Player Matchup

Agni
Agni
Silver II
ExtraOrdinaryLow
Agni
Silver II
Level 153
God Stats
14W - 11L
1,633 SR
Queue Stats
223W - 211L
1,506 MMR
Party 1
Artio
Artio
Silver III
MADARAYJ
Artio
Silver III
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 69L
1,454 MMR
Solo
Hades
Hades
Bronze III
RoEspindola
Hades
Bronze III
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,454 MMR
Solo
Apollo
Apollo
Bronze IV
tacojohns r us
Apollo
Bronze IV
Level 121
God Stats
3W - 3L
1,791 SR
Queue Stats
36W - 41L
1,454 MMR
Solo
Bastet
Bastet
Silver IV
vII-RusH-IIv
Bastet
Silver IV
Level 109
God Stats
17W - 13L
1,566 SR
Queue Stats
119W - 112L
1,376 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,598 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,497 SR
1,450 MMR
Tsukuyomi
Tsukuyomi
Gold V
Dv3co-
Tsukuyomi
Gold V
Level 54
God Stats
0W - 2L
1,298 SR
Queue Stats
50W - 57L
1,433 MMR
Solo
Chang'e
Chang'e
Gold III
Grey--Nation
Chang'e
Gold III
Level 156
God Stats
0W - 2L
1,429 SR
Queue Stats
310W - 316L
1,464 MMR
Solo
Medusa
Medusa
Silver I
OneShotCowboy
Medusa
Silver I
Level 127
God Stats
2W - 2L
1,705 SR
Queue Stats
15W - 24L
1,459 MMR
Solo
Ymir
Ymir
Gold IV
Siren Genovese
Ymir
Gold IV
Level 157
God Stats
9W - 10L
1,576 SR
Queue Stats
866W - 874L
1,429 MMR
Solo
Amaterasu
Amaterasu
Gold III
Ze Wumbologist
Amaterasu
Gold III
Level 145
God Stats
4W - 8L
1,478 SR
Queue Stats
252W - 248L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
10,535
527
15,222
9,310
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
MADARAYJ
Artio
16
4 / 4 / 19
10,744
537
13,052
23,578
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 1 / 10
11,656
583
17,228
21,274
18,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 6 / 7
10,393
520
6,533
15,025
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
18
18 / 4 / 9
12,451
623
24,624
22,135
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
GebErlang ShenGilgamesh

VS

Bans
DanzaburouAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dv3co-
Tsukuyomi
16
5 / 10 / 4
10,185
509
14,163
19,955
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Grey--Nation
Chang'e
13
2 / 7 / 6
9,348
467
12,848
20,821
6,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 4 / 5
10,648
532
15,771
16,805
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 7 / 8
10,569
528
7,009
23,308
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ze Wumbologist
Amaterasu
13
1 / 6 / 4
8,794
440
11,136
21,716
17,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
34
Kills
19
19
Deaths
34
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dv3co-
Tsukuyomi
5
10
4
0.7
W
4
4
12
2.5
L
Chang'e
Grey--Nation
Chang'e
2
7
6
0.71
W
Artio
MADARAYJ
Artio
4
4
19
3.38
L
7
4
5
2.38
W
7
1
10
12
L
4
7
8
1.14
L
Amaterasu
Ze Wumbologist
Amaterasu
1
6
4
0.5
W
1
6
7
0.75
W
Bastet
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
60,927
91,322
Taken
102,605
60,541
Mitigated
61,535
35,834
Healing
30,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dv3co-
Tsukuyomi
14,163
3,106
0
3,613
19,955
7,140
0
10,435
9,161
0
59,799
W
15,222
962
65
1,383
9,310
3,142
1,100
2,570
6,740
67,787
0
L
Chang'e
Grey--Nation
Chang'e
12,848
361
3,556
7,854
20,821
6,647
126
9,348
11,219
61,052
0
W
Artio
MADARAYJ
Artio
13,052
804
1,684
5,416
23,578
25,815
457
6,389
17,189
31,228
0
L
15,771
8,348
0
6,311
16,805
6,365
680
8,836
7,883
0
76,195
W
17,228
1,392
481
13,150
21,274
18,105
739
3,049
18,225
88,375
0
L
7,009
1,516
906
3,096
23,308
23,977
0
7,945
13,732
29,160
0
L
Amaterasu
Ze Wumbologist
Amaterasu
11,136
5,181
0
5,260
21,716
17,406
439
7,903
13,740
0
49,346
W
6,533
4,149
0
5,607
15,025
4,581
60
1,788
13,237
0
94,810
W
Bastet
24,624
8,126
0
8,048
22,135
8,898
882
6,061
16,074
0
70,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,779
Gold Earned
49,544
530
Minions Killed
443
0
Camps Cleared
0
1,940,150
Distance Traveled
1,804,176
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,185
509
93
5
0
389,078
3
W
Agni
10,535
527
116
6
0
402,171
11
L
Chang'e
9,348
467
98
5
0
341,393
4
W
Artio
10,744
537
24
1
0
420,886
3
L
Medusa
10,648
532
123
6
0
346,608
4
W
Hades
11,656
583
174
9
0
366,213
8
L
Ymir
10,569
528
47
2
0
332,079
7
L
Amaterasu
8,794
440
82
4
0
395,018
3
W
Apollo
10,393
520
139
7
0
342,573
6
W
Bastet
12,451
623
77
4
0
408,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role