Player Matchup

Nu Wa
Nu Wa
BadxOmen13
Nu Wa
Level 102
God Stats
229W - 244L
1,603 SR
Queue Stats
234W - 252L
1,484 Elo+
Solo
Hercules
Hercules
Yellowbird104
Hercules
Level 102
God Stats
1W - 2L
1,375 SR
Queue Stats
13W - 16L
1,441 Elo+
Party 1
Chiron
Chiron
greenbird003
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,467 Elo+

VS

Team Averages
Level 120
1,471 SR
1,491 Elo+
Bacchus
Bacchus
Eddieperez177
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,459 Elo+
Solo
Da Ji
Da Ji
IAmaterasuuI
Da Ji
Level 102
God Stats
21W - 12L
1,419 SR
Queue Stats
128W - 141L
1,519 Elo+
Solo
Nu Wa
Nu Wa
SensoryParagon
Nu Wa
Level 153
God Stats
19W - 17L
1,494 SR
Queue Stats
281W - 258L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
1 / 4 / 0
10,845
452
1,135
6,040
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Yellowbird104
Hercules
20
0 / 4 / 5
13,963
582
11,628
33,958
32,047
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
20
6 / 3 / 1
15,603
650
8,685
16,983
6,340
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
3 / 2 / 7
17,249
719
15,943
17,461
37,939
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 1 / 0
11,666
486
1,504
2,824
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 4
16,499
687
32,243
15,294
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
11
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
0
0.25
W
Bacchus
3
2
7
3.25
W
2
1
0
2
W
6
4
4
2
L
Hercules
Yellowbird104
Hercules
0
4
5
0.63
L
Chiron
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
49,690
56,981
Taken
35,579
39,430
Mitigated
45,256
12,404
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,135
842
11
27
6,040
1,043
0
5,469
338
3,811
0
W
Bacchus
15,943
1,579
596
2,487
17,461
37,939
633
883
16,578
62,578
0
W
1,504
370
0
625
2,824
788
0
146
2,678
0
3,576
W
32,243
5,686
116
3,200
15,294
6,529
1,901
1,091
14,203
110,322
0
L
Hercules
Yellowbird104
Hercules
11,628
2,256
136
5,978
33,958
32,047
0
27,372
5,690
195
51,596
L
Chiron
8,685
1,931
900
5,352
16,983
6,340
0
15,105
1,578
0
97,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
45,414
217
Minions Killed
224
6
Camps Cleared
12
908,228
Distance Traveled
1,013,914
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,845
452
6
0
0
36,152
2
W
Bacchus
17,249
719
70
3
4
492,907
5
W
Da Ji
11,666
486
6
0
1
95,263
0
W
Nu Wa
16,499
687
148
6
7
425,744
3
L
Hercules
13,963
582
63
3
1
445,799
5
L
Chiron
15,603
650
148
6
5
426,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role