Player Matchup

Danzaburou
Danzaburou
BountyHunter797
Danzaburou
Level 158
God Stats
4W - 7L
1,294 SR
Queue Stats
670W - 755L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
Bromungandrr
Jormungandr
Level 125
God Stats
0W - 3L
1,195 SR
Queue Stats
17W - 25L
1,361 Elo+
Party 2
Hercules
Hercules
Easy American
Hercules
Level 158
God Stats
7W - 14L
1,265 SR
Queue Stats
732W - 843L
1,468 Elo+
Party 1
Vamana
Vamana
GonzalezSierra1
Vamana
Level 119
God Stats
5W - 9L
1,265 SR
Queue Stats
297W - 370L
1,458 Elo+
Party 1
Thor
Thor
hyenajack25
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,392 Elo+
Party 2
Team Averages
Level 118
1,304 SR
1,430 Elo+

VS

Team Averages
Level 74
1,695 SR
1,632 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AbsoluteH3R0
Arachne
Level 83
God Stats
1W - 0L
1,981 SR
Queue Stats
65W - 57L
1,759 Elo+
Party 3
Anubis
Anubis
Kuhlgamer
Anubis
Level 79
God Stats
6W - 0L
1,500 SR
Queue Stats
188W - 170L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Rkhuu
Sun Wukong
Level 66
God Stats
2W - 1L
1,726 SR
Queue Stats
11W - 2L
1,788 Elo+
Party 3
Apollo
Apollo
YungCanto
Apollo
Level 113
God Stats
1W - 0L
1,765 SR
Queue Stats
39W - 33L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BountyHunter797
Danzaburou
16
2 / 4 / 7
9,821
655
10,054
12,442
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Bromungandrr
Jormungandr
17
4 / 5 / 7
10,350
690
13,115
17,387
22,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Easy American
Hercules
17
2 / 3 / 8
10,252
683
11,969
29,080
21,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 8 / 10
10,227
682
9,914
24,713
22,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 10
10,221
681
9,929
14,112
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 1 / 15
12,030
802
23,266
9,221
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
AbsoluteH3R0
Arachne
17
4 / 4 / 10
10,333
689
11,576
17,283
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Kuhlgamer
Anubis
17
2 / 5 / 14
10,431
695
12,866
10,225
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Rkhuu
Sun Wukong
17
6 / 3 / 8
11,354
757
16,914
17,629
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
YungCanto
Apollo
20
5 / 1 / 16
11,601
773
15,303
9,690
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
13
Kills
24
24
Deaths
14
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
15
14.5
W
Arachne
AbsoluteH3R0
Arachne
4
4
10
2.25
L
Danzaburou
BountyHunter797
Danzaburou
2
4
7
1.38
L
Jormungandr
Bromungandrr
Jormungandr
4
5
7
1.5
L
Hercules
Easy American
Hercules
2
3
8
2
L
2
8
10
0.88
W
Anubis
Kuhlgamer
Anubis
2
5
14
1.8
W
Sun Wukong
Rkhuu
Sun Wukong
6
3
8
3.33
W
Apollo
YungCanto
Apollo
5
1
16
13
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
79,925
97,734
Taken
64,048
80,083
Mitigated
51,486
35,119
Healing
32,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,266
2,155
1,360
3,904
9,221
7,307
601
2,481
6,740
48,623
0
W
Arachne
AbsoluteH3R0
Arachne
11,576
7,218
2,976
6,400
17,283
14,473
1,665
2,805
14,478
111
14,899
L
Danzaburou
BountyHunter797
Danzaburou
10,054
3,064
671
2,577
12,442
5,591
619
7,758
4,612
0
28,133
L
Jormungandr
Bromungandrr
Jormungandr
13,115
1,783
988
1,428
17,387
22,209
907
5,766
11,449
29,887
0
L
Hercules
Easy American
Hercules
11,969
2,273
2,660
13,810
29,080
21,210
0
9,430
19,426
0
25,810
L
9,914
2,304
1,282
5,280
24,713
22,318
310
6,953
17,542
97
32,440
W
Anubis
Kuhlgamer
Anubis
12,866
507
2,014
1,413
10,225
5,159
296
1,724
8,501
31,180
0
W
Sun Wukong
Rkhuu
Sun Wukong
16,914
3,376
1,482
7,068
17,629
20,083
260
3,155
14,474
39
24,349
W
Apollo
YungCanto
Apollo
15,303
11,796
2,081
3,748
9,690
4,464
2,047
3,012
6,678
0
33,483
L
9,929
1,260
2,083
4,340
14,112
8,755
1,302
6,365
7,639
0
18,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
55,749
186
Minions Killed
149
0
Camps Cleared
0
1,378,122
Distance Traveled
1,452,107
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,030
802
52
3
0
302,308
0
W
Arachne
10,333
689
6
0
0
310,073
0
L
Danzaburou
9,821
655
51
3
0
258,098
0
L
Jormungandr
10,350
690
31
2
0
267,368
2
L
Hercules
10,252
683
29
2
0
290,825
0
L
Vamana
10,227
682
45
3
0
281,682
0
W
Anubis
10,431
695
33
2
0
252,947
1
W
Sun Wukong
11,354
757
13
1
0
281,811
5
W
Apollo
11,601
773
45
3
0
304,968
3
L
Thor
10,221
681
30
2
0
280,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role