Player Matchup

Fenrir
Fenrir
Bengaldude22
Fenrir
Level 159
God Stats
1W - 3L
1,793 SR
Queue Stats
105W - 124L
1,443 Elo+
Party 1
He Bo
He Bo
S1RLagsAL0Tzzzz
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 1
Xing Tian
Xing Tian
blappinthabase
Xing Tian
Level 115
God Stats
4W - 6L
1,769 SR
Queue Stats
81W - 94L
1,679 Elo+
Party 2
Odin
Odin
etb14
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,440 Elo+
Party 1
Hercules
Hercules
misterTaco23
Hercules
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 149L
1,679 Elo+
Party 2
Team Averages
Level 137
1,612 SR
1,471 Elo+

VS

Team Averages
Level 123
1,468 SR
1,446 Elo+
Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MASTER1CARLOS
Sol
Level 107
God Stats
10W - 9L
1,555 SR
Queue Stats
163W - 153L
1,562 Elo+
Party 4
Camazotz
Camazotz
Shysama_
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,457 Elo+
Party 3
Fenrir
Fenrir
Tryhardsama_
Fenrir
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
20W - 10L
1,210 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 2 / 5
9,850
758
12,107
19,924
10,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 5
8,038
618
9,068
9,950
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
blappinthabase
Xing Tian
13
0 / 5 / 9
7,941
611
9,573
16,278
16,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
etb14
Odin
15
0 / 3 / 11
8,403
646
11,495
14,663
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
misterTaco23
Hercules
16
4 / 3 / 5
9,120
702
8,058
20,076
18,302
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 3 / 10
10,578
814
18,072
7,282
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
 
Sun Wukong
17
4 / 0 / 13
9,730
748
9,698
12,302
11,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
3 / 2 / 14
9,785
753
16,619
9,764
4,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Shysama_
Camazotz
17
4 / 2 / 14
9,862
759
14,664
15,847
7,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
13
1 / 4 / 13
8,548
658
12,243
13,756
9,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
11
Kills
19
19
Deaths
11
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
10
4
W
Sun Wukong
 
Sun Wukong
4
0
13
10.5
L
Fenrir
6
2
5
4.25
W
3
2
14
5
L
1
6
5
0.58
W
Camazotz
Shysama_
Camazotz
4
2
14
5.5
W
Fenrir
1
4
13
1.88
L
Xing Tian
blappinthabase
Xing Tian
0
5
9
0.9
L
Odin
etb14
Odin
0
3
11
1.83
L
Hercules
misterTaco23
Hercules
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
71,296
80,891
Taken
58,951
57,954
Mitigated
37,499
27,260
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,072
671
381
759
7,282
3,647
798
1,038
6,172
35,546
0
W
Sun Wukong
 
Sun Wukong
9,698
2,112
1,841
3,307
12,302
11,880
312
4,750
7,187
0
22,565
L
Fenrir
12,107
2,853
1,919
7,099
19,924
10,681
551
11,498
8,269
0
18,976
W
16,619
3,769
386
2,226
9,764
4,768
1,654
1,725
7,974
34,547
0
L
9,068
493
1,431
794
9,950
4,064
0
2,406
7,292
25,359
0
W
Camazotz
Shysama_
Camazotz
14,664
3,450
0
9,066
15,847
7,540
65
5,913
9,641
0
23,607
W
Fenrir
12,243
2,477
1,269
2,603
13,756
9,664
388
6,425
7,127
0
13,915
L
Xing Tian
blappinthabase
Xing Tian
9,573
621
576
572
16,278
16,349
0
7,511
8,331
23,098
0
L
Odin
etb14
Odin
11,495
2,054
843
3,738
14,663
8,558
0
6,465
7,711
3,300
20,352
L
Hercules
misterTaco23
Hercules
8,058
1,593
2,565
7,723
20,076
18,302
0
6,811
12,862
142
12,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
48,503
113
Minions Killed
144
0
Camps Cleared
0
1,147,526
Distance Traveled
1,238,423
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,578
814
46
4
0
236,156
0
W
Sun Wukong
9,730
748
29
2
0
293,272
0
L
Fenrir
9,850
758
15
1
0
241,117
0
W
Sol
9,785
753
39
3
0
238,761
0
L
He Bo
8,038
618
39
3
0
191,012
0
W
Camazotz
9,862
759
22
2
0
244,926
4
W
Fenrir
8,548
658
8
1
0
225,308
0
L
Xing Tian
7,941
611
17
1
0
221,991
1
L
Odin
8,403
646
28
2
0
255,628
1
L
Hercules
9,120
702
14
1
0
237,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role