Player Matchup

Bellona
Bellona
BiznesLaster
Bellona
Level 125
God Stats
15W - 10L
1,495 SR
Queue Stats
1,061W - 1,168L
1,342 Elo+
Solo
Ah Puch
Ah Puch
LinxGT
Ah Puch
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 134L
1,357 Elo+
Solo
Cupid
Cupid
MarquesDaGod
Cupid
Level 87
God Stats
1W - 2L
1,287 SR
Queue Stats
143W - 156L
1,360 Elo+
Solo
Khepri
Khepri
dna1030
Khepri
Level 128
God Stats
6W - 8L
1,488 SR
Queue Stats
425W - 469L
1,350 Elo+
Solo
Xbalanque
Xbalanque
megazilla2
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,403 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,362 Elo+

VS

Team Averages
Level 85
1,460 SR
1,395 Elo+
Shiva
Shiva
GordoHere
Shiva
Level 60
God Stats
1W - 0L
1,511 SR
Queue Stats
22W - 5L
1,402 Elo+
Solo
Chaac
Chaac
LitfedQueen1
Chaac
Level 155
God Stats
2W - 4L
1,299 SR
Queue Stats
465W - 468L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Seebastian
Cliodhna
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
376W - 435L
1,368 Elo+
Solo
Zeus
Zeus
ZombiexMeg
Zeus
Level 93
God Stats
9W - 4L
1,493 SR
Queue Stats
364W - 401L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
liquidmorphlne
Ah Muzen Cab
Level 29
God Stats
13W - 8L
1,500 SR
Queue Stats
331W - 345L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiznesLaster
Bellona
18
1 / 11 / 7
11,690
557
9,320
27,623
24,397
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
LinxGT
Ah Puch
20
6 / 2 / 5
13,763
655
29,291
19,091
7,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 4
12,926
616
8,250
14,167
5,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
dna1030
Khepri
20
2 / 7 / 9
12,256
584
9,345
22,724
30,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
megazilla2
Xbalanque
19
6 / 14 / 4
12,504
595
19,241
28,606
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GordoHere
Shiva
20
12 / 4 / 20
15,033
716
25,684
22,042
30,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 6 / 17
14,523
692
17,577
23,307
22,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Seebastian
Cliodhna
19
5 / 7 / 14
13,267
632
18,767
16,051
6,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 15
14,347
683
20,870
13,550
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
liquidmorphlne
Ah Muzen Cab
20
5 / 1 / 22
15,238
726
21,445
23,464
10,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
19
Kills
40
40
Deaths
21
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
BiznesLaster
Bellona
1
11
7
0.41
W
Shiva
GordoHere
Shiva
12
4
20
5.5
L
Ah Puch
LinxGT
Ah Puch
6
2
5
4.25
W
10
6
17
3.08
L
4
6
4
1
W
Cliodhna
Seebastian
Cliodhna
5
7
14
1.71
W
8
3
15
5.17
L
Khepri
dna1030
Khepri
2
7
9
0.93
W
Ah Muzen Cab
liquidmorphlne
Ah Muzen Cab
5
1
22
16
L
Xbalanque
megazilla2
Xbalanque
6
14
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,447
Damage
104,343
112,211
Taken
98,414
78,869
Mitigated
75,447
32,449
Healing
43,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BiznesLaster
Bellona
9,320
1,456
1,053
3,275
27,623
24,397
77
4,043
22,676
0
18,858
W
Shiva
GordoHere
Shiva
25,684
3,452
3,947
5,818
22,042
30,097
946
8,984
13,058
7,555
35,741
L
Ah Puch
LinxGT
Ah Puch
29,291
1,499
2,034
10,782
19,091
7,858
162
5,193
13,308
74,670
0
W
17,577
1,166
1,657
6,966
23,307
22,876
650
9,839
13,468
0
34,013
L
8,250
1,930
2,069
3,301
14,167
5,472
844
2,663
11,181
0
31,387
W
Cliodhna
Seebastian
Cliodhna
18,767
823
2,177
2,244
16,051
6,805
1,002
6,064
9,987
9
40,234
W
20,870
2,263
3,213
4,849
13,550
5,426
2,475
3,978
9,572
34,227
0
L
Khepri
dna1030
Khepri
9,345
273
813
3,869
22,724
30,530
171
4,961
16,979
19,971
0
W
Ah Muzen Cab
liquidmorphlne
Ah Muzen Cab
21,445
5,429
2,681
9,535
23,464
10,243
1,724
9,771
13,693
0
63,366
L
Xbalanque
megazilla2
Xbalanque
19,241
5,046
549
4,704
28,606
10,612
1,054
4,908
23,032
0
32,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,139
Gold Earned
72,408
255
Minions Killed
295
0
Camps Cleared
0
1,817,342
Distance Traveled
1,814,387
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,690
557
20
1
0
316,348
0
W
Shiva
15,033
716
55
3
0
398,509
0
L
Ah Puch
13,763
655
76
4
0
419,396
3
W
Chaac
14,523
692
34
2
0
318,072
0
L
Cupid
12,926
616
64
3
0
419,584
1
W
Cliodhna
13,267
632
56
3
0
333,298
0
W
Zeus
14,347
683
63
3
0
339,189
2
L
Khepri
12,256
584
55
3
0
369,361
0
W
Ah Muzen Cab
15,238
726
87
4
0
425,319
0
L
Xbalanque
12,504
595
40
2
0
292,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role