Player Matchup

Cthulhu
Cthulhu
CelesteSage
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Madiapop
Morgan Le Fay
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
Spiritedbook
Jing Wei
Level 158
God Stats
1W - 0L
1,669 SR
Queue Stats
7W - 5L
1,658 Elo+
Party 2
Team Averages
Level 97
1,628 SR
1,515 Elo+

VS

Team Averages
Level 128
1,489 SR
1,537 Elo+
Nu Wa
Nu Wa
Chaosili
Nu Wa
Level 149
God Stats
0W - 1L
1,468 SR
Queue Stats
73W - 88L
1,611 Elo+
Solo
Bacchus
Bacchus
Olvatar
Bacchus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 273L
1,505 Elo+
Party 1
Nike
Nike
ScottyClark
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CelesteSage
Cthulhu
17
2 / 3 / 10
12,633
665
12,403
22,454
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Madiapop
Morgan Le Fay
19
6 / 7 / 8
14,305
753
15,962
19,327
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Spiritedbook
Jing Wei
19
8 / 3 / 4
13,932
733
15,291
15,057
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chaosili
Nu Wa
17
4 / 6 / 8
12,699
668
21,213
11,485
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Olvatar
Bacchus
17
6 / 4 / 7
12,569
662
17,099
19,931
29,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 4
12,133
639
9,980
20,528
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
16
Kills
13
13
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CelesteSage
Cthulhu
2
3
10
2.33
L
Nu Wa
Chaosili
Nu Wa
4
6
8
1.33
W
Morgan Le Fay
Madiapop
Morgan Le Fay
6
7
8
1.43
L
Bacchus
Olvatar
Bacchus
6
4
7
2.38
L
3
6
4
0.83
W
Jing Wei
Spiritedbook
Jing Wei
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,656
Damage
48,292
56,838
Taken
51,944
27,099
Mitigated
52,910
19,359
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CelesteSage
Cthulhu
12,403
654
338
9,067
22,454
15,961
0
13,405
8,462
43,325
0
L
Nu Wa
Chaosili
Nu Wa
21,213
3,026
0
986
11,485
4,084
1,026
7,288
3,948
59,365
0
W
Morgan Le Fay
Madiapop
Morgan Le Fay
15,962
1,439
0
6,420
19,327
5,912
224
15,569
3,536
53,487
0
L
Bacchus
Olvatar
Bacchus
17,099
1,068
0
500
19,931
29,874
0
9,268
10,135
39,409
0
L
9,980
894
101
1,516
20,528
18,952
311
11,127
8,888
110
43,163
W
Jing Wei
Spiritedbook
Jing Wei
15,291
11,466
0
3,534
15,057
5,226
2,885
10,289
4,669
0
70,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
37,401
233
Minions Killed
185
7
Camps Cleared
9
985,701
Distance Traveled
953,694
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,633
665
57
3
2
348,837
0
L
Nu Wa
12,699
668
80
4
4
300,353
0
W
Morgan Le Fay
14,305
753
65
3
0
296,856
1
L
Bacchus
12,569
662
36
2
3
337,282
1
L
Nike
12,133
639
69
4
2
316,059
2
W
Jing Wei
13,932
733
111
6
5
340,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role