Player Matchup

Charybdis
Charybdis
GajaSouvient
Charybdis
Level 156
God Stats
34W - 44L
1,509 SR
Queue Stats
308W - 319L
1,481 Elo+
Solo
Poseidon
Poseidon
Jslinkyxxx
Poseidon
Level 47
God Stats
4W - 0L
1,858 SR
Queue Stats
149W - 115L
1,683 Elo+
Solo
Awilix
Awilix
MERQIX
Awilix
Level 64
God Stats
1W - 4L
1,252 SR
Queue Stats
157W - 157L
1,567 Elo+
Party 2
Hercules
Hercules
Psych
Hercules
Level 158
God Stats
4W - 2L
1,667 SR
Queue Stats
44W - 39L
1,531 Elo+
Solo
Sobek
Sobek
archetvpe
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 141L
1,617 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,576 Elo+

VS

Team Averages
Level 104
1,424 SR
1,582 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OhMyGascho
Gilgamesh
Level 137
God Stats
0W - 2L
1,251 SR
Queue Stats
269W - 218L
1,602 Elo+
Party 1
Geb
Geb
TheOGWarPork
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
TidiestComa959
Danzaburou
Level 72
God Stats
1W - 2L
1,537 SR
Queue Stats
11W - 14L
1,571 Elo+
Solo
Fenrir
Fenrir
iNfamouSSyntax
Fenrir
Level 124
God Stats
0W - 3L
1,332 SR
Queue Stats
232W - 186L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GajaSouvient
Charybdis
17
3 / 0 / 6
9,291
774
7,318
10,443
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Jslinkyxxx
Poseidon
18
8 / 2 / 15
10,250
854
14,354
11,590
4,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
MERQIX
Awilix
14
4 / 3 / 7
8,379
698
2,750
9,619
3,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Psych
Hercules
17
6 / 2 / 15
9,718
810
13,440
15,532
11,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
archetvpe
Sobek
15
3 / 0 / 10
9,222
769
5,815
12,664
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 3 / 4
8,950
746
10,647
7,276
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OhMyGascho
Gilgamesh
14
2 / 6 / 5
8,105
675
10,802
12,285
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 4
8,065
672
5,556
9,998
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TidiestComa959
Danzaburou
15
2 / 6 / 4
8,429
702
8,801
11,743
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 6 / 3
8,140
678
7,915
10,453
7,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
24
Kills
7
7
Deaths
24
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
4
1
W
Charybdis
GajaSouvient
Charybdis
3
0
6
6
W
Poseidon
Jslinkyxxx
Poseidon
8
2
15
7.75
W
Awilix
MERQIX
Awilix
4
3
7
2.5
L
Gilgamesh
OhMyGascho
Gilgamesh
2
6
5
0.75
W
Hercules
Psych
Hercules
6
2
15
6.75
L
0
3
4
0.67
L
Danzaburou
TidiestComa959
Danzaburou
2
6
4
0.67
W
Sobek
archetvpe
Sobek
3
0
10
8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
43,721
59,848
Taken
51,755
39,496
Mitigated
33,354
17,136
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,647
1,394
0
1,245
7,276
3,016
0
3,785
3,491
42,565
0
W
Charybdis
GajaSouvient
Charybdis
7,318
2,049
0
3,270
10,443
4,091
1,943
803
9,640
0
47,329
W
Poseidon
Jslinkyxxx
Poseidon
14,354
1,244
112
3,584
11,590
4,477
1,070
2,902
8,688
51,116
0
W
Awilix
MERQIX
Awilix
2,750
760
0
750
9,619
3,575
0
2,352
7,267
0
14,889
L
Gilgamesh
OhMyGascho
Gilgamesh
10,802
3,275
0
1,239
12,285
8,588
0
4,257
8,028
0
23,298
W
Hercules
Psych
Hercules
13,440
5,482
0
6,021
15,532
11,403
432
5,144
10,388
0
28,831
L
5,556
878
0
727
9,998
9,874
0
4,410
5,588
11,245
0
L
Danzaburou
TidiestComa959
Danzaburou
8,801
4,715
0
1,800
11,743
4,201
60
4,412
7,331
0
29,847
W
Sobek
archetvpe
Sobek
5,815
603
0
3,399
12,664
15,950
272
5,273
7,391
13,225
0
L
7,915
880
0
890
10,453
7,675
0
3,305
7,148
605
25,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
41,689
250
Minions Killed
207
0
Camps Cleared
0
1,262,198
Distance Traveled
1,216,426
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,950
746
80
7
0
249,930
2
W
Charybdis
9,291
774
91
8
0
231,347
2
W
Poseidon
10,250
854
87
7
0
280,387
1
W
Awilix
8,379
698
25
2
0
237,992
0
L
Gilgamesh
8,105
675
28
2
0
237,625
4
W
Hercules
9,718
810
38
3
0
266,312
9
L
Geb
8,065
672
10
1
0
264,147
0
L
Danzaburou
8,429
702
53
4
0
223,774
4
W
Sobek
9,222
769
9
1
0
246,160
3
L
Fenrir
8,140
678
36
3
0
240,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role