Player Matchup

Sun Wukong
Sun Wukong
Arrkee
Sun Wukong
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
135W - 89L
1,665 Elo+
Party 1
Chronos
Chronos
RattleStake
Chronos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 121L
1,664 Elo+
Party 1
Bellona
Bellona
StrykerCVL
Bellona
Level 39
God Stats
40W - 29L
1,556 SR
Queue Stats
155W - 124L
1,720 Elo+
Party 1
Nemesis
Nemesis
WildHawkShadow
Nemesis
Level 65
God Stats
30W - 7L
1,888 SR
Queue Stats
41W - 15L
1,767 Elo+
Party 1
Athena
Athena
jensenrli
Athena
Level 63
God Stats
27W - 20L
1,674 SR
Queue Stats
77W - 54L
1,677 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,699 Elo+

VS

Team Averages
Level 76
1,631 SR
1,667 Elo+
Shiva
Shiva
BabyFaby
Shiva
Level 88
God Stats
15W - 8L
1,778 SR
Queue Stats
103W - 90L
1,650 Elo+
Party 3
Medusa
Medusa
Dilluxe
Medusa
Level 67
God Stats
9W - 2L
1,901 SR
Queue Stats
99W - 64L
1,729 Elo+
Party 3
Ares
Ares
EndeavourNM
Ares
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
Lusuhfer
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,629 Elo+
Party 2
Sobek
Sobek
Poal
Sobek
Level 49
God Stats
1W - 2L
1,475 SR
Queue Stats
87W - 54L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arrkee
Sun Wukong
19
11 / 0 / 5
11,442
673
20,689
9,447
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
RattleStake
Chronos
17
5 / 7 / 2
10,135
596
10,270
12,829
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
StrykerCVL
Bellona
13
0 / 3 / 0
7,850
462
3,625
8,620
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 4 / 4
9,792
576
10,199
12,817
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
jensenrli
Athena
13
0 / 2 / 9
8,564
504
5,819
15,137
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BabyFaby
Shiva
13
3 / 3 / 3
8,323
490
9,769
14,084
10,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Dilluxe
Medusa
15
9 / 6 / 0
9,867
580
16,087
15,798
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 2
8,005
471
7,530
14,273
11,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Lusuhfer
Baron Samedi
12
0 / 8 / 1
7,347
432
3,172
9,942
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Poal
Sobek
12
1 / 3 / 9
8,093
476
5,436
17,356
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
23
Kills
16
16
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arrkee
Sun Wukong
11
0
5
13.5
L
Shiva
BabyFaby
Shiva
3
3
3
1.5
L
Medusa
Dilluxe
Medusa
9
6
0
1.5
L
3
3
2
1.33
L
Baron Samedi
Lusuhfer
Baron Samedi
0
8
1
0.06
L
Sobek
Poal
Sobek
1
3
9
1.83
W
Chronos
RattleStake
Chronos
5
7
2
0.86
W
Bellona
StrykerCVL
Bellona
0
3
0
0
W
7
4
4
2.25
W
Athena
jensenrli
Athena
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
41,994
58,850
Taken
71,453
32,152
Mitigated
48,651
14,218
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arrkee
Sun Wukong
20,689
6,727
0
3,693
9,447
5,255
28
3,136
6,311
0
94,189
L
Shiva
BabyFaby
Shiva
9,769
3,081
1,055
2,275
14,084
10,106
0
1,531
12,553
0
43,104
L
Medusa
Dilluxe
Medusa
16,087
7,513
0
5,178
15,798
6,037
1,078
7,657
8,141
804
71,745
L
7,530
615
0
1,709
14,273
11,026
0
714
13,559
55,867
0
L
Baron Samedi
Lusuhfer
Baron Samedi
3,172
763
79
1,225
9,942
4,147
0
213
9,729
42,766
0
L
Sobek
Poal
Sobek
5,436
1,020
749
4,441
17,356
17,335
0
4,101
13,255
22,693
0
W
Chronos
RattleStake
Chronos
10,270
3,558
0
3,100
12,829
3,936
0
1,463
11,366
62,122
8,219
W
Bellona
StrykerCVL
Bellona
3,625
578
0
2,449
8,620
6,801
0
1,601
7,019
0
33,163
W
10,199
5,423
0
1,005
12,817
4,241
0
6,957
5,860
0
61,561
W
Athena
jensenrli
Athena
5,819
1,793
1,491
2,480
15,137
11,919
0
3,785
10,910
19,425
5,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
41,635
470
Minions Killed
408
0
Camps Cleared
0
1,689,841
Distance Traveled
1,460,280
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,442
673
158
9
0
364,190
3
L
Shiva
8,323
490
88
5
0
260,632
2
L
Medusa
9,867
580
133
8
0
279,654
3
L
Ares
8,005
471
77
5
0
324,677
7
L
Baron Samedi
7,347
432
76
4
0
267,392
2
L
Sobek
8,093
476
34
2
0
327,925
5
W
Chronos
10,135
596
110
6
0
310,252
4
W
Bellona
7,850
462
75
4
0
318,851
0
W
Nemesis
9,792
576
88
5
0
344,581
5
W
Athena
8,564
504
39
2
0
351,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role