Player Matchup

Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Kingstolk
Ratatoskr
Level 24
God Stats
0W - 3L
1,217 SR
Queue Stats
28W - 42L
1,314 Elo+
Party 1
Neith
Neith
Samthis6
Neith
Level 28
God Stats
2W - 7L
1,237 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Merlin
Merlin
buttercupclassic
Merlin
Level 28
God Stats
2W - 7L
1,388 SR
Queue Stats
11W - 21L
1,401 Elo+
Party 1
Mulan
Mulan
xBlood_Hoodx
Mulan
Level 68
God Stats
10W - 8L
1,278 SR
Queue Stats
64W - 67L
1,427 Elo+
Party 1
Team Averages
Level 42
1,324 SR
1,403 Elo+

VS

Team Averages
Level 88
1,519 SR
1,467 Elo+
Danzaburou
Danzaburou
ETZIO2001
Danzaburou
Level 105
God Stats
20W - 9L
1,760 SR
Queue Stats
108W - 103L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
JosePushinP
Ne Zha
Level 45
God Stats
7W - 1L
1,641 SR
Queue Stats
190W - 224L
1,370 Elo+
Solo
Nike
Nike
RoboWarrior2512
Nike
Level 124
God Stats
1W - 1L
1,326 SR
Queue Stats
29W - 41L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Z28DEATH
Kukulkan
Level 46
God Stats
26W - 12L
1,551 SR
Queue Stats
48W - 39L
1,498 Elo+
Party 2
Artio
Artio
carllmfao24
Artio
Level 120
God Stats
3W - 3L
1,315 SR
Queue Stats
100W - 88L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 11 / 0
6,316
332
3,054
19,641
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Kingstolk
Ratatoskr
12
0 / 8 / 4
7,933
418
3,323
16,792
5,947
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Samthis6
Neith
15
1 / 5 / 1
8,865
467
5,857
11,173
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
7,534
397
5,959
10,589
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 2
10,238
539
12,854
16,065
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ETZIO2001
Danzaburou
19
16 / 1 / 12
12,394
652
29,054
15,593
7,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
6 / 2 / 4
11,007
579
7,500
14,599
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 3 / 6
10,454
550
7,024
11,884
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Z28DEATH
Kukulkan
16
5 / 0 / 7
10,371
546
5,532
4,933
1,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 23
11,482
604
7,961
18,668
27,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
6
Kills
34
34
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
11
0
0
W
Danzaburou
ETZIO2001
Danzaburou
16
1
12
22
W
Ne Zha
6
2
4
4
L
Ratatoskr
Kingstolk
Ratatoskr
0
8
4
0.25
W
2
3
6
1.67
L
Neith
Samthis6
Neith
1
5
1
0.3
W
Kukulkan
Z28DEATH
Kukulkan
5
0
7
8.5
L
0
7
0
0
W
5
1
23
16.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
57,071
74,260
Taken
65,677
46,179
Mitigated
53,200
12,594
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,054
90
0
1,115
19,641
17,318
0
4,274
15,367
9,384
0
W
Danzaburou
ETZIO2001
Danzaburou
29,054
19,464
0
11,417
15,593
7,036
3,918
3,458
11,989
0
111,539
W
Ne Zha
7,500
2,288
198
7,781
14,599
5,799
1,152
1,005
13,374
0
81,314
L
Ratatoskr
Kingstolk
Ratatoskr
3,323
622
0
4,588
16,792
5,947
0
1,492
15,205
0
25,609
W
7,024
1,462
0
4,005
11,884
11,295
186
1,049
10,217
0
60,450
L
Neith
Samthis6
Neith
5,857
1,190
0
1,675
11,173
3,699
0
2,477
8,696
0
59,145
W
Kukulkan
Z28DEATH
Kukulkan
5,532
405
0
2,034
4,933
1,786
1,839
1,768
2,855
59,538
0
L
5,959
51
0
1,205
10,589
4,168
140
3,049
7,540
40,118
0
W
7,961
512
1,090
6,290
18,668
27,284
1,228
2,998
15,275
34,288
0
L
12,854
2,306
46
3,965
16,065
15,047
0
2,201
13,219
6,305
50,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
55,708
360
Minions Killed
561
0
Camps Cleared
0
1,702,364
Distance Traveled
1,936,633
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,316
332
9
0
0
314,536
1
W
Danzaburou
12,394
652
145
8
0
350,121
3
W
Ne Zha
11,007
579
135
7
0
434,112
3
L
Ratatoskr
7,933
418
51
3
0
364,839
5
W
Nike
10,454
550
123
6
0
371,027
4
L
Neith
8,865
467
108
6
0
356,174
0
W
Kukulkan
10,371
546
120
6
0
370,380
0
L
Merlin
7,534
397
82
4
0
315,160
4
W
Artio
11,482
604
38
2
0
410,993
2
L
Mulan
10,238
539
110
6
0
351,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role