stats
16W - 31L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
sandals6
Cu Chulainn
Level 124
God Stats
0W - 3L
1,285 SR
Queue Stats
70W - 83L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
11 / 2 / 11
12,399
827
15,070
17,643
7,399
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Facing_Ls
Anubis
18
8 / 6 / 8
11,368
758
14,245
15,425
7,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
GooeyChewy
Kukulkan
18
3 / 1 / 9
11,151
743
13,768
5,094
1,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Warlord8828
Charybdis
19
9 / 3 / 9
12,052
803
15,419
16,378
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 3 / 18
11,562
771
10,989
18,066
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 6 / 5
10,668
711
14,753
13,910
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
18
9 / 9 / 2
11,572
771
21,888
17,063
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
W3-Gatsu
Sobek
16
2 / 7 / 4
9,669
645
8,018
18,733
22,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 8 / 1
8,415
561
4,423
8,494
2,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
sandals6
Cu Chulainn
17
1 / 5 / 5
10,020
668
9,955
21,692
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
35
Kills
15
15
Deaths
35
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
11
8.25
L
Discordia
 
Discordia
3
6
5
0.92
W
Anubis
Facing_Ls
Anubis
8
6
8
2
W
Kukulkan
GooeyChewy
Kukulkan
3
1
9
7.5
L
Loki
9
9
2
1.11
L
Sobek
W3-Gatsu
Sobek
2
7
4
0.57
W
Charybdis
Warlord8828
Charybdis
9
3
9
4.5
L
0
8
1
0.06
L
Cu Chulainn
sandals6
Cu Chulainn
1
5
5
0.7
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,491
Damage
59,037
72,606
Taken
79,892
36,854
Mitigated
48,829
19,415
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,070
3,195
0
3,616
17,643
7,399
435
8,364
9,052
0
38,970
L
Discordia
 
Discordia
14,753
468
34
780
13,910
4,141
0
4,755
8,990
36,531
0
W
Anubis
Facing_Ls
Anubis
14,245
171
0
4,717
15,425
7,761
480
3,430
11,790
31,940
0
W
Kukulkan
GooeyChewy
Kukulkan
13,768
1,616
0
144
5,094
1,787
350
1,704
3,354
47,429
0
L
Loki
21,888
8,354
0
1,996
17,063
5,398
0
4,788
11,726
0
46,598
L
Sobek
W3-Gatsu
Sobek
8,018
397
0
1,498
18,733
22,087
0
7,242
10,739
15,200
0
W
Charybdis
Warlord8828
Charybdis
15,419
7,940
301
3,744
16,378
6,841
1,896
9,299
6,941
0
49,180
L
4,423
576
0
0
8,494
2,057
0
4,359
4,005
12,750
0
L
Cu Chulainn
sandals6
Cu Chulainn
9,955
1,647
237
4,049
21,692
15,146
0
6,596
14,526
8,586
26,863
W
10,989
2,541
1,235
5,658
18,066
13,066
118
6,946
10,948
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
50,344
265
Minions Killed
205
0
Camps Cleared
0
1,508,594
Distance Traveled
1,288,364
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,399
827
42
3
0
364,708
2
L
Discordia
10,668
711
49
3
0
296,150
2
W
Anubis
11,368
758
39
3
0
266,894
2
W
Kukulkan
11,151
743
88
6
0
289,448
0
L
Loki
11,572
771
43
3
0
295,180
2
L
Sobek
9,669
645
23
2
0
249,047
2
W
Charybdis
12,052
803
56
4
0
291,278
1
L
Vulcan
8,415
561
24
2
0
176,272
0
L
Cu Chulainn
10,020
668
66
4
0
271,715
1
W
Shiva
11,562
771
40
3
0
296,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role