Player Matchup

Cthulhu
Cthulhu
Bromungandrr
Cthulhu
Level 125
God Stats
1W - 1L
1,636 SR
Queue Stats
17W - 25L
1,389 Elo+
Party 1
Set
Set
Chasela03
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 3
Danzaburou
Danzaburou
Damarcuzzo
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 3
King Arthur
King Arthur
El-Steeevo
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 3
Cerberus
Cerberus
hyenajack25
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,418 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,566 Elo+

VS

Team Averages
Level 42
1,504 SR
1,352 Elo+
Zeus
Zeus
FlAw1eSsT1TaN
Zeus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
GodOnTheRemains
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,259 Elo+
Solo
Jing Wei
Jing Wei
Jipinator77
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,390 Elo+
Party 2
Mercury
Mercury
ShiningOtter
Mercury
Level 79
God Stats
7W - 3L
1,518 SR
Queue Stats
92W - 89L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
brmpatriot
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bromungandrr
Cthulhu
19
5 / 7 / 10
11,549
722
18,731
24,340
25,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 6
10,006
625
6,118
14,613
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Damarcuzzo
Danzaburou
20
10 / 7 / 4
13,222
826
19,867
19,371
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
El-Steeevo
King Arthur
14
0 / 10 / 4
9,020
564
5,545
16,112
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
hyenajack25
Cerberus
17
1 / 6 / 10
10,279
642
11,211
21,861
25,428
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 26
12,565
785
21,072
8,196
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
8 / 3 / 15
11,998
750
19,165
12,318
4,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Jipinator77
Jing Wei
20
15 / 4 / 15
13,631
852
28,379
17,308
7,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
ShiningOtter
Mercury
14
4 / 5 / 11
10,474
655
5,761
9,882
3,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
brmpatriot
Amaterasu
20
9 / 4 / 20
13,367
835
11,610
28,779
24,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
17
Kills
39
39
Deaths
17
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bromungandrr
Cthulhu
5
7
10
1.43
L
1
9
6
0.44
L
Danzaburou
Damarcuzzo
Danzaburou
10
7
4
1.71
L
King Arthur
El-Steeevo
King Arthur
0
10
4
0.2
W
3
1
26
16
W
8
3
15
5.17
W
Jing Wei
Jipinator77
Jing Wei
15
4
15
5.63
W
Mercury
ShiningOtter
Mercury
4
5
11
1.9
W
Amaterasu
brmpatriot
Amaterasu
9
4
20
4.75
L
Cerberus
hyenajack25
Cerberus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,472
Damage
85,987
96,297
Taken
76,483
78,164
Mitigated
43,758
24,680
Healing
26,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bromungandrr
Cthulhu
18,731
915
2,753
3,837
24,340
25,767
595
9,744
14,399
46,927
0
L
6,118
2,388
260
646
14,613
10,754
0
7,230
7,274
0
18,058
L
Danzaburou
Damarcuzzo
Danzaburou
19,867
5,199
985
5,190
19,371
8,431
0
6,446
12,875
0
46,786
L
King Arthur
El-Steeevo
King Arthur
5,545
237
564
730
16,112
7,784
96
6,765
9,100
0
12,501
W
21,072
2,922
1,327
1,830
8,196
3,742
1,141
2,762
5,278
46,440
0
W
19,165
7,045
1,351
1,799
12,318
4,298
1,412
6,055
5,988
34,592
0
W
Jing Wei
Jipinator77
Jing Wei
28,379
24,469
404
3,788
17,308
7,476
547
6,004
10,943
0
48,325
W
Mercury
ShiningOtter
Mercury
5,761
1,348
1,673
1,097
9,882
3,318
383
4,615
4,935
0
8,340
W
Amaterasu
brmpatriot
Amaterasu
11,610
5,583
4,091
9,471
28,779
24,924
1,290
9,181
18,428
0
26,118
L
Cerberus
hyenajack25
Cerberus
11,211
586
2,482
7,233
21,861
25,428
670
9,148
12,412
24,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
62,035
175
Minions Killed
173
0
Camps Cleared
0
1,249,734
Distance Traveled
1,368,865
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,549
722
42
3
0
267,957
0
L
Set
10,006
625
19
1
0
228,075
0
L
Danzaburou
13,222
826
62
4
0
229,094
0
L
King Arthur
9,020
564
17
1
0
227,391
0
W
Zeus
12,565
785
60
4
0
294,193
0
W
Nu Wa
11,998
750
48
3
0
249,739
0
W
Jing Wei
13,631
852
37
2
0
274,559
1
W
Mercury
10,474
655
4
0
0
233,180
0
W
Amaterasu
13,367
835
24
2
0
317,194
3
L
Cerberus
10,279
642
35
2
0
297,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role