Player Matchup

Achilles
Achilles
Buhnanas
Achilles
Level 158
God Stats
4W - 5L
1,820 SR
Queue Stats
229W - 201L
1,546 Elo+
Party 2
Arachne
Arachne
Creees
Arachne
Level 101
God Stats
2W - 2L
1,576 SR
Queue Stats
51W - 44L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Mucduk
Heimdallr
Level 87
God Stats
7W - 9L
1,442 SR
Queue Stats
51W - 49L
1,522 Elo+
Party 2
Yemoja
Yemoja
WildBolby
Yemoja
Level 12
God Stats
2W - 3L
1,703 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Discordia
Discordia
longdoggie
Discordia
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 231L
1,554 Elo+
Party 2
Team Averages
Level 97
1,608 SR
1,540 Elo+

VS

Team Averages
Level 48
1,579 SR
1,493 Elo+
Da Ji
Da Ji
Chaos809
Da Ji
Level 29
God Stats
47W - 38L
1,603 SR
Queue Stats
91W - 94L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Fluroso
Amaterasu
Level 47
God Stats
1W - 1L
1,312 SR
Queue Stats
159W - 163L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Jflor282
Heimdallr
Level 66
God Stats
4W - 5L
1,832 SR
Queue Stats
205W - 174L
1,509 Elo+
Party 1
Chaac
Chaac
KAK27
Chaac
Level 33
God Stats
31W - 26L
1,646 SR
Queue Stats
141W - 128L
1,532 Elo+
Party 1
Janus
Janus
electk9
Janus
Level 64
God Stats
6W - 15L
1,501 SR
Queue Stats
356W - 329L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buhnanas
Achilles
17
2 / 7 / 11
12,038
430
14,536
33,605
35,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Creees
Arachne
20
6 / 4 / 5
13,379
478
6,046
21,767
7,763
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Mucduk
Heimdallr
19
1 / 8 / 8
12,199
436
11,343
22,509
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
WildBolby
Yemoja
15
0 / 4 / 4
10,270
367
1,904
22,459
25,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
longdoggie
Discordia
20
9 / 3 / 3
13,840
494
24,657
13,342
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chaos809
Da Ji
20
6 / 4 / 6
14,486
517
15,012
18,763
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Fluroso
Amaterasu
20
0 / 3 / 10
14,008
500
11,279
19,976
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Jflor282
Heimdallr
20
8 / 3 / 9
16,326
583
22,620
22,708
9,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
KAK27
Chaac
20
4 / 4 / 13
14,427
515
9,241
22,799
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
electk9
Janus
20
6 / 4 / 7
15,582
557
15,199
11,174
3,641
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
18
Kills
24
26
Deaths
18
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Buhnanas
Achilles
2
7
11
1.07
W
Da Ji
Chaos809
Da Ji
6
4
6
2.25
L
Arachne
Creees
Arachne
6
4
5
2.13
W
Amaterasu
Fluroso
Amaterasu
0
3
10
1.67
W
Heimdallr
Jflor282
Heimdallr
8
3
9
4.17
W
Chaac
KAK27
Chaac
4
4
13
2.63
L
Heimdallr
Mucduk
Heimdallr
1
8
8
0.63
L
Yemoja
WildBolby
Yemoja
0
4
4
0.5
W
Janus
electk9
Janus
6
4
7
2.38
L
Discordia
longdoggie
Discordia
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
73,351
113,682
Taken
95,420
80,265
Mitigated
63,263
23,326
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Buhnanas
Achilles
14,536
4,634
0
6,552
33,605
35,323
0
6,039
26,885
0
67,757
W
Da Ji
Chaos809
Da Ji
15,012
3,257
0
7,486
18,763
8,428
2,691
4,625
13,649
0
110,328
L
Arachne
Creees
Arachne
6,046
3,846
0
5,432
21,767
7,763
0
5,156
16,575
0
93,436
W
Amaterasu
Fluroso
Amaterasu
11,279
4,118
0
4,998
19,976
15,552
1,779
4,872
14,392
0
80,623
W
Heimdallr
Jflor282
Heimdallr
22,620
11,857
0
10,435
22,708
9,977
5,277
7,084
15,163
0
164,589
W
Chaac
KAK27
Chaac
9,241
997
523
5,016
22,799
25,665
498
5,245
16,365
2,194
53,049
L
Heimdallr
Mucduk
Heimdallr
11,343
7,568
0
6,553
22,509
6,836
0
4,916
17,593
0
96,821
L
Yemoja
WildBolby
Yemoja
1,904
675
1,320
987
22,459
25,813
0
4,465
17,950
26,186
0
W
Janus
electk9
Janus
15,199
409
0
772
11,174
3,641
2,009
3,347
7,469
116,294
0
L
Discordia
longdoggie
Discordia
24,657
732
0
2,482
13,342
4,530
0
2,905
10,360
95,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,726
Gold Earned
74,829
572
Minions Killed
749
0
Camps Cleared
0
2,618,295
Distance Traveled
2,817,274
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,038
430
105
4
0
537,523
14
W
Da Ji
14,486
517
138
5
0
554,695
0
L
Arachne
13,379
478
112
4
0
668,895
4
W
Amaterasu
14,008
500
130
5
0
591,571
10
W
Heimdallr
16,326
583
217
8
0
490,900
5
W
Chaac
14,427
515
83
3
0
625,297
4
L
Heimdallr
12,199
436
150
5
0
437,065
2
L
Yemoja
10,270
367
36
1
0
438,472
1
W
Janus
15,582
557
181
6
0
554,811
12
L
Discordia
13,840
494
169
6
0
536,340
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role