Player Matchup

Chaac
Chaac
Silver II
Bluewatch
Chaac
Silver II
Level 45
God Stats
3W - 2L
1,821 SR
Queue Stats
20W - 27L
1,613 MMR
Party 1
Skadi
Skadi
Silver III
PrivilegedSun
Skadi
Silver III
Level 99
God Stats
13W - 14L
1,697 SR
Queue Stats
14W - 15L
1,489 MMR
Party 1
Nu Wa
Nu Wa
Silver III
whitewatch
Nu Wa
Silver III
Level 127
God Stats
0W - 1L
1,758 SR
Queue Stats
14W - 16L
1,478 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,759 SR
1,527 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,598 SR
1,541 MMR
Eset
Eset
Bronze IV
XPIWXDELTA
Eset
Bronze IV
Level 158
God Stats
3W - 0L
1,768 SR
Queue Stats
63W - 63L
1,583 MMR
Party 2
Cerberus
Cerberus
Silver I
mehkittens
Cerberus
Silver I
Level 104
God Stats
1W - 1L
1,329 SR
Queue Stats
23W - 30L
1,583 MMR
Party 2
Medusa
Medusa
Silver II
pr픢st픬n
Medusa
Silver II
Level 89
God Stats
1W - 1L
1,696 SR
Queue Stats
13W - 17L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluewatch
Chaac
12
4 / 4 / 3
9,031
695
9,289
18,319
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 3
9,122
702
9,943
9,521
1,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
12
0 / 6 / 6
8,102
623
9,484
9,961
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetAgniGilgameshGebThoth

VS

Bans
AtlasArtemisChang'eBellonaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 6
10,943
842
15,591
12,413
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
mehkittens
Cerberus
14
1 / 1 / 12
10,163
782
7,054
13,693
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
5 / 3 / 8
10,319
794
12,606
11,423
4,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
14
14
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bluewatch
Chaac
4
4
3
1.38
L
4
4
3
1.38
W
8
5
6
2.2
W
Cerberus
mehkittens
Cerberus
1
1
12
7
W
Medusa
5
3
8
3
L
Nu Wa
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
35,251
37,801
Taken
37,529
18,196
Mitigated
25,449
4,731
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bluewatch
Chaac
9,289
2,200
0
2,880
18,319
14,539
0
11,000
7,319
0
22,931
L
9,943
2,764
0
1,175
9,521
1,946
81
6,211
3,310
0
30,965
W
15,591
1,086
973
3,070
12,413
5,652
576
2,593
9,820
55,104
0
W
Cerberus
mehkittens
Cerberus
7,054
345
438
5,449
13,693
14,805
422
3,970
9,723
19,356
0
W
Medusa
12,606
5,073
0
2,249
11,423
4,992
2,053
3,732
7,691
0
48,784
L
Nu Wa
9,484
2,218
0
676
9,961
1,711
60
5,632
4,329
34,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
31,425
134
Minions Killed
178
5
Camps Cleared
7
701,539
Distance Traveled
767,137
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,031
695
19
1
2
252,647
3
L
Skadi
9,122
702
57
4
0
249,186
5
W
Eset
10,943
842
85
7
1
224,427
0
W
Cerberus
10,163
782
21
2
3
281,119
3
W
Medusa
10,319
794
72
6
3
261,591
4
L
Nu Wa
8,102
623
58
4
3
199,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role