Player Matchup

Kukulkan
Kukulkan
DirxtSce
Kukulkan
Level 129
God Stats
21W - 14L
1,535 SR
Queue Stats
350W - 326L
1,547 Elo+
Party 1
Serqet
Serqet
diegoldead
Serqet
Level 154
God Stats
19W - 7L
1,511 SR
Queue Stats
235W - 222L
1,419 Elo+
Party 1
Hercules
Hercules
firemage913
Hercules
Level 136
God Stats
19W - 8L
1,965 SR
Queue Stats
157W - 149L
1,543 Elo+
Solo
Team Averages
Level 140
1,670 SR
1,503 Elo+

VS

Team Averages
Level 103
1,791 SR
1,457 Elo+
Poseidon
Poseidon
Natdookie
Poseidon
Level 121
God Stats
5W - 3L
1,759 SR
Queue Stats
217W - 161L
1,567 Elo+
Party 2
Pele
Pele
Syblyx
Pele
Level 119
God Stats
0W - 1L
1,824 SR
Queue Stats
23W - 14L
1,257 Elo+
Solo
Ymir
Ymir
TheGingerLives
Ymir
Level 68
God Stats
12W - 13L
1,789 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DirxtSce
Kukulkan
20
11 / 0 / 5
13,272
781
22,977
5,667
2,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
diegoldead
Serqet
16
0 / 1 / 15
10,863
639
6,158
8,634
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
firemage913
Hercules
17
4 / 4 / 10
12,733
749
9,781
20,372
20,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Natdookie
Poseidon
15
3 / 6 / 2
10,691
629
9,368
10,393
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
Syblyx
Pele
14
2 / 6 / 3
10,013
589
9,823
14,910
6,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 5
10,455
615
6,082
20,322
24,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
15
Kills
5
5
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DirxtSce
Kukulkan
11
0
5
13.5
L
Poseidon
Natdookie
Poseidon
3
6
2
0.67
L
Pele
Syblyx
Pele
2
6
3
0.58
L
0
4
5
0.63
W
Serqet
diegoldead
Serqet
0
1
15
7.5
W
Hercules
firemage913
Hercules
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,916
Damage
25,273
34,673
Taken
45,625
26,697
Mitigated
34,806
10,573
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DirxtSce
Kukulkan
22,977
1,819
0
1,905
5,667
2,308
1,387
2,488
3,179
100,546
0
L
Poseidon
Natdookie
Poseidon
9,368
1,483
0
498
10,393
4,292
65
5,160
5,155
60,178
0
L
Pele
Syblyx
Pele
9,823
2,036
0
1,152
14,910
6,246
0
8,319
6,369
0
28,116
L
6,082
943
0
4,415
20,322
24,268
33
9,765
10,052
17,550
0
W
Serqet
diegoldead
Serqet
6,158
1,630
0
1,165
8,634
3,688
687
4,805
3,829
0
18,604
W
Hercules
firemage913
Hercules
9,781
1,913
210
7,293
20,372
20,701
178
8,587
11,785
0
18,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
31,159
211
Minions Killed
160
10
Camps Cleared
4
989,376
Distance Traveled
886,866
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,272
781
165
10
9
310,273
4
L
Poseidon
10,691
629
106
6
3
300,852
1
L
Pele
10,013
589
38
2
1
305,432
5
L
Ymir
10,455
615
16
1
0
280,582
1
W
Serqet
10,863
639
29
2
1
346,446
3
W
Hercules
12,733
749
17
1
0
332,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role