Player Matchup

Anhur
Anhur
 
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AgusGuirao
Bacchus
Level 45
God Stats
3W - 0L
1,696 SR
Queue Stats
48W - 50L
1,496 Elo+
Party 2
Geb
Geb
LukiñasFlow
Geb
Level 62
God Stats
2W - 0L
1,870 SR
Queue Stats
120W - 71L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaximoVirgolini
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,811 SR
Queue Stats
58W - 59L
1,510 Elo+
Party 2
Apollo
Apollo
NICOLAS96
Apollo
Level 38
God Stats
20W - 6L
1,809 SR
Queue Stats
46W - 16L
1,726 Elo+
Solo
Team Averages
Level 43
1,737 SR
1,566 Elo+

VS

Team Averages
Level 76
1,482 SR
1,500 Elo+
Shiva
Shiva
Dionixio9
Shiva
Level 109
God Stats
18W - 17L
1,603 SR
Queue Stats
351W - 344L
1,570 Elo+
Party 3
Cliodhna
Cliodhna
ElCulebra24
Cliodhna
Level 82
God Stats
6W - 7L
1,440 SR
Queue Stats
257W - 257L
1,540 Elo+
Party 3
Agni
Agni
ElRuloMan
Agni
Level 99
God Stats
4W - 1L
1,877 SR
Queue Stats
182W - 184L
1,459 Elo+
Party 1
Sol
Sol
ReeDust
Sol
Level 48
God Stats
14W - 10L
1,203 SR
Queue Stats
122W - 129L
1,502 Elo+
Party 3
Olorun
Olorun
juanmajuan
Olorun
Level 40
God Stats
2W - 8L
1,286 SR
Queue Stats
179W - 218L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 4 / 3
7,840
490
5,515
9,951
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
AgusGuirao
Bacchus
12
2 / 3 / 7
8,150
509
5,279
12,496
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 3
9,832
615
10,812
12,349
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MaximoVirgolini
Morgan Le Fay
14
4 / 4 / 7
9,173
573
9,811
8,804
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
NICOLAS96
Apollo
17
7 / 4 / 5
10,571
661
11,711
16,146
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dionixio9
Shiva
11
6 / 1 / 2
8,519
532
6,839
14,008
9,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
ElCulebra24
Cliodhna
13
5 / 5 / 5
8,418
526
10,760
13,975
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
2 / 7 / 5
8,053
503
8,438
9,004
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
14
2 / 3 / 4
8,797
550
8,331
12,270
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
juanmajuan
Olorun
14
2 / 6 / 3
8,617
539
9,287
14,034
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
22
Kills
17
17
Deaths
22
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
3
0.63
W
Bacchus
AgusGuirao
Bacchus
2
3
7
1.83
L
Shiva
Dionixio9
Shiva
6
1
2
7
L
Cliodhna
ElCulebra24
Cliodhna
5
5
5
1.5
L
Agni
2
7
5
0.64
W
8
2
3
4.75
W
Morgan Le Fay
MaximoVirgolini
Morgan Le Fay
4
4
7
1.88
W
Apollo
NICOLAS96
Apollo
7
4
5
2.38
L
Sol
2
3
4
1.33
L
Olorun
juanmajuan
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
43,655
59,746
Taken
63,291
26,645
Mitigated
24,484
18,407
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,515
1,663
0
2,797
9,951
2,644
0
5,452
4,499
0
45,678
W
Bacchus
AgusGuirao
Bacchus
5,279
743
211
2,475
12,496
10,538
0
5,316
7,180
14,499
0
L
Shiva
Dionixio9
Shiva
6,839
673
1,403
2,781
14,008
9,216
0
4,821
8,428
0
21,869
L
Cliodhna
ElCulebra24
Cliodhna
10,760
468
0
3,005
13,975
4,043
0
7,479
6,496
0
44,965
L
Agni
8,438
935
0
339
9,004
2,707
178
4,822
4,182
41,339
0
W
10,812
1,473
70
3,829
12,349
4,337
0
4,011
8,338
59,144
0
W
Morgan Le Fay
MaximoVirgolini
Morgan Le Fay
9,811
699
0
1,118
8,804
3,090
0
1,800
7,004
59,279
0
W
Apollo
NICOLAS96
Apollo
11,711
7,050
0
7,907
16,146
6,036
0
8,090
8,056
0
69,982
L
Sol
8,331
2,403
0
5,904
12,270
2,571
1,045
4,318
7,952
63,900
0
L
Olorun
juanmajuan
Olorun
9,287
4,577
0
5,472
14,034
5,947
1,357
4,462
9,572
47,910
7,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
42,404
394
Minions Killed
375
0
Camps Cleared
0
1,612,493
Distance Traveled
1,583,881
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,840
490
70
4
0
300,694
1
W
Bacchus
8,150
509
12
1
0
336,905
4
L
Shiva
8,519
532
19
1
0
345,052
8
L
Cliodhna
8,418
526
62
4
0
367,040
5
L
Agni
8,053
503
82
5
0
294,846
3
W
Geb
9,832
615
86
5
0
339,354
1
W
Morgan Le Fay
9,173
573
107
7
0
324,670
0
W
Apollo
10,571
661
119
7
0
310,870
7
L
Sol
8,797
550
121
8
0
307,485
0
L
Olorun
8,617
539
91
6
0
269,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role