Player Matchup

Horus
Horus
BALQUIDES
Horus
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
152W - 174L
1,526 Elo+
Party 4
Shiva
Shiva
EndeavourNM
Shiva
Level 147
God Stats
3W - 3L
1,628 SR
Queue Stats
41W - 38L
1,592 Elo+
Party 3
Vulcan
Vulcan
Kaladın
Vulcan
Level 131
God Stats
2W - 0L
1,552 SR
Queue Stats
171W - 109L
1,653 Elo+
Party 4
Sol
Sol
Lusuhfer
Sol
Level 27
God Stats
1W - 1L
1,433 SR
Queue Stats
12W - 8L
1,605 Elo+
Party 3
Neith
Neith
Padrexico
Neith
Level 39
God Stats
4W - 4L
1,429 SR
Queue Stats
73W - 80L
1,574 Elo+
Party 4
Team Averages
Level 82
1,508 SR
1,590 Elo+

VS

Team Averages
Level 61
1,459 SR
1,576 Elo+
Agni
Agni
ElectronicMoon
Agni
Level 129
God Stats
2W - 4L
1,563 SR
Queue Stats
148W - 100L
1,616 Elo+
Party 1
Thor
Thor
FrostAssassins
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Party 2
Atlas
Atlas
Havie373
Atlas
Level 49
God Stats
8W - 10L
1,422 SR
Queue Stats
534W - 568L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
PoorZoomer
Gilgamesh
Level 27
God Stats
0W - 3L
1,372 SR
Queue Stats
48W - 32L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Qoertz
Ah Muzen Cab
Level 88
God Stats
0W - 5L
1,437 SR
Queue Stats
276W - 252L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BALQUIDES
Horus
12
0 / 1 / 6
7,568
473
3,447
12,179
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 3
9,469
592
13,012
10,605
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Kaladın
Vulcan
15
3 / 1 / 2
9,312
582
5,765
6,642
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 5 / 2
7,561
473
4,740
8,506
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Padrexico
Neith
16
7 / 1 / 2
10,389
649
11,218
9,548
3,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,399
462
4,309
7,228
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,490
406
2,246
10,204
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Havie373
Atlas
9
2 / 2 / 0
6,768
423
4,216
11,073
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
PoorZoomer
Gilgamesh
13
1 / 6 / 0
7,436
465
4,434
13,477
5,462
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Qoertz
Ah Muzen Cab
16
5 / 2 / 3
9,617
601
11,124
10,508
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
9
9
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
BALQUIDES
Horus
0
1
6
3
L
1
3
1
0.5
W
6
1
3
7.5
L
0
3
1
0.17
L
Atlas
Havie373
Atlas
2
2
0
1
W
Vulcan
Kaladın
Vulcan
3
1
2
4
W
0
5
2
0.2
W
Neith
Padrexico
Neith
7
1
2
8
L
Gilgamesh
PoorZoomer
Gilgamesh
1
6
0
0.17
L
Ah Muzen Cab
Qoertz
Ah Muzen Cab
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
26,329
47,480
Taken
52,490
24,654
Mitigated
20,789
14,584
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BALQUIDES
Horus
3,447
1,954
845
3,888
12,179
10,801
359
2,589
9,590
0
19,242
L
4,309
251
0
1,163
7,228
1,895
0
2,435
4,793
40,978
0
W
13,012
4,051
86
1,873
10,605
4,858
0
1,601
9,004
0
75,755
L
2,246
429
0
2,769
10,204
2,533
0
470
9,734
0
28,021
L
Atlas
Havie373
Atlas
4,216
1,350
53
3,385
11,073
7,409
93
3,546
7,527
22,240
0
W
Vulcan
Kaladın
Vulcan
5,765
767
0
961
6,642
2,987
602
2,383
4,259
71,811
0
W
4,740
1,410
0
2,504
8,506
2,099
688
1,635
6,871
39,334
0
W
Neith
Padrexico
Neith
11,218
3,220
0
4,427
9,548
3,909
2,766
317
9,231
0
71,735
L
Gilgamesh
PoorZoomer
Gilgamesh
4,434
1,054
0
2,524
13,477
5,462
0
682
12,795
0
34,635
L
Ah Muzen Cab
Qoertz
Ah Muzen Cab
11,124
6,773
0
5,968
10,508
3,490
189
3,372
7,136
0
69,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
37,710
503
Minions Killed
364
0
Camps Cleared
0
1,550,273
Distance Traveled
1,420,351
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,568
473
24
2
0
316,217
0
L
Agni
7,399
462
74
5
0
258,611
1
W
Shiva
9,469
592
112
7
0
349,590
6
L
Thor
6,490
406
58
4
0
234,502
0
L
Atlas
6,768
423
27
2
0
300,522
1
W
Vulcan
9,312
582
147
9
0
340,084
3
W
Sol
7,561
473
79
5
0
262,627
3
W
Neith
10,389
649
141
9
0
281,755
1
L
Gilgamesh
7,436
465
69
4
0
323,601
3
L
Ah Muzen Cab
9,617
601
136
9
0
303,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role