Player Matchup

Arachne
Arachne
FunkyMonk_13
Arachne
Level 99
God Stats
9W - 6L
1,979 SR
Queue Stats
146W - 171L
1,456 Elo+
Party 3
Vulcan
Vulcan
JossueJha
Vulcan
Level 160
God Stats
83W - 79L
1,491 SR
Queue Stats
231W - 222L
1,401 Elo+
Solo
Shiva
Shiva
MystiKTitan
Shiva
Level 132
God Stats
15W - 10L
1,619 SR
Queue Stats
56W - 54L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seraphina_333
Morgan Le Fay
Level 108
God Stats
9W - 10L
1,739 SR
Queue Stats
114W - 127L
1,480 Elo+
Party 3
Neith
Neith
sukunasvessel_
Neith
Level 59
God Stats
17W - 16L
1,598 SR
Queue Stats
55W - 51L
1,523 Elo+
Party 1
Team Averages
Level 112
1,685 SR
1,479 Elo+

VS

Team Averages
Level 118
1,610 SR
1,486 Elo+
Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AntisocialMall
Da Ji
Level 160
God Stats
5W - 3L
1,816 SR
Queue Stats
382W - 397L
1,456 Elo+
Party 2
Sol
Sol
BLEU-Viola
Sol
Level 127
God Stats
5W - 3L
1,712 SR
Queue Stats
203W - 225L
1,483 Elo+
Party 2
Bacchus
Bacchus
PsychoD1994
Bacchus
Level 86
God Stats
51W - 56L
1,520 SR
Queue Stats
151W - 167L
1,439 Elo+
Party 2
Medusa
Medusa
THUMPERDEMONMJ
Medusa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 167L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FunkyMonk_13
Arachne
14
12 / 6 / 7
10,089
593
8,674
12,902
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
JossueJha
Vulcan
16
5 / 1 / 9
9,281
546
14,666
5,201
1,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 4 / 9
9,489
558
14,774
16,583
14,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Seraphina_333
Morgan Le Fay
13
3 / 4 / 6
8,544
503
7,830
10,710
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 11
8,754
515
5,292
7,411
2,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 7 / 5
7,529
443
5,329
15,294
8,824
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
10 / 8 / 3
9,679
569
12,903
16,763
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 5
8,719
513
8,008
12,827
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
PsychoD1994
Bacchus
12
1 / 7 / 6
7,682
452
4,203
15,838
15,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 2
8,265
486
3,479
8,094
2,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
29
Kills
17
18
Deaths
30
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
5
0.36
L
10
8
3
1.44
L
5
5
5
1.5
W
Arachne
FunkyMonk_13
Arachne
12
6
7
2.58
W
Vulcan
JossueJha
Vulcan
5
1
9
9.5
W
7
4
9
2.88
L
Bacchus
PsychoD1994
Bacchus
1
7
6
0.57
W
Morgan Le Fay
Seraphina_333
Morgan Le Fay
3
4
6
1.5
L
1
3
2
0.67
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,236
Damage
33,922
52,807
Taken
68,816
28,620
Mitigated
37,943
12,070
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,329
3,540
854
3,198
15,294
8,824
602
4,161
11,103
0
34,690
L
12,903
3,065
0
3,272
16,763
6,246
0
5,111
11,355
0
47,307
L
8,008
2,592
0
4,545
12,827
4,836
94
4,445
8,161
49,640
5,240
W
Arachne
FunkyMonk_13
Arachne
8,674
5,248
0
2,760
12,902
6,371
0
3,140
9,600
0
39,239
W
Vulcan
JossueJha
Vulcan
14,666
7,219
0
125
5,201
1,773
53
1,511
3,690
72,065
0
W
14,774
3,083
216
4,128
16,583
14,324
673
3,339
13,244
8,000
48,049
L
Bacchus
PsychoD1994
Bacchus
4,203
914
325
2,528
15,838
15,501
224
7,873
7,843
15,495
0
W
Morgan Le Fay
Seraphina_333
Morgan Le Fay
7,830
306
122
3,302
10,710
4,012
400
3,159
7,551
37,025
0
L
3,479
881
0
20
8,094
2,536
0
2,946
5,132
0
65,901
W
5,292
1,452
0
1,417
7,411
2,140
1,358
835
6,576
0
46,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
41,874
400
Minions Killed
391
0
Camps Cleared
0
1,636,095
Distance Traveled
1,531,162
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,529
443
65
4
0
271,601
1
L
Da Ji
9,679
569
69
4
0
294,194
3
L
Sol
8,719
513
106
6
0
315,185
3
W
Arachne
10,089
593
56
3
0
364,441
1
W
Vulcan
9,281
546
100
6
0
346,459
3
W
Shiva
9,489
558
92
5
0
315,648
2
L
Bacchus
7,682
452
28
2
0
321,406
1
W
Morgan Le Fay
8,544
503
69
4
0
317,518
6
L
Medusa
8,265
486
123
7
0
328,776
6
W
Neith
8,754
515
83
5
0
292,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role