Player Matchup

Shiva
Shiva
Abyssmal
Shiva
Level 159
God Stats
5W - 1L
1,149 SR
Queue Stats
227W - 271L
1,369 Elo+
Party 3
Nu Wa
Nu Wa
Fr0st4771
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,621 Elo+
Party 1
Izanami
Izanami
MANchestHAIRR
Izanami
Level 49
God Stats
2W - 3L
1,592 SR
Queue Stats
283W - 271L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
ZappiestTie3702
Kuzenbo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,500 Elo+
Solo
Ganesha
Ganesha
ÆΘNS
Ganesha
Level 142
God Stats
9W - 6L
1,685 SR
Queue Stats
478W - 544L
1,376 Elo+
Party 3
Team Averages
Level 100
1,485 SR
1,471 Elo+

VS

Team Averages
Level 98
1,472 SR
1,461 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CHEFORLANDO51
Nox
Level 100
God Stats
3W - 3L
1,307 SR
Queue Stats
272W - 281L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Gr1mR3ap3r-_-bro
Heimdallr
Level 39
God Stats
0W - 2L
1,297 SR
Queue Stats
64W - 68L
1,409 Elo+
Party 4
Shiva
Shiva
OG_ViperZz
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 258L
1,410 Elo+
Party 4
Hercules
Hercules
SNORKY02
Hercules
Level 124
God Stats
2W - 2L
1,758 SR
Queue Stats
221W - 240L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Abyssmal
Shiva
16
8 / 3 / 12
10,487
807
16,075
14,268
12,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Fr0st4771
Nu Wa
18
7 / 3 / 16
10,893
838
20,856
9,351
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
7 / 5 / 10
10,091
776
9,054
12,044
5,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 15
10,989
845
6,630
15,066
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
ÆΘNS
Ganesha
16
0 / 2 / 17
9,362
720
7,594
15,568
18,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 5 / 5
9,228
710
9,743
11,219
5,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 4
8,694
669
5,364
11,588
3,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
17
5 / 7 / 7
9,673
744
16,658
14,780
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
13
0 / 7 / 7
7,971
613
4,545
13,408
4,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
SNORKY02
Hercules
17
4 / 2 / 8
8,959
689
7,966
16,540
15,415
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
26
Kills
14
15
Deaths
26
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
5
1.3
W
Shiva
Abyssmal
Shiva
8
3
12
4.67
L
1
5
4
0.6
W
Nu Wa
Fr0st4771
Nu Wa
7
3
16
5
L
Heimdallr
5
7
7
1.21
W
Izanami
7
5
10
2.4
L
Shiva
0
7
7
0.5
L
Hercules
SNORKY02
Hercules
4
2
8
4
W
4
2
15
5.75
W
Ganesha
ÆΘNS
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,209
Damage
44,276
66,297
Taken
67,535
67,126
Mitigated
33,149
24,929
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,743
710
1,397
1,188
11,219
5,654
0
5,915
5,304
0
20,675
W
Shiva
Abyssmal
Shiva
16,075
2,058
4,343
4,312
14,268
12,720
464
1,001
13,131
0
30,924
L
5,364
327
1,169
2,497
11,588
3,023
0
6,762
4,826
23,991
0
W
Nu Wa
Fr0st4771
Nu Wa
20,856
5,489
969
1,119
9,351
4,586
1,295
504
8,772
44,307
0
L
Heimdallr
16,658
6,213
907
2,643
14,780
4,138
100
6,562
8,218
0
36,819
W
Izanami
9,054
4,258
1,405
2,389
12,044
5,756
2,084
1,357
10,533
0
16,924
L
Shiva
4,545
1,155
1,068
1,644
13,408
4,919
99
7,825
5,583
0
17,539
L
Hercules
SNORKY02
Hercules
7,966
847
1,072
8,923
16,540
15,415
100
8,016
8,524
0
17,396
W
6,630
2,394
1,258
3,362
15,066
25,204
733
1,003
13,858
14,981
0
W
Ganesha
ÆΘNS
Ganesha
7,594
427
2,413
3,359
15,568
18,860
328
1,499
13,822
13,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
44,525
122
Minions Killed
150
0
Camps Cleared
0
1,287,854
Distance Traveled
1,096,047
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,228
710
28
2
0
250,197
0
W
Shiva
10,487
807
21
2
0
291,962
1
L
Nox
8,694
669
40
3
0
207,970
0
W
Nu Wa
10,893
838
53
4
0
267,527
4
L
Heimdallr
9,673
744
46
4
0
200,147
2
W
Izanami
10,091
776
26
2
0
209,552
0
L
Shiva
7,971
613
18
1
0
196,513
0
L
Hercules
8,959
689
18
1
0
241,220
0
W
Kuzenbo
10,989
845
20
2
0
264,988
4
W
Ganesha
9,362
720
2
0
0
253,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role