Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ABSOLUT SIN
Cu Chulainn
Level 160
God Stats
10W - 8L
1,245 SR
Queue Stats
808W - 690L
1,492 Elo+
Party 1
Vulcan
Vulcan
HEAN27
Vulcan
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
616W - 608L
1,483 Elo+
Party 3
Rama
Rama
rodriguezprr
Rama
Level 142
God Stats
19W - 10L
1,470 SR
Queue Stats
448W - 452L
1,515 Elo+
Party 3
Team Averages
Level 147
1,443 SR
1,498 Elo+

VS

Team Averages
Level 103
1,596 SR
1,604 Elo+
Medusa
Medusa
Morigumauch
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,675 Elo+
Party 2
Ganesha
Ganesha
QBall123
Ganesha
Level 86
God Stats
3W - 0L
1,764 SR
Queue Stats
12W - 5L
1,672 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thac
Ah Muzen Cab
Level 129
God Stats
10W - 4L
1,718 SR
Queue Stats
374W - 386L
1,457 Elo+
Solo
Agni
Agni
WhiffAlot
Agni
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,569 Elo+
Party 2
Hercules
Hercules
swaggydime509
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 5 / 13
10,505
700
11,022
8,983
2,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
 
Ares
16
4 / 7 / 11
10,266
684
8,864
18,336
19,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ABSOLUT SIN
Cu Chulainn
19
5 / 6 / 10
12,182
812
15,450
23,735
19,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
HEAN27
Vulcan
18
5 / 6 / 7
11,009
734
13,128
10,819
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 11
10,722
715
9,970
12,933
4,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 5 / 17
10,399
693
10,661
11,343
5,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
QBall123
Ganesha
17
0 / 7 / 21
10,317
688
9,559
18,070
22,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Thac
Ah Muzen Cab
20
11 / 1 / 10
13,315
888
21,187
9,555
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
5 / 5 / 12
10,654
710
12,949
10,363
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
swaggydime509
Hercules
20
11 / 3 / 14
12,662
844
14,149
20,915
27,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
103
20
Kills
29
29
Deaths
21
52
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
13
1.9
L
Ares
 
Ares
4
7
11
1.36
L
Cu Chulainn
ABSOLUT SIN
Cu Chulainn
5
6
10
1.67
L
Vulcan
HEAN27
Vulcan
5
6
7
1.42
W
Medusa
2
5
17
2.1
W
Ganesha
QBall123
Ganesha
0
7
21
1.5
W
Ah Muzen Cab
Thac
Ah Muzen Cab
11
1
10
16
W
Agni
5
5
12
2.2
L
3
5
11
1.7
W
Hercules
swaggydime509
Hercules
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,434
Damage
68,505
74,806
Taken
70,246
51,127
Mitigated
64,337
16,523
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,022
1,249
498
559
8,983
2,861
609
3,386
5,597
25,127
0
L
Ares
 
Ares
8,864
378
194
1,304
18,336
19,038
0
5,096
13,240
12,888
0
L
Cu Chulainn
ABSOLUT SIN
Cu Chulainn
15,450
2,554
1,996
6,655
23,735
19,838
453
3,730
20,005
6,135
28,046
L
Vulcan
HEAN27
Vulcan
13,128
6,071
447
1,269
10,819
5,081
371
3,874
6,945
31,313
0
W
Medusa
10,661
5,381
112
2,295
11,343
5,195
1,041
5,894
5,449
0
21,267
W
Ganesha
QBall123
Ganesha
9,559
1,514
2,292
2,008
18,070
22,460
175
10,319
7,751
20,098
0
W
Ah Muzen Cab
Thac
Ah Muzen Cab
21,187
7,659
558
3,964
9,555
4,910
3,089
4,670
4,885
0
66,660
W
Agni
12,949
295
1,024
1,949
10,363
4,394
439
6,105
4,258
24,236
0
L
9,970
8,114
256
3,345
12,933
4,309
1,987
6,422
6,511
0
22,241
W
Hercules
swaggydime509
Hercules
14,149
4,369
1,349
8,592
20,915
27,378
860
8,648
12,267
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
57,347
178
Minions Killed
193
0
Camps Cleared
0
1,230,049
Distance Traveled
1,420,487
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,505
700
26
2
0
231,120
2
L
Ares
10,266
684
11
1
0
239,407
1
L
Cu Chulainn
12,182
812
53
4
0
259,581
3
L
Vulcan
11,009
734
51
3
0
265,220
1
W
Medusa
10,399
693
29
2
0
252,934
5
W
Ganesha
10,317
688
0
0
0
273,550
0
W
Ah Muzen Cab
13,315
888
93
6
0
325,330
1
W
Agni
10,654
710
36
2
0
272,267
0
L
Rama
10,722
715
37
2
0
234,721
1
W
Hercules
12,662
844
35
2
0
296,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role