Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
mohammedisabeast
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,597 Elo+
Party 2
Bacchus
Bacchus
ℓiъъy
Bacchus
Level 160
God Stats
18W - 8L
1,244 SR
Queue Stats
204W - 117L
1,693 Elo+
Party 2
Team Averages
Level 136
1,415 SR
1,597 Elo+

VS

Team Averages
Level 58
1,831 SR
1,994 Elo+
Hachiman
Hachiman
AboveAverageJoe0
Hachiman
Level 84
God Stats
10W - 4L
1,820 SR
Queue Stats
662W - 361L
1,953 Elo+
Party 1
Ra
Ra
SaltF1sh
Ra
Level 23
God Stats
19W - 3L
1,684 SR
Queue Stats
199W - 19L
2,012 Elo+
Party 1
King Arthur
King Arthur
TheCoob
King Arthur
Level 66
God Stats
23W - 6L
1,989 SR
Queue Stats
454W - 227L
2,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 6 / 8
9,658
690
6,410
11,207
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 8 / 4
9,997
714
6,502
12,751
4,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ℓiъъy
Bacchus
14
4 / 5 / 5
9,618
687
9,689
11,587
8,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
11,485
820
12,248
9,707
2,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
10 / 5 / 5
12,011
858
11,127
7,370
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
TheCoob
King Arthur
15
3 / 1 / 14
10,618
758
8,145
9,872
6,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
19
19
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
6
8
1
W
6
4
12
3
W
10
5
5
2.5
W
King Arthur
TheCoob
King Arthur
3
1
14
10
L
4
8
4
0.75
L
Bacchus
ℓiъъy
Bacchus
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
31,520
35,545
Taken
26,949
20,016
Mitigated
12,277
1,119
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,410
814
0
1,024
11,207
6,236
0
3,253
7,814
0
20,876
W
12,248
7,334
0
2,567
9,707
2,976
1,544
3,655
5,930
0
49,533
W
11,127
446
1,118
1,177
7,370
2,380
608
2,802
4,336
39,249
0
W
King Arthur
TheCoob
King Arthur
8,145
1,086
0
3,010
9,872
6,921
522
3,745
5,885
0
27,119
L
6,502
1,682
0
95
12,751
4,781
0
4,456
8,077
0
33,481
L
Bacchus
ℓiъъy
Bacchus
9,689
1,446
0
0
11,587
8,999
0
3,132
8,225
27,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
34,114
125
Minions Killed
172
5
Camps Cleared
8
729,905
Distance Traveled
756,054
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,658
690
32
2
0
261,301
2
W
Hachiman
11,485
820
87
6
1
246,804
5
W
Ra
12,011
858
55
4
4
258,754
3
W
King Arthur
10,618
758
30
2
3
250,496
3
L
Hun Batz
9,997
714
52
4
3
222,224
1
L
Bacchus
9,618
687
41
3
2
246,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role