Player Matchup

Nu Wa
Nu Wa
InfinitelyBad
Nu Wa
Level 122
God Stats
14W - 21L
1,539 SR
Queue Stats
39W - 67L
1,472 Elo+
Party 1
Chiron
Chiron
MaskedOne
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,468 Elo+
Party 1
Shiva
Shiva
kinglionfang434
Shiva
Level 66
God Stats
2W - 3L
1,358 SR
Queue Stats
19W - 23L
1,457 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,466 Elo+

VS

Team Averages
Level 83
1,504 SR
1,437 Elo+
Danzaburou
Danzaburou
CompleteArsenal9
Danzaburou
Level 65
God Stats
8W - 9L
1,490 SR
Queue Stats
77W - 108L
1,297 Elo+
Party 2
Nu Wa
Nu Wa
Toxic_k9_killer
Nu Wa
Level 56
God Stats
10W - 14L
1,523 SR
Queue Stats
149W - 222L
1,268 Elo+
Party 2
Bacchus
Bacchus
macgregor96
Bacchus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 80L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
11,622
726
13,220
13,318
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MaskedOne
Chiron
16
7 / 3 / 9
11,915
745
20,374
15,634
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 11
10,605
663
7,109
21,663
15,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CompleteArsenal9
Danzaburou
18
7 / 4 / 4
12,931
808
16,098
12,468
4,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 7
11,584
724
11,623
11,532
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
macgregor96
Bacchus
15
1 / 7 / 8
11,734
733
9,805
24,372
36,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
16
Kills
11
11
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CompleteArsenal9
Danzaburou
7
4
4
2.25
L
8
4
7
2.88
L
Chiron
MaskedOne
Chiron
7
3
9
3.83
W
3
5
7
1.3
L
1
4
11
1.63
W
Bacchus
macgregor96
Bacchus
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
37,526
50,615
Taken
48,372
23,454
Mitigated
44,885
11,282
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CompleteArsenal9
Danzaburou
16,098
4,729
0
3,538
12,468
4,949
1,543
4,624
7,520
0
66,236
L
13,220
2,221
0
1,395
13,318
3,634
715
5,776
7,542
45,635
0
L
Chiron
MaskedOne
Chiron
20,374
10,284
2,334
5,530
15,634
4,809
1,974
6,565
9,056
0
65,747
W
11,623
4,373
154
1,397
11,532
3,701
400
3,261
7,895
35,042
0
L
7,109
557
602
1,421
21,663
15,011
0
9,947
11,716
2,085
35,716
W
Bacchus
macgregor96
Bacchus
9,805
947
0
4,121
24,372
36,235
236
4,400
19,506
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
36,249
220
Minions Killed
167
4
Camps Cleared
6
797,604
Distance Traveled
816,620
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,931
808
106
7
4
258,600
4
L
Nu Wa
11,622
726
50
3
0
238,861
0
L
Chiron
11,915
745
111
7
1
273,779
0
W
Nu Wa
11,584
724
44
3
0
270,656
2
L
Shiva
10,605
663
59
4
3
284,964
1
W
Bacchus
11,734
733
17
1
2
287,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role