Player Matchup

Eset
Eset
 
Eset
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Evil_DingDongs64
King Arthur
Level 145
God Stats
2W - 1L
1,787 SR
Queue Stats
15W - 24L
1,439 Elo+
Party 2
Khepri
Khepri
Evil_Twinkie3434
Khepri
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 2
Chronos
Chronos
Mangekyou F4
Chronos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,624 Elo+
Party 3
Rama
Rama
h3ct0r24
Rama
Level 149
God Stats
1W - 7L
1,500 SR
Queue Stats
156W - 158L
1,476 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,478 Elo+

VS

Team Averages
Level 144
1,654 SR
1,705 Elo+
Chaac
Chaac
DislikedEel169
Chaac
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 208L
1,775 Elo+
Party 1
Cliodhna
Cliodhna
JORGE GAMER8334
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,777 Elo+
Party 1
Kukulkan
Kukulkan
KooterCheese
Kukulkan
Level 154
God Stats
6W - 3L
1,884 SR
Queue Stats
335W - 313L
1,625 Elo+
Party 4
Ullr
Ullr
NolanMartel
Ullr
Level 155
God Stats
51W - 36L
1,685 SR
Queue Stats
213W - 196L
1,654 Elo+
Party 4
Chang'e
Chang'e
Why Gamertags
Chang'e
Level 143
God Stats
2W - 2L
1,699 SR
Queue Stats
158W - 130L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 6 / 1
7,634
424
7,672
10,490
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Evil_DingDongs64
King Arthur
14
3 / 6 / 4
9,383
521
10,028
19,504
10,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 8 / 2
6,344
352
3,980
16,993
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Mangekyou F4
Chronos
16
4 / 5 / 1
9,648
536
12,578
16,003
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
13
0 / 9 / 1
7,839
436
4,418
14,930
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 12
11,034
613
13,234
19,244
23,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
17
5 / 3 / 8
10,441
580
11,155
13,225
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
KooterCheese
Kukulkan
17
5 / 1 / 5
10,568
587
10,089
8,620
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 2 / 5
12,045
669
19,531
13,734
6,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
16
2 / 3 / 3
9,870
548
10,803
12,847
10,246
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
34
34
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
1
0.42
W
10
0
12
16
L
King Arthur
Evil_DingDongs64
King Arthur
3
6
4
0.83
L
0
8
2
0.13
W
Cliodhna
5
3
8
3
W
Kukulkan
KooterCheese
Kukulkan
5
1
5
7.5
L
Chronos
Mangekyou F4
Chronos
4
5
1
0.9
W
12
2
5
7.25
W
Chang'e
2
3
3
1.17
L
Rama
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
64,812
77,920
Taken
67,670
34,208
Mitigated
48,793
13,596
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,672
693
307
1,837
10,490
3,056
630
3,222
7,268
36,461
0
W
13,234
2,886
810
9,859
19,244
23,010
707
5,311
13,318
26
50,811
L
King Arthur
Evil_DingDongs64
King Arthur
10,028
2,391
71
6,762
19,504
10,138
0
5,712
13,792
0
50,471
L
3,980
361
167
1,201
16,993
11,116
0
4,073
12,920
15,347
0
W
Cliodhna
11,155
1,349
0
4,947
13,225
5,714
0
2,995
10,104
0
82,953
W
Kukulkan
KooterCheese
Kukulkan
10,089
833
0
492
8,620
3,479
537
3,961
4,445
66,331
0
L
Chronos
Mangekyou F4
Chronos
12,578
6,844
0
1,009
16,003
6,570
0
8,139
7,864
56,955
6,289
W
19,531
8,939
0
1,531
13,734
6,344
466
3,055
10,637
0
107,762
W
Chang'e
10,803
1,200
1,388
6,423
12,847
10,246
716
6,541
6,306
63,705
0
L
Rama
4,418
3,282
0
2,242
14,930
3,328
0
0
14,930
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
53,958
380
Minions Killed
591
0
Camps Cleared
0
1,588,754
Distance Traveled
1,883,552
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,634
424
73
4
0
275,633
6
W
Chaac
11,034
613
65
4
0
401,406
3
L
King Arthur
9,383
521
77
4
0
368,151
3
L
Khepri
6,344
352
18
1
0
308,897
5
W
Cliodhna
10,441
580
127
7
0
419,012
0
W
Kukulkan
10,568
587
127
7
0
383,409
2
L
Chronos
9,648
536
116
6
0
314,613
3
W
Ullr
12,045
669
150
8
0
359,448
3
W
Chang'e
9,870
548
122
7
0
320,277
7
L
Rama
7,839
436
96
5
0
321,460
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role