Player Matchup

Fafnir
Fafnir
Silver II
Balllifetay
Fafnir
Silver II
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 46L
1,545 MMR
Party 1
Chaac
Chaac
Gold III
Scarn X Madness
Chaac
Gold III
Level 131
God Stats
40W - 28L
1,645 SR
Queue Stats
60W - 52L
1,638 MMR
Solo
Zeus
Zeus
Gold III
XPeterthebossX
Zeus
Gold III
Level 123
God Stats
28W - 12L
1,856 SR
Queue Stats
466W - 465L
1,649 MMR
Solo
Cernunnos
Cernunnos
Platinum V
YagiKira
Cernunnos
Platinum V
Level 115
God Stats
17W - 10L
1,733 SR
Queue Stats
66W - 62L
1,643 MMR
Solo
Thor
Thor
Gold IV
ZOhM GEE
Thor
Gold IV
Level 159
God Stats
2W - 1L
1,294 SR
Queue Stats
62W - 52L
1,698 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,606 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,617 SR
1,635 MMR
Sobek
Sobek
Gold I
Chanz17
Sobek
Gold I
Level 129
God Stats
9W - 7L
1,926 SR
Queue Stats
214W - 200L
1,639 MMR
Solo
Hera
Hera
Gold IV
Spikeknuckle
Hera
Gold IV
Level 141
God Stats
0W - 2L
1,245 SR
Queue Stats
11W - 13L
1,642 MMR
Solo
Hachiman
Hachiman
Gold III
Stupid Ahh Jit
Hachiman
Gold III
Level 42
God Stats
1W - 3L
1,561 SR
Queue Stats
141W - 145L
1,645 MMR
Solo
Thanatos
Thanatos
Gold II
UltraYayoxx
Thanatos
Gold II
Level 160
God Stats
3W - 3L
1,850 SR
Queue Stats
398W - 405L
1,630 MMR
Solo
Amaterasu
Amaterasu
Gold I
sonn_silver
Amaterasu
Gold I
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 284L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 0 / 7
8,263
516
4,630
12,788
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 3
9,725
608
12,464
15,733
17,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 4
9,822
614
11,159
7,697
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
YagiKira
Cernunnos
17
1 / 0 / 3
9,477
592
7,770
12,127
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
7 / 1 / 4
9,884
618
8,811
10,121
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
CliodhnaBastetAtlasBellona

VS

Bans
OdinMedusaAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chanz17
Sobek
10
0 / 2 / 1
6,935
433
4,175
14,949
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 7 / 1
8,005
500
9,466
10,716
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
0 / 2 / 0
8,431
527
5,086
9,350
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
UltraYayoxx
Thanatos
15
2 / 4 / 0
8,789
549
3,525
12,488
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
sonn_silver
Amaterasu
13
0 / 4 / 0
7,806
488
5,933
17,017
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
4
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
7
3.5
L
Sobek
Chanz17
Sobek
0
2
1
0.25
W
3
1
3
4.5
L
1
7
1
0.21
L
Hachiman
0
2
0
0
L
Thanatos
UltraYayoxx
Thanatos
2
4
0
0.5
W
8
2
4
5
W
Cernunnos
YagiKira
Cernunnos
1
0
3
2.5
W
Thor
7
1
4
9
L
Amaterasu
sonn_silver
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
28,185
58,466
Taken
64,520
42,555
Mitigated
36,023
25,507
Healing
29,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,630
1,169
536
3,683
12,788
13,851
108
5,032
7,611
11,604
0
L
Sobek
Chanz17
Sobek
4,175
199
0
4,351
14,949
11,518
0
5,329
9,620
17,288
0
W
12,464
2,271
0
8,446
15,733
17,621
727
1,022
14,687
0
67,457
L
9,466
3,248
0
1,054
10,716
3,061
462
6,841
3,875
46,987
0
L
Hachiman
5,086
2,064
0
4,262
9,350
2,764
0
1,423
7,927
0
67,574
L
Thanatos
UltraYayoxx
Thanatos
3,525
272
0
13,220
12,488
4,980
0
845
11,643
0
57,901
W
11,159
1,770
0
570
7,697
2,979
412
3,376
4,257
77,895
0
W
Cernunnos
YagiKira
Cernunnos
7,770
3,252
0
7,870
12,127
4,028
962
1,624
10,463
0
82,906
W
Thor
8,811
1,228
0
4,402
10,121
4,076
0
2,246
7,807
0
73,081
L
Amaterasu
sonn_silver
Amaterasu
5,933
3,400
0
6,671
17,017
13,700
1,226
1,351
15,666
0
48,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
39,966
525
Minions Killed
488
0
Camps Cleared
0
1,620,993
Distance Traveled
1,579,574
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,263
516
12
1
0
313,370
0
L
Sobek
6,935
433
27
2
0
335,801
5
W
Chaac
9,725
608
111
7
0
350,430
8
L
Hera
8,005
500
97
6
0
282,355
6
L
Hachiman
8,431
527
152
10
0
281,769
5
L
Thanatos
8,789
549
105
7
0
383,373
9
W
Zeus
9,822
614
138
9
0
306,257
0
W
Cernunnos
9,477
592
136
9
0
319,586
5
W
Thor
9,884
618
128
8
0
331,350
4
L
Amaterasu
7,806
488
107
7
0
296,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role