Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Inqu1sitive
Amaterasu
Level 22
God Stats
18W - 16L
1,446 SR
Queue Stats
209W - 225L
1,496 Elo+
Party 2
Mercury
Mercury
Jayhank003
Mercury
Level 95
God Stats
10W - 12L
1,415 SR
Queue Stats
25W - 28L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
LoTUSJawn
Danzaburou
Level 34
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
RexQuincy
Kukulkan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,366 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,413 Elo+

VS

Team Averages
Level 91
1,493 SR
1,376 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CaptHymanShocker
Heimdallr
Level 42
God Stats
1W - 8L
1,369 SR
Queue Stats
126W - 139L
1,316 Elo+
Party 3
Tyr
Tyr
DeltaBluesXx
Tyr
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 60L
1,221 Elo+
Solo
Thoth
Thoth
Luiscoro
Thoth
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
223W - 250L
1,415 Elo+
Solo
Ymir
Ymir
Turokhalo
Ymir
Level 67
God Stats
22W - 23L
1,596 SR
Queue Stats
166W - 171L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 3 / 5
8,060
504
6,242
9,444
5,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Inqu1sitive
Amaterasu
14
1 / 2 / 3
8,340
521
7,945
10,546
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Jayhank003
Mercury
16
7 / 3 / 5
9,872
617
11,664
9,916
3,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
LoTUSJawn
Danzaburou
12
4 / 6 / 2
7,754
485
6,838
10,750
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RexQuincy
Kukulkan
12
0 / 4 / 4
7,301
456
4,064
9,662
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
0 / 1 / 2
7,817
489
5,001
10,337
3,440
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
12
2 / 4 / 5
7,243
453
4,571
9,081
3,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
7,126
445
5,887
7,661
3,255
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Luiscoro
Thoth
12
4 / 7 / 1
7,824
489
6,178
12,410
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
10 / 3 / 3
8,696
544
9,630
13,659
9,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
18
18
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
5
1.83
L
Ratatoskr
 
Ratatoskr
0
1
2
1
L
Heimdallr
2
4
5
1.13
L
2
1
0
2
W
Amaterasu
Inqu1sitive
Amaterasu
1
2
3
1.25
W
Mercury
Jayhank003
Mercury
7
3
5
3.17
W
Danzaburou
LoTUSJawn
Danzaburou
4
6
2
0.83
L
Thoth
Luiscoro
Thoth
4
7
1
0.64
W
Kukulkan
RexQuincy
Kukulkan
0
4
4
0.5
L
Ymir
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
31,267
50,318
Taken
53,148
21,821
Mitigated
22,914
12,820
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,242
735
1,218
2,137
9,444
5,054
168
4,153
5,075
41,931
0
L
Ratatoskr
 
Ratatoskr
5,001
1,056
0
2,296
10,337
3,440
275
918
9,419
0
54,748
L
Heimdallr
4,571
1,479
154
2,719
9,081
3,029
265
2,158
6,923
0
29,213
L
5,887
1,074
0
3,050
7,661
3,255
0
500
7,161
0
34,879
W
Amaterasu
Inqu1sitive
Amaterasu
7,945
4,156
0
4,262
10,546
7,333
0
399
10,099
0
46,141
W
Mercury
Jayhank003
Mercury
11,664
3,506
0
1,596
9,916
3,457
68
1,428
8,446
0
63,399
W
Danzaburou
LoTUSJawn
Danzaburou
6,838
3,569
0
2,032
10,750
2,915
1,406
4,882
5,545
0
33,129
L
Thoth
Luiscoro
Thoth
6,178
664
0
2,229
12,410
3,659
322
4,195
8,215
42,226
0
W
Kukulkan
RexQuincy
Kukulkan
4,064
460
0
1,575
9,662
3,062
100
4,272
5,344
44,054
0
L
Ymir
9,630
1,615
0
3,518
13,659
9,531
0
2,535
11,124
37,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
38,706
396
Minions Killed
342
0
Camps Cleared
0
1,558,684
Distance Traveled
1,304,847
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,060
504
58
4
0
258,306
1
L
Ratatoskr
7,817
489
89
6
0
356,228
6
L
Heimdallr
7,243
453
48
3
0
231,703
1
L
Tyr
7,126
445
68
4
0
204,248
0
W
Amaterasu
8,340
521
98
6
0
338,629
0
W
Mercury
9,872
617
107
7
0
391,283
2
W
Danzaburou
7,754
485
58
4
0
307,632
2
L
Thoth
7,824
489
75
5
0
242,571
1
W
Kukulkan
7,301
456
75
5
0
262,834
1
L
Ymir
8,696
544
62
4
0
270,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role