Player Matchup

Danzaburou
Danzaburou
Kisame1996
Danzaburou
Level 121
God Stats
11W - 5L
1,579 SR
Queue Stats
98W - 90L
1,469 Elo+
Party 1
Ares
Ares
NiftyJack
Ares
Level 125
God Stats
5W - 7L
1,817 SR
Queue Stats
136W - 159L
1,513 Elo+
Party 1
Atlas
Atlas
Subuna
Atlas
Level 100
God Stats
0W - 1L
1,717 SR
Queue Stats
67W - 62L
1,464 Elo+
Party 1
Team Averages
Level 115
1,704 SR
1,482 Elo+

VS

Team Averages
Level 100
1,685 SR
1,599 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Nugentwo
Vulcan
Level 158
God Stats
73W - 53L
1,733 SR
Queue Stats
316W - 236L
1,643 Elo+
Party 2
Hun Batz
Hun Batz
Thraccs
Hun Batz
Level 17
God Stats
2W - 0L
1,823 SR
Queue Stats
13W - 6L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kisame1996
Danzaburou
17
3 / 4 / 4
11,716
689
13,235
15,634
5,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
1 / 7 / 5
11,590
682
8,337
24,689
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
Subuna
Atlas
16
3 / 4 / 4
11,080
652
8,882
19,833
11,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 4 / 12
11,412
671
10,099
21,848
20,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Nugentwo
Vulcan
18
8 / 2 / 6
12,866
757
25,489
8,065
2,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Thraccs
Hun Batz
18
6 / 1 / 7
12,462
733
10,960
12,445
7,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
15
15
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
12
1.75
L
Danzaburou
Kisame1996
Danzaburou
3
4
4
1.25
L
Ares
1
7
5
0.5
W
Vulcan
Nugentwo
Vulcan
8
2
6
5.5
L
Atlas
Subuna
Atlas
3
4
4
1.25
W
Hun Batz
Thraccs
Hun Batz
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
46,548
60,156
Taken
42,358
43,851
Mitigated
31,150
8,994
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,099
2,172
0
6,710
21,848
20,732
737
8,694
13,154
0
24,300
L
Danzaburou
Kisame1996
Danzaburou
13,235
4,265
0
2,785
15,634
5,362
962
6,772
8,862
0
58,288
L
Ares
8,337
192
0
5,198
24,689
27,036
55
8,181
16,508
28,904
0
W
Vulcan
Nugentwo
Vulcan
25,489
13,089
0
586
8,065
2,753
1,780
3,984
4,081
73,278
0
L
Atlas
Subuna
Atlas
8,882
3,009
0
1,011
19,833
11,453
406
11,708
8,125
39,858
3,279
W
Hun Batz
Thraccs
Hun Batz
10,960
1,966
0
2,730
12,445
7,665
782
4,943
7,502
0
49,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
36,740
179
Minions Killed
182
8
Camps Cleared
6
865,594
Distance Traveled
926,944
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,412
671
20
1
2
289,242
1
L
Danzaburou
11,716
689
92
5
4
274,368
2
L
Ares
11,590
682
25
1
0
312,866
2
W
Vulcan
12,866
757
97
6
2
318,361
2
L
Atlas
11,080
652
62
4
4
278,360
1
W
Hun Batz
12,462
733
65
4
2
319,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role