Player Matchup

Atlas
Atlas
Cruxxiam
Atlas
Level 154
God Stats
4W - 2L
1,906 SR
Queue Stats
124W - 121L
1,604 Elo+
Party 1
Hercules
Hercules
DonnyPhinto
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,665 Elo+
Party 1
Hachiman
Hachiman
Nacho932
Hachiman
Level 151
God Stats
14W - 12L
1,527 SR
Queue Stats
370W - 375L
1,644 Elo+
Solo
Scylla
Scylla
Ningetsu
Scylla
Level 129
God Stats
4W - 3L
1,685 SR
Queue Stats
10W - 14L
1,645 Elo+
Party 1
Ravana
Ravana
Oddball14
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 230L
1,652 Elo+
Solo
Team Averages
Level 140
1,624 SR
1,642 Elo+

VS

Team Averages
Level 122
1,569 SR
1,599 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
A Cheeky Grin
Cernunnos
Level 149
God Stats
15W - 5L
1,812 SR
Queue Stats
386W - 376L
1,629 Elo+
Solo
Tiamat
Tiamat
BigJuicyRoach
Tiamat
Level 85
God Stats
10W - 12L
1,291 SR
Queue Stats
112W - 98L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
HeyItsKrush
Zhong Kui
Level 120
God Stats
5W - 2L
1,740 SR
Queue Stats
145W - 108L
1,643 Elo+
Solo
Fafnir
Fafnir
Uhhninjeesword
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cruxxiam
Atlas
15
5 / 5 / 6
8,916
686
10,312
15,363
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
DonnyPhinto
Hercules
13
1 / 5 / 8
8,280
637
7,517
15,851
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
Nacho932
Hachiman
16
3 / 5 / 6
9,240
711
15,298
12,519
3,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ningetsu
Scylla
14
1 / 5 / 6
8,839
680
6,659
9,992
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Oddball14
Ravana
15
3 / 7 / 3
8,781
675
6,789
12,787
5,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
13 / 4 / 9
11,203
862
16,351
13,999
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
A Cheeky Grin
Cernunnos
18
4 / 2 / 14
10,528
810
13,541
13,562
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 14
10,242
788
12,714
9,068
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
HeyItsKrush
Zhong Kui
18
4 / 0 / 13
9,961
766
11,656
6,932
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 5 / 19
10,066
774
5,945
18,065
24,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
13
Kills
27
27
Deaths
13
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
4
9
4.38
W
Cernunnos
A Cheeky Grin
Cernunnos
4
2
14
5.5
W
5
2
14
6
L
Atlas
Cruxxiam
Atlas
5
5
6
1.6
L
Hercules
DonnyPhinto
Hercules
1
5
8
1
W
Zhong Kui
HeyItsKrush
Zhong Kui
4
0
13
10.5
L
Hachiman
Nacho932
Hachiman
3
5
6
1.2
L
Scylla
Ningetsu
Scylla
1
5
6
0.8
L
Ravana
Oddball14
Ravana
3
7
3
0.64
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,575
Damage
60,207
66,512
Taken
61,626
40,869
Mitigated
53,227
9,829
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,351
2,985
0
4,792
13,999
11,124
378
4,470
9,050
0
38,211
W
Cernunnos
A Cheeky Grin
Cernunnos
13,541
5,603
0
4,889
13,562
6,367
2,152
3,133
10,200
0
53,883
W
12,714
610
0
3,622
9,068
5,802
530
2,876
6,020
35,450
0
L
Atlas
Cruxxiam
Atlas
10,312
3,510
150
1,633
15,363
15,228
235
6,401
8,700
18,430
0
L
Hercules
DonnyPhinto
Hercules
7,517
1,765
0
3,625
15,851
13,257
0
7,139
8,527
2,636
8,606
W
Zhong Kui
HeyItsKrush
Zhong Kui
11,656
3,004
0
2,432
6,932
5,918
1,761
2,681
3,992
31,144
4,369
L
Hachiman
Nacho932
Hachiman
15,298
7,306
0
2,698
12,519
3,747
0
5,973
6,354
0
39,034
L
Scylla
Ningetsu
Scylla
6,659
449
0
810
9,992
2,896
0
2,574
7,199
23,159
0
L
Ravana
Oddball14
Ravana
6,789
948
0
913
12,787
5,741
0
7,042
5,622
0
24,974
W
5,945
1,982
171
3,077
18,065
24,016
98
4,106
13,267
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
52,000
191
Minions Killed
251
0
Camps Cleared
0
1,174,661
Distance Traveled
1,301,464
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,203
862
48
4
0
279,468
2
W
Cernunnos
10,528
810
84
6
0
256,741
2
W
Tiamat
10,242
788
57
4
0
272,541
0
L
Atlas
8,916
686
28
2
0
238,386
1
L
Hercules
8,280
637
7
1
0
247,967
1
W
Zhong Kui
9,961
766
48
4
0
247,865
1
L
Hachiman
9,240
711
67
5
0
217,927
1
L
Scylla
8,839
680
33
3
0
234,681
4
L
Ravana
8,781
675
56
4
0
235,700
0
W
Fafnir
10,066
774
14
1
0
244,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role