Player Matchup

Nu Wa
Nu Wa
Houstem
Nu Wa
Level 108
God Stats
2W - 2L
1,832 SR
Queue Stats
51W - 65L
1,478 Elo+
Party 4
Medusa
Medusa
IG7_-Pelaaa-_o
Medusa
Level 128
God Stats
20W - 30L
1,519 SR
Queue Stats
521W - 686L
1,476 Elo+
Party 3
Shiva
Shiva
LoopyGourmand
Shiva
Level 123
God Stats
14W - 16L
1,503 SR
Queue Stats
157W - 237L
1,408 Elo+
Party 3
Anubis
Anubis
Nahue12
Anubis
Level 120
God Stats
2W - 10L
1,272 SR
Queue Stats
199W - 221L
1,487 Elo+
Party 4
Kuzenbo
Kuzenbo
Yakoo-Aragon
Kuzenbo
Level 92
God Stats
15W - 15L
1,602 SR
Queue Stats
231W - 349L
1,455 Elo+
Party 3
Team Averages
Level 114
1,545 SR
1,461 Elo+

VS

Team Averages
Level 131
1,536 SR
1,508 Elo+
Khepri
Khepri
Eter_bahamut
Khepri
Level 158
God Stats
5W - 4L
1,150 SR
Queue Stats
371W - 321L
1,522 Elo+
Party 2
Neith
Neith
Hiroakii-
Neith
Level 157
God Stats
26W - 26L
1,541 SR
Queue Stats
242W - 197L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
L0urd3s-1b4n3z
Nu Wa
Level 109
God Stats
4W - 0L
1,770 SR
Queue Stats
61W - 67L
1,409 Elo+
Party 1
Chaac
Chaac
VCol_19
Chaac
Level 73
God Stats
3W - 1L
1,544 SR
Queue Stats
63W - 76L
1,408 Elo+
Party 1
Da Ji
Da Ji
duvisk
Da Ji
Level 160
God Stats
30W - 22L
1,676 SR
Queue Stats
648W - 610L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Houstem
Nu Wa
16
2 / 8 / 5
10,445
475
15,086
12,436
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 8 / 0
9,628
438
9,326
16,179
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 6 / 2
11,357
516
17,512
16,393
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Nahue12
Anubis
17
3 / 9 / 3
11,068
503
14,671
20,318
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Yakoo-Aragon
Kuzenbo
15
0 / 2 / 3
9,285
422
4,881
16,140
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 1 / 17
10,590
481
6,522
14,366
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Hiroakii-
Neith
18
4 / 2 / 5
11,463
521
12,128
14,628
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 11
11,143
507
12,396
12,421
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
VCol_19
Chaac
18
6 / 3 / 12
11,553
525
9,476
24,654
23,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
duvisk
Da Ji
20
16 / 2 / 7
13,388
609
18,806
19,150
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
12
Kills
33
33
Deaths
12
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
17
11.5
W
Neith
Hiroakii-
Neith
4
2
5
3.25
L
Nu Wa
Houstem
Nu Wa
2
8
5
0.56
L
0
8
0
0
W
4
4
11
2.38
L
7
6
2
1.33
L
Anubis
Nahue12
Anubis
3
9
3
0.5
W
Chaac
VCol_19
Chaac
6
3
12
4
L
Kuzenbo
Yakoo-Aragon
Kuzenbo
0
2
3
0.75
W
Da Ji
duvisk
Da Ji
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,476
Damage
59,328
81,466
Taken
85,219
46,842
Mitigated
58,485
13,569
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,522
697
1,038
2,502
14,366
16,918
48
3,807
10,415
17,809
0
W
Neith
Hiroakii-
Neith
12,128
3,913
0
3,579
14,628
5,154
5,753
3,501
11,006
0
89,801
L
Nu Wa
Houstem
Nu Wa
15,086
2,769
0
270
12,436
4,007
787
1,581
10,781
78,014
0
L
9,326
3,251
0
3,621
16,179
5,357
0
5,115
10,870
0
73,471
W
12,396
2,177
0
2,810
12,421
4,167
713
4,187
8,072
79,219
0
L
17,512
4,875
168
1,281
16,393
7,263
619
4,083
12,063
0
80,362
L
Anubis
Nahue12
Anubis
14,671
534
0
5,832
20,318
8,384
262
1,585
18,647
81,981
0
W
Chaac
VCol_19
Chaac
9,476
1,349
0
7,410
24,654
23,293
399
11,967
12,349
0
52,973
L
Kuzenbo
Yakoo-Aragon
Kuzenbo
4,881
1,972
0
2,397
16,140
21,831
0
5,665
10,187
24,315
3,650
W
Da Ji
duvisk
Da Ji
18,806
4,106
0
4,285
19,150
8,953
0
10,158
8,739
0
77,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,783
Gold Earned
58,137
528
Minions Killed
531
0
Camps Cleared
0
1,895,776
Distance Traveled
2,074,284
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,590
481
18
1
0
457,497
5
W
Neith
11,463
521
160
7
0
391,331
3
L
Nu Wa
10,445
475
134
6
0
374,336
3
L
Medusa
9,628
438
123
6
0
368,753
4
W
Nu Wa
11,143
507
128
6
0
335,131
8
L
Shiva
11,357
516
113
5
0
436,007
0
L
Anubis
11,068
503
121
6
0
282,801
3
W
Chaac
11,553
525
101
5
0
441,525
1
L
Kuzenbo
9,285
422
37
2
0
433,879
0
W
Da Ji
13,388
609
124
6
0
448,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role