Player Matchup

Kukulkan
Kukulkan
Level3Soldier
Kukulkan
Level 57
God Stats
4W - 6L
1,555 SR
Queue Stats
184W - 158L
1,475 Elo+
Party 2
Geb
Geb
SuckleMyGrimm
Geb
Level 81
God Stats
7W - 8L
1,527 SR
Queue Stats
265W - 260L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
TerdyBirdySoSa
Danzaburou
Level 29
God Stats
51W - 51L
1,558 SR
Queue Stats
449W - 433L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
UMightRespawn
Cliodhna
Level 31
God Stats
3W - 4L
1,568 SR
Queue Stats
41W - 29L
1,610 Elo+
Party 2
Osiris
Osiris
eighteenmilla
Osiris
Level 69
God Stats
7W - 10L
1,389 SR
Queue Stats
188W - 198L
1,482 Elo+
Party 2
Team Averages
Level 53
1,519 SR
1,507 Elo+

VS

Team Averages
Level 33
1,549 SR
1,446 Elo+
Vamana
Vamana
BEADSAEGIS
Vamana
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 30L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
Brovk
Gilgamesh
Level 23
God Stats
6W - 6L
1,839 SR
Queue Stats
203W - 224L
1,522 Elo+
Party 3
Scylla
Scylla
Marks2D2
Scylla
Level 49
God Stats
17W - 16L
1,570 SR
Queue Stats
71W - 75L
1,437 Elo+
Party 3
Ullr
Ullr
Scabinsulator
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 1
Yemoja
Yemoja
leemoney
Yemoja
Level 39
God Stats
2W - 3L
1,113 SR
Queue Stats
41W - 63L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Level3Soldier
Kukulkan
11
4 / 3 / 1
6,516
652
3,838
4,311
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 3
5,403
540
1,865
6,370
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TerdyBirdySoSa
Danzaburou
8
0 / 1 / 1
4,690
469
3,110
5,372
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
UMightRespawn
Cliodhna
9
2 / 3 / 2
5,571
557
4,171
7,000
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
4,980
498
2,243
4,465
2,471
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BEADSAEGIS
Vamana
13
5 / 1 / 2
7,166
717
6,493
5,222
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Brovk
Gilgamesh
10
0 / 1 / 2
5,512
551
2,236
5,885
2,514
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Marks2D2
Scylla
11
3 / 2 / 1
6,286
629
1,098
3,819
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,213
521
3,455
6,475
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
leemoney
Yemoja
9
1 / 1 / 1
5,458
546
2,430
5,473
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
10
10
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
BEADSAEGIS
Vamana
5
1
2
6
W
Gilgamesh
Brovk
Gilgamesh
0
1
2
1
L
Kukulkan
Level3Soldier
Kukulkan
4
3
1
1.5
W
Scylla
Marks2D2
Scylla
3
2
1
1.75
W
1
2
1
0.75
L
1
1
3
2.5
L
Danzaburou
TerdyBirdySoSa
Danzaburou
0
1
1
0.5
L
Cliodhna
UMightRespawn
Cliodhna
2
3
2
1
L
0
2
0
0
W
Yemoja
leemoney
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
15,712
27,518
Taken
26,874
9,644
Mitigated
9,808
7,863
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BEADSAEGIS
Vamana
6,493
3,529
0
3,312
5,222
2,071
0
1,211
4,011
0
45,737
W
Gilgamesh
Brovk
Gilgamesh
2,236
683
0
913
5,885
2,514
274
151
5,734
0
24,029
L
Kukulkan
Level3Soldier
Kukulkan
3,838
762
0
225
4,311
1,270
346
587
3,724
36,392
0
W
Scylla
Marks2D2
Scylla
1,098
226
0
1,060
3,819
1,106
0
1,808
2,011
25,309
0
W
3,455
1,196
0
770
6,475
1,666
0
1,647
4,828
0
29,633
L
1,865
69
116
2,953
6,370
2,850
0
1,211
5,159
9,255
0
L
Danzaburou
TerdyBirdySoSa
Danzaburou
3,110
738
0
2,111
5,372
1,223
0
658
4,714
0
20,648
L
Cliodhna
UMightRespawn
Cliodhna
4,171
729
0
664
7,000
1,830
0
1,072
5,928
0
27,877
L
2,243
774
0
1,794
4,465
2,471
0
0
4,465
0
17,186
W
Yemoja
leemoney
Yemoja
2,430
689
890
1,880
5,473
2,451
23
886
4,587
11,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
29,635
212
Minions Killed
269
0
Camps Cleared
0
931,875
Distance Traveled
1,009,975
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,166
717
88
9
0
254,474
2
W
Gilgamesh
5,512
551
56
6
0
168,816
0
L
Kukulkan
6,516
652
73
7
0
193,064
2
W
Scylla
6,286
629
50
5
0
204,931
2
W
Ullr
5,213
521
53
5
0
192,081
0
L
Geb
5,403
540
8
1
0
203,467
0
L
Danzaburou
4,690
469
45
5
0
187,463
0
L
Cliodhna
5,571
557
46
5
0
220,140
1
L
Osiris
4,980
498
40
4
0
127,741
1
W
Yemoja
5,458
546
22
2
0
189,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role