Player Matchup

Thoth
Thoth
Gold III
Freak_Senpai
Thoth
Gold III
Level 127
God Stats
4W - 6L
1,744 SR
Queue Stats
158W - 193L
1,531 MMR
Party 1
Khepri
Khepri
Gold III
GramerPolease
Khepri
Gold III
Level 127
God Stats
57W - 53L
1,574 SR
Queue Stats
178W - 216L
1,531 MMR
Party 1
Danzaburou
Danzaburou
Silver I
PIKAPEPINO
Danzaburou
Silver I
Level 123
God Stats
20W - 22L
1,577 SR
Queue Stats
33W - 39L
1,370 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,632 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,543 SR
1,489 MMR
Zeus
Zeus
Bronze IV
MazterWolf
Zeus
Bronze IV
Level 61
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 4L
1,439 MMR
Solo
Hun Batz
Hun Batz
Gold III
SeniorrDingDong
Hun Batz
Gold III
Level 155
God Stats
14W - 18L
1,556 SR
Queue Stats
54W - 62L
1,594 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
zNightmxre-_v
Gilgamesh
Bronze IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
11,599
580
12,608
11,024
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 4
11,942
597
7,099
22,921
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
PIKAPEPINO
Danzaburou
16
3 / 5 / 1
12,423
621
12,106
16,487
5,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
FenrirBastetChaacAtlasGeb

VS

Bans
PersephoneAresCliodhnaOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 9
12,334
617
17,802
7,747
2,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
19
5 / 0 / 7
13,148
657
14,296
16,954
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
zNightmxre-_v
Gilgamesh
18
7 / 3 / 4
13,047
652
14,841
21,415
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
5
4
0.4
W
1
1
9
5.5
L
Danzaburou
PIKAPEPINO
Danzaburou
3
5
1
0.7
W
Hun Batz
5
0
7
8.5
W
Gilgamesh
zNightmxre-_v
Gilgamesh
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
46,939
50,432
Taken
46,116
37,424
Mitigated
32,448
8,092
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,608
505
0
1,271
11,024
3,430
0
5,108
5,516
63,524
0
L
7,099
98
180
5,104
22,921
28,464
0
8,503
13,587
24,055
0
W
17,802
1,136
0
1,781
7,747
2,002
151
4,982
2,765
45,491
0
L
Danzaburou
PIKAPEPINO
Danzaburou
12,106
4,834
0
1,537
16,487
5,530
0
4,617
11,207
0
35,958
W
Hun Batz
14,296
3,248
0
4,266
16,954
9,149
794
7,690
9,264
0
63,820
W
Gilgamesh
zNightmxre-_v
Gilgamesh
14,841
4,409
525
4,519
21,415
21,297
30
7,830
13,585
0
47,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
38,529
208
Minions Killed
223
5
Camps Cleared
12
1,081,897
Distance Traveled
1,131,130
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,599
580
110
6
3
362,132
6
L
Khepri
11,942
597
31
2
0
358,705
3
W
Zeus
12,334
617
69
3
0
362,438
4
L
Danzaburou
12,423
621
67
3
2
361,060
2
W
Hun Batz
13,148
657
90
5
9
395,567
2
W
Gilgamesh
13,047
652
64
3
3
373,125
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role