Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ethiriam
Sylvanus
Level 107
God Stats
20W - 41L
1,500 SR
Queue Stats
284W - 419L
1,348 Elo+
Solo
Neith
Neith
Xzexze
Neith
Level 148
God Stats
6W - 7L
1,501 SR
Queue Stats
56W - 59L
1,476 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,441 Elo+

VS

Team Averages
Level 81
1,307 SR
1,366 Elo+
Heimdallr
Heimdallr
Haadvir06
Heimdallr
Level 16
God Stats
4W - 14L
1,311 SR
Queue Stats
5W - 24L
1,245 Elo+
Party 1
Persephone
Persephone
Zamyrel
Persephone
Level 122
God Stats
17W - 25L
1,434 SR
Queue Stats
46W - 83L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDINOSOWERx
Tsukuyomi
Level 104
God Stats
2W - 4L
1,177 SR
Queue Stats
205W - 223L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 5
9,866
897
10,906
8,791
3,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Ethiriam
Sylvanus
13
2 / 2 / 9
8,476
771
4,181
10,965
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Xzexze
Neith
14
5 / 0 / 9
9,288
844
3,734
6,489
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haadvir06
Heimdallr
11
0 / 6 / 1
6,929
630
3,733
7,410
1,785
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Zamyrel
Persephone
11
2 / 6 / 1
7,660
696
6,824
9,125
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xDINOSOWERx
Tsukuyomi
10
1 / 4 / 2
6,940
631
6,908
7,397
2,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
5
11.5
W
Sylvanus
Ethiriam
Sylvanus
2
2
9
3.25
L
Heimdallr
Haadvir06
Heimdallr
0
6
1
0.08
W
Neith
Xzexze
Neith
5
0
9
9.5
L
Persephone
Zamyrel
Persephone
2
6
1
0.42
L
Tsukuyomi
xDINOSOWERx
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
17,465
26,245
Taken
23,932
14,240
Mitigated
6,493
14,059
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,906
804
56
5,719
8,791
3,455
1,199
2,854
5,777
46,929
0
W
Sylvanus
Ethiriam
Sylvanus
4,181
1,296
1,515
5,445
10,965
8,147
625
2,148
8,713
11,526
3,270
L
Heimdallr
Haadvir06
Heimdallr
3,733
1,532
0
205
7,410
1,785
73
5,972
1,438
0
18,550
W
Neith
Xzexze
Neith
3,734
1,700
0
1,324
6,489
2,638
1,184
1,887
4,486
0
31,666
L
Persephone
Zamyrel
Persephone
6,824
0
0
1,409
9,125
2,431
0
4,571
4,548
23,994
0
L
Tsukuyomi
xDINOSOWERx
Tsukuyomi
6,908
2,011
0
567
7,397
2,277
0
4,397
3,000
0
19,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
21,529
155
Minions Killed
110
7
Camps Cleared
3
654,273
Distance Traveled
574,452
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,866
897
70
6
5
214,408
3
W
Sylvanus
8,476
771
19
2
2
217,172
6
L
Heimdallr
6,929
630
36
3
0
176,262
4
W
Neith
9,288
844
66
6
0
222,693
2
L
Persephone
7,660
696
48
4
1
193,472
3
L
Tsukuyomi
6,940
631
26
2
2
204,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role