Player Matchup

Skadi
Skadi
BlIpTiP
Skadi
Level 125
God Stats
2W - 1L
1,305 SR
Queue Stats
234W - 287L
1,424 Elo+
Solo
Cthulhu
Cthulhu
GodAnjou
Cthulhu
Level 27
God Stats
1W - 0L
1,846 SR
Queue Stats
11W - 1L
1,812 Elo+
Party 1
Serqet
Serqet
ImPineapple
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
SilverSteel01
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,581 Elo+
Party 1
Khepri
Khepri
fonzy22
Khepri
Level 87
God Stats
2W - 0L
1,645 SR
Queue Stats
42W - 18L
1,598 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,587 Elo+

VS

Team Averages
Level 82
1,451 SR
1,463 Elo+
Rama
Rama
AGskater13
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,400 Elo+
Party 2
Jing Wei
Jing Wei
ItzJJboys
Jing Wei
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 16L
1,513 Elo+
Party 2
Janus
Janus
JadDark21
Janus
Level 102
God Stats
3W - 7L
1,470 SR
Queue Stats
194W - 185L
1,411 Elo+
Solo
Ullr
Ullr
Julioxxx
Ullr
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 137L
1,527 Elo+
Solo
Ne Zha
Ne Zha
zeekweed
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlIpTiP
Skadi
16
4 / 0 / 12
9,133
913
5,362
5,974
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
GodAnjou
Cthulhu
16
3 / 0 / 20
9,186
919
13,373
10,775
10,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
15
7 / 4 / 5
9,024
902
6,776
10,122
7,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
SilverSteel01
Hun Batz
16
10 / 0 / 11
9,676
968
15,623
14,183
9,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
fonzy22
Khepri
13
0 / 2 / 15
8,288
829
4,916
12,549
17,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,705
671
5,439
11,797
4,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
ItzJJboys
Jing Wei
13
0 / 6 / 6
6,984
698
4,645
11,693
4,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
JadDark21
Janus
14
2 / 4 / 3
7,685
769
10,423
9,558
3,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
14
3 / 2 / 3
7,487
749
4,143
5,553
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
zeekweed
Ne Zha
11
0 / 5 / 4
6,693
669
7,677
9,869
4,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
24
Kills
6
6
Deaths
24
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Skadi
BlIpTiP
Skadi
4
0
12
10
W
Cthulhu
GodAnjou
Cthulhu
3
0
20
13
W
Serqet
7
4
5
2.38
L
Jing Wei
ItzJJboys
Jing Wei
0
6
6
0.5
L
Janus
JadDark21
Janus
2
4
3
0.88
L
Ullr
3
2
3
2.25
W
Hun Batz
SilverSteel01
Hun Batz
10
0
11
15.5
W
Khepri
fonzy22
Khepri
0
2
15
3.75
L
Ne Zha
zeekweed
Ne Zha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
32,327
53,603
Taken
48,470
48,068
Mitigated
18,027
18,493
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
3,914
641
2,727
11,797
4,181
0
4,792
6,591
0
9,738
W
Skadi
BlIpTiP
Skadi
5,362
1,244
1,930
1,361
5,974
2,853
1,303
1,373
4,601
0
18,057
W
Cthulhu
GodAnjou
Cthulhu
13,373
270
1,653
2,425
10,775
10,848
646
3,538
7,237
24,879
0
W
Serqet
6,776
860
2,248
1,387
10,122
7,546
653
1,027
9,095
0
8,406
L
Jing Wei
ItzJJboys
Jing Wei
4,645
2,965
390
2,948
11,693
4,069
0
3,713
7,649
0
12,696
L
Janus
JadDark21
Janus
10,423
182
882
2,424
9,558
3,230
0
3,712
5,456
26,541
0
L
Ullr
4,143
1,318
626
956
5,553
1,983
0
2,647
2,394
0
9,356
W
Hun Batz
SilverSteel01
Hun Batz
15,623
1,672
1,278
4,531
14,183
9,071
932
2,858
11,325
0
26,147
W
Khepri
fonzy22
Khepri
4,916
276
323
1,357
12,549
17,750
193
1,627
10,922
11,197
0
L
Ne Zha
zeekweed
Ne Zha
7,677
1,917
771
2,655
9,869
4,564
0
3,425
6,180
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
35,554
103
Minions Killed
82
0
Camps Cleared
0
1,103,285
Distance Traveled
909,812
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,705
671
10
1
0
155,078
1
W
Skadi
9,133
913
32
3
0
231,510
0
W
Cthulhu
9,186
919
28
3
0
237,707
0
W
Serqet
9,024
902
10
1
0
201,428
0
L
Jing Wei
6,984
698
14
1
0
180,837
2
L
Janus
7,685
769
27
3
0
187,258
1
L
Ullr
7,487
749
17
2
0
201,850
1
W
Hun Batz
9,676
968
20
2
0
238,803
1
W
Khepri
8,288
829
13
1
0
193,837
1
L
Ne Zha
6,693
669
14
1
0
184,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role